mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-27 19:24:08 +00:00
212 lines
5.1 KiB
C
212 lines
5.1 KiB
C
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#include <windows.h>
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#include "hotkeys.h"
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#include "stdio.h"
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static LRESULT CALLBACK lowLevelKeyboardProc(int, WPARAM, LPARAM);
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// Max number of hotkeys
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#define MAX_HOTKEYS 5
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// Max time interval between first and second part of hotkey (ms)
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#define MAX_KEYS_TIME_INTERVAL 500
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static HINSTANCE hInstance;
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static HWND hGDWindow;
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static HHOOK hKbdHook;
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typedef struct HotkeyStruct
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{
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DWORD key1;
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DWORD key2;
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DWORD mods;
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DWORD lasttime;
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} HotkeyStruct;
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static HotkeyStruct hotkeys[ MAX_HOTKEYS ];
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__declspec (dllexport) void removeHook()
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{
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if( hKbdHook )
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{
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UnhookWindowsHookEx( hKbdHook );
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hKbdHook = 0;
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}
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}
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__declspec (dllexport) BOOL setHook( HWND hwnd )
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{
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hGDWindow = hwnd;
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removeHook();
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hKbdHook = SetWindowsHookEx( WH_KEYBOARD_LL, lowLevelKeyboardProc, hInstance, 0 );
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return hKbdHook != 0;
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}
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__declspec (dllexport) BOOL setHotkeys( DWORD key1, DWORD key2, DWORD modifiers, int nom )
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{
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if( nom < 0 || nom >= MAX_HOTKEYS )
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return FALSE;
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hotkeys[ nom ].key1 = key1;
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hotkeys[ nom ].key2 = key2;
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hotkeys[ nom ].mods = modifiers;
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hotkeys[ nom ].lasttime = 0;
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return TRUE;
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}
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__declspec (dllexport) void clearHotkeys()
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{
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int i;
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for( i = 0; i < MAX_HOTKEYS; i++ )
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memset( hotkeys + i, 0, sizeof( HotkeyStruct ) );
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}
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static BOOL isModifiersPressed( DWORD modifiers )
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{
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int n = GetAsyncKeyState( VK_MENU ) & 0x8000;
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if( ( ( modifiers & MOD_ALT ) && n == 0 )
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|| ( ( modifiers & MOD_ALT ) == 0 && n ) )
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return FALSE;
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n = GetAsyncKeyState( VK_SHIFT ) & 0x8000;
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if( ( ( modifiers & MOD_SHIFT ) && n == 0 )
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|| ( ( modifiers & MOD_SHIFT ) == 0 && n ) )
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return FALSE;
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n = GetAsyncKeyState( VK_CONTROL ) & 0x8000;
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if( ( ( modifiers & MOD_CONTROL ) && n == 0 )
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|| ( ( modifiers & MOD_CONTROL ) == 0 && n ) )
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return FALSE;
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n = ( GetAsyncKeyState( VK_LWIN ) & 0x8000 ) | ( GetAsyncKeyState( VK_RWIN ) & 0x8000 );
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if( ( ( modifiers & MOD_WIN ) && n == 0 )
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|| ( ( modifiers & MOD_WIN ) == 0 && n ) )
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return FALSE;
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return TRUE;
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}
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static LRESULT CALLBACK lowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
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{
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int i;
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PKBDLLHOOKSTRUCT p;
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BOOL stop = FALSE;
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if ( nCode < 0 ) return CallNextHookEx( hKbdHook, nCode, wParam, lParam );
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if( nCode == HC_ACTION )
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{
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p = (PKBDLLHOOKSTRUCT)lParam;
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for( ; ; )
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{
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// Check hotkeys
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if( wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN )
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{
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DWORD new_time = GetTickCount();
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// Check if key is second part of hotkey
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for( i = 0; i < MAX_HOTKEYS; i++ )
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{
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if( hotkeys[ i ].key1 == 0 )
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break;
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if( hotkeys[ i ].key2 == 0 || hotkeys[ i ].lasttime == 0 )
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continue;
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if( hotkeys[ i ].key2 == p->vkCode && isModifiersPressed( hotkeys[ i ].mods ) )
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{
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if( new_time - hotkeys[ i ].lasttime <= MAX_KEYS_TIME_INTERVAL )
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{
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// Hotkey completed
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// Clear all flags for first part
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int j;
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for( j = 0; j < MAX_HOTKEYS; j++ )
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hotkeys[ j ].lasttime = 0;
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PostMessage( hGDWindow, GD_HOTKEY_MESSAGE, (WPARAM)i, 0 );
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stop = TRUE;
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break;
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}
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else
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{
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// Interval exceeded, reset time
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hotkeys[ i ].lasttime = new_time;
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continue;
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}
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}
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else
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{
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// Key is not second part, clear flag
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hotkeys[ i ].lasttime = 0;
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}
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}
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if( stop )
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break;
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// Check if key is first part of hotkey
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for( i = 0; i < MAX_HOTKEYS; i++ )
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{
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if( hotkeys[ i ].key1 == 0 )
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break;
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if( hotkeys[ i ].key1 == p->vkCode && isModifiersPressed( hotkeys[ i ].mods ) )
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{
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// Match found
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if( hotkeys[ i ].key2 == 0 )
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{
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// No second part, hotkey completed
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// Clear all flags for first part
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int j;
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for( j = 0; j < MAX_HOTKEYS; j++ )
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hotkeys[ j ].lasttime = 0;
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PostMessage( hGDWindow, GD_HOTKEY_MESSAGE, (WPARAM)i, 0 );
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stop = TRUE;
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break;
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}
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else
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{
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// First part detected, need wait for second part
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hotkeys[ i ].lasttime = new_time;
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break;
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}
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}
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}
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}
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break;
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}
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}
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LRESULT result = CallNextHookEx(hKbdHook, nCode, wParam, lParam);
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return ( stop ? 1 : result );
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}
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BOOL APIENTRY DllMain (HINSTANCE hInst /* Library instance handle. */ ,
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DWORD reason /* Reason this function is being called. */ ,
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LPVOID reserved /* Not used. */ )
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{
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(void) reserved;
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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hInstance = hInst;
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break;
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case DLL_PROCESS_DETACH:
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removeHook();
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break;
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case DLL_THREAD_ATTACH:
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break;
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case DLL_THREAD_DETACH:
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break;
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}
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/* Returns TRUE on success, FALSE on failure */
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return TRUE;
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}
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