goldendict-ng/src/article_maker.cc

351 lines
11 KiB
C++
Raw Normal View History

/* This file is (c) 2008-2009 Konstantin Isakov <ikm@users.berlios.de>
* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
#include "article_maker.hh"
#include "config.hh"
#include "htmlescape.hh"
#include "utf8.hh"
#include <QFile>
using std::vector;
using std::string;
using std::wstring;
using std::set;
using std::list;
ArticleMaker::ArticleMaker( vector< sptr< Dictionary::Class > > const & dictionaries_,
vector< Instances::Group > const & groups_ ):
dictionaries( dictionaries_ ),
groups( groups_ )
{
}
std::string ArticleMaker::makeHtmlHeader( QString const & word,
QString const & icon )
{
string result =
"<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\">"
"<html><head>"
"<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\">";
// Add a css stylesheet
QFile builtInCssFile( ":/article-style.css" );
builtInCssFile.open( QFile::ReadOnly );
QByteArray css = builtInCssFile.readAll();
QFile cssFile( Config::getUserCssFileName() );
if ( cssFile.open( QFile::ReadOnly ) )
css += cssFile.readAll();
result += "<style type=\"text/css\">\n";
result += css.data();
result += "</style>\n";
result += "<title>" + Html::escape( Utf8::encode( word.toStdWString() ) ) + "</title>";
// This doesn't seem to be much of influence right now, but we'll keep
// it anyway.
if ( icon.size() )
result += "<link rel=\"icon\" type=\"image/png\" href=\"qrcx://localhost/flags/" + Html::escape( icon.toUtf8().data() ) + "\" />\n";
result += "</head><body>";
return result;
}
std::string ArticleMaker::makeNotFoundBody( QString const & word, QString const & group )
{
return string( "<div class=\"gdnotfound\"><p>" ) +
tr( "No translation for <b>%1</b> was found in group <b>%2</b>." ).
arg( QString::fromUtf8( Html::escape( word.toUtf8().data() ).c_str() ) ).
arg( QString::fromUtf8( Html::escape( group.toUtf8().data() ).c_str() ) ).
toUtf8().data()
+"</p></div>";
}
sptr< Dictionary::DataRequest > ArticleMaker::makeDefinitionFor(
QString const & inWord, QString const & group ) const
{
printf( "group = %ls\n", group.toStdWString().c_str() );
if ( group == "internal:about" )
{
// This is a special group containing internal welcome/help pages
string result = makeHtmlHeader( inWord, QString() );
if ( inWord == "Welcome!" )
{
result += tr(
"<h3 align=\"center\">Welcome to <b>GoldenDict</b>!</h3>"
"<p>To start working with the program, first visit <b>Edit|Sources</b> to add some directory paths where to search "
"for the dictionary files, and/or set up various Wikipedia sources. "
"After that, you can optionally organize all the dictionaries found into groups "
"in <b>Edit|Groups</b>."
"<p>You can also check out the available program preferences at <b>Edit|Preferences</b>. "
"All settings there have tooltips, be sure to read them if you are in doubt about anything."
2009-02-08 21:32:33 +00:00
"<p>And then you're ready to look up your words! You can do that in this window "
"by using a pane to the left, or you can <a href=\"Working with popup\">look up words from other active applications</a>. "
"<p>Should you need further help, have any questions, "
"suggestions or just wonder what the others think, you are welcome at the program's <a href=\"http://goldendict.berlios.de/forum/\">forum</a>."
"<p>You can also contact the author directly by writing an <a href=\"mailto: Konstantin Isakov <ikm@users.berlios.de>\">e-mail</a>."
"<p>Check program's <a href=\"http://goldendict.berlios.de/\">website</a> for the updates. "
"<p>(c) 2008-2009 Konstantin Isakov. Licensed under GPLv3 or later."
).toUtf8().data();
}
else
if ( inWord == "Working with popup" )
{
result += ( tr( "<h3 align=\"center\">Working with the popup</h3>"
"To look up words from other active applications, you would need to first activate the <i>\"Scan popup functionality\"</i> in <b>Preferences</b>, "
"and then enable it at any time either by triggering the 'Popup' icon above, or "
"by clicking the tray icon down below with your right mouse button and choosing so in the menu you've popped. " ) +
#ifdef Q_OS_WIN32
tr( "Then just stop the cursor over the word you want to look up in another application, "
"and a window would pop up which would describe it to you." )
#else
tr( "Then just select any word you want to look up in another application by your mouse "
"(double-click it or swipe it with mouse with the button pressed), "
"and a window would pop up which would describe the word to you." )
#endif
).toUtf8().data();
}
else
{
// Not found
return makeNotFoundTextFor( inWord, group );
}
result += "</body></html>";
sptr< Dictionary::DataRequestInstant > r = new Dictionary::DataRequestInstant( true );
r->getData().resize( result.size() );
memcpy( &( r->getData().front() ), result.data(), result.size() );
return r;
}
// Find the given group
Instances::Group const * activeGroup = 0;
for( unsigned x = 0; x < groups.size(); ++x )
if ( groups[ x ].name == group )
{
activeGroup = &groups[ x ];
break;
}
// If we've found a group, use its dictionaries; otherwise, use the global
// heap.
std::vector< sptr< Dictionary::Class > > const & activeDicts =
activeGroup ? activeGroup->dictionaries : dictionaries;
string header = makeHtmlHeader( inWord.trimmed(),
activeGroup && activeGroup->icon.size() ?
activeGroup->icon : QString() );
return new ArticleRequest( inWord.trimmed(), group, activeDicts, header );
}
sptr< Dictionary::DataRequest > ArticleMaker::makeNotFoundTextFor(
QString const & word, QString const & group ) const
{
string result = makeHtmlHeader( word, QString() ) + makeNotFoundBody( word, group ) +
"</body></html>";
sptr< Dictionary::DataRequestInstant > r = new Dictionary::DataRequestInstant( true );
r->getData().resize( result.size() );
memcpy( &( r->getData().front() ), result.data(), result.size() );
return r;
}
//////// ArticleRequest
ArticleRequest::ArticleRequest(
QString const & word_, QString const & group_,
vector< sptr< Dictionary::Class > > const & activeDicts_,
string const & header ):
word( word_ ), group( group_ ), activeDicts( activeDicts_ ),
altsDone( false ), bodyDone( false ), foundAnyDefinitions( false )
{
// No need to lock dataMutex on construction
hasAnyData = true;
data.resize( header.size() );
memcpy( &data.front(), header.data(), header.size() );
2009-01-29 19:16:25 +00:00
// Accumulate main forms
for( unsigned x = 0; x < activeDicts.size(); ++x )
{
sptr< Dictionary::WordSearchRequest > s = activeDicts[ x ]->findHeadwordsForSynonym( word.toStdWString() );
connect( s.get(), SIGNAL( finished() ),
this, SLOT( altSearchFinished() ) );
altSearches.push_back( s );
}
altSearchFinished(); // Handle any ones which have already finished
}
void ArticleRequest::altSearchFinished()
{
if ( altsDone )
return;
// Check every request for finishing
for( list< sptr< Dictionary::WordSearchRequest > >::iterator i =
altSearches.begin(); i != altSearches.end(); )
{
if ( (*i)->isFinished() )
{
// This one's finished
for( size_t count = (*i)->matchesCount(), x = 0; x < count; ++x )
alts.insert( (**i)[ x ].word );
altSearches.erase( i++ );
}
else
++i;
}
if ( altSearches.empty() )
{
printf( "alts finished\n" );
// They all've finished! Now we can look up bodies
altsDone = true; // So any pending signals in queued mode won't mess us up
vector< wstring > altsVector( alts.begin(), alts.end() );
for( unsigned x = 0; x < altsVector.size(); ++x )
{
printf( "Alt: %ls\n", altsVector[ x ].c_str() );
}
wstring wordStd = word.toStdWString();
for( unsigned x = 0; x < activeDicts.size(); ++x )
{
sptr< Dictionary::DataRequest > r =
activeDicts[ x ]->getArticle( wordStd, altsVector );
connect( r.get(), SIGNAL( finished() ),
this, SLOT( bodyFinished() ) );
bodyRequests.push_back( r );
}
bodyFinished(); // Handle any ones which have already finished
}
}
void ArticleRequest::bodyFinished()
{
if ( bodyDone )
return;
printf( "some body finished\n" );
bool wasUpdated = false;
while ( bodyRequests.size() )
{
// Since requests should go in order, check the first one first
if ( bodyRequests.front()->isFinished() )
{
// Good
printf( "one finished.\n" );
Dictionary::DataRequest & req = *bodyRequests.front();
QString errorString = req.getErrorString();
if ( req.dataSize() >= 0 || errorString.size() )
{
string head = string( "<div class=\"gddictname\">" ) +
Html::escape(
tr( "From %1" ).arg( QString::fromUtf8( activeDicts[ activeDicts.size() - bodyRequests.size() ]->getName().c_str() ) ).toUtf8().data() )
+ "</div>";
if ( errorString.size() )
{
head += "<div class=\"gderrordesc\">" +
Html::escape( tr( "Query error: %1" ).arg( errorString ).toUtf8().data() )
+ "</div>";
}
Mutex::Lock _( dataMutex );
size_t offset = data.size();
data.resize( data.size() + head.size() + ( req.dataSize() > 0 ? req.dataSize() : 0 ) );
memcpy( &data.front() + offset, head.data(), head.size() );
if ( req.dataSize() > 0 )
bodyRequests.front()->getDataSlice( 0, req.dataSize(),
&data.front() + offset + head.size() );
wasUpdated = true;
foundAnyDefinitions = true;
}
printf( "erasing..\n" );
bodyRequests.pop_front();
printf( "erase done..\n" );
}
else
{
printf( "one not finished.\n" );
break;
}
}
if ( bodyRequests.empty() )
{
// No requests left, end the article
bodyDone = true;
{
string footer;
if ( !foundAnyDefinitions )
{
// No definitions were ever found, say so to the user.
footer += ArticleMaker::makeNotFoundBody( word, group );
}
footer += "</body></html>";
Mutex::Lock _( dataMutex );
size_t offset = data.size();
data.resize( data.size() + footer.size() );
memcpy( &data.front() + offset, footer.data(), footer.size() );
}
finish();
}
else
if ( wasUpdated )
update();
}