mirror of
https://github.com/xiaoyifang/goldendict-ng.git
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283 lines
7.4 KiB
Plaintext
283 lines
7.4 KiB
Plaintext
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/* This file is (c) 2013 Abs62
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* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
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#include "hotkeywrapper.hh"
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#include <ApplicationServices/ApplicationServices.h>
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namespace MacKeyMapping
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{
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// Convert Qt key codes to Mac OS X native codes
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struct ReverseMapEntry
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{
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UniChar character;
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UInt16 keyCode;
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};
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static struct ReverseMapEntry * mapping;
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static int mapEntries = 0;
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void createMapping()
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{
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if( mapping == NULL )
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{
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TISInputSourceRef inputSourceRef = TISCopyCurrentKeyboardInputSource();
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if ( !inputSourceRef )
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return;
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CFDataRef dataRef = ( CFDataRef )TISGetInputSourceProperty( inputSourceRef,
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kTISPropertyUnicodeKeyLayoutData );
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if( !dataRef )
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return;
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const UCKeyboardLayout * keyboardLayoutPtr = ( const UCKeyboardLayout * )CFDataGetBytePtr( dataRef );
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if( !keyboardLayoutPtr )
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return;
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mapping = ( struct ReverseMapEntry * )calloc( 128 , sizeof(struct ReverseMapEntry) );
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if( !mapping )
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return;
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mapEntries = 0;
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for( int i = 0; i < 128; i++ )
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{
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UInt32 theDeadKeyState = 0;
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UniCharCount theLength = 0;
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if( UCKeyTranslate( keyboardLayoutPtr, i, kUCKeyActionDisplay, 0, LMGetKbdType(),
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kUCKeyTranslateNoDeadKeysBit, &theDeadKeyState, 1, &theLength,
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&mapping[ mapEntries ].character ) == noErr && theLength > 0 )
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{
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if( isprint( mapping[ mapEntries ].character ) )
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{
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mapping[ mapEntries++ ].keyCode = i;
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}
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}
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}
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}
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}
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quint32 qtKeyToNativeKey( quint32 key )
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{
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createMapping();
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if( mapping == NULL )
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return 0;
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for( int i = 0; i < mapEntries; i++ )
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{
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if( mapping[ i ].character == key )
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return mapping[ i ].keyCode;
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}
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return 0;
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}
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} // namespace MacKeyMapping
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static pascal OSStatus hotKeyHandler( EventHandlerCallRef /* nextHandler */, EventRef theEvent, void * userData )
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{
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EventHotKeyID hkID;
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GetEventParameter( theEvent, kEventParamDirectObject, typeEventHotKeyID, NULL, sizeof(EventHotKeyID), NULL, &hkID );
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static_cast< HotkeyWrapper * >( userData )->activated( hkID.id );
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return noErr;
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}
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HotkeyWrapper::HotkeyWrapper( QObject *parent )
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{
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(void) parent;
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hotKeyFunction = NewEventHandlerUPP( hotKeyHandler );
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EventTypeSpec type;
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type.eventClass = kEventClassKeyboard;
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type.eventKind = kEventHotKeyPressed;
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InstallApplicationEventHandler( hotKeyFunction, 1, &type, this, &handlerRef );
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keyC = nativeKey( 'c' );
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}
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HotkeyWrapper::~HotkeyWrapper()
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{
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unregister();
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RemoveEventHandler( handlerRef );
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}
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void HotkeyWrapper::waitKey2()
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{
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state2 = false;
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}
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void HotkeyWrapper::activated( int hkId )
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{
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if ( state2 )
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{ // wait for 2nd key
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waitKey2(); // Cancel the 2nd-key wait stage
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if ( hkId == state2waiter.id + 1 ||
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( hkId == state2waiter.id && state2waiter.key == state2waiter.key2 ) )
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{
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emit hotkeyActivated( state2waiter.handle );
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return;
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}
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}
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for ( int i = 0; i < hotkeys.count(); i++ )
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{
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HotkeyStruct &hs = hotkeys[ i ];
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if( hkId == hs.id )
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{
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if( hs.key == keyC && hs.modifier == cmdKey )
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{
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// If that was a copy-to-clipboard shortcut, re-emit it back so it could
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// reach its original destination so it could be acted upon.
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UnregisterEventHotKey( hs.hkRef );
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sendCmdC();
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EventHotKeyID hotKeyID;
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hotKeyID.signature = 'GDHK';
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hotKeyID.id = hs.id;
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RegisterEventHotKey( hs.key, hs.modifier, hotKeyID, GetApplicationEventTarget(), 0, &hs.hkRef );
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}
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if ( hs.key2 == 0 ) {
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emit hotkeyActivated( hs.handle );
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return;
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}
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state2 = true;
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state2waiter = hs;
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QTimer::singleShot( 500, this, SLOT( waitKey2() ) );
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return;
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}
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}
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state2 = false;
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return;
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}
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void HotkeyWrapper::unregister()
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{
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for ( int i = 0; i < hotkeys.count(); i++ )
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{
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HotkeyStruct const & hk = hotkeys.at( i );
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UnregisterEventHotKey( hk.hkRef );
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if ( hk.key2 && hk.key2 != hk.key )
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UnregisterEventHotKey( hk.hkRef2 );
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}
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(static_cast< QHotkeyApplication * >( qApp ))->unregisterWrapper( this );
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}
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bool HotkeyWrapper::setGlobalKey( int key, int key2, Qt::KeyboardModifiers modifier, int handle )
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{
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if ( !key )
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return false; // We don't monitor empty combinations
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quint32 vk = nativeKey( key );
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if( vk == 0 )
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return false;
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quint32 vk2 = key2 ? nativeKey( key2 ) : 0;
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static int nextId = 1;
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if( nextId > 0xBFFF - 1 )
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nextId = 1;
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quint32 mod = 0;
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if( modifier & Qt::CTRL )
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mod |= cmdKey;
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if( modifier & Qt::ALT )
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mod |= optionKey;
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if( modifier & Qt::SHIFT )
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mod |= shiftKey;
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if( modifier & Qt::META )
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mod |= controlKey;
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hotkeys.append( HotkeyStruct( vk, vk2, mod, handle, nextId ) );
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HotkeyStruct &hk = hotkeys.last();
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EventHotKeyID hotKeyID;
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hotKeyID.signature = 'GDHK';
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hotKeyID.id = nextId;
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OSStatus ret = RegisterEventHotKey( vk, mod, hotKeyID, GetApplicationEventTarget(), 0, &hk.hkRef );
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if ( ret != 0 )
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return false;
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if ( vk2 && vk2 != vk )
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{
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hotKeyID.id = nextId + 1;
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ret = RegisterEventHotKey( vk2, mod, hotKeyID, GetApplicationEventTarget(), 0, &hk.hkRef2 );
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}
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nextId += 2;
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return ret == 0;
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}
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quint32 HotkeyWrapper::nativeKey( int key )
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{
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switch( key ) {
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case Qt::Key_Escape: return 0x35;
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case Qt::Key_Tab: return 0x30;
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case Qt::Key_Backspace: return 0x33;
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case Qt::Key_Return: return 0x24;
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case Qt::Key_Enter: return 0x4c;
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case Qt::Key_Delete: return 0x75;
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case Qt::Key_Clear: return 0x47;
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case Qt::Key_Home: return 0x73;
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case Qt::Key_End: return 0x77;
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case Qt::Key_Left: return 0x7b;
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case Qt::Key_Up: return 0x7e;
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case Qt::Key_Right: return 0x7c;
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case Qt::Key_Down: return 0x7d;
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case Qt::Key_PageUp: return 0x74;
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case Qt::Key_PageDown: return 0x79;
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case Qt::Key_CapsLock: return 0x57;
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case Qt::Key_F1: return 0x7a;
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case Qt::Key_F2: return 0x78;
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case Qt::Key_F3: return 0x63;
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case Qt::Key_F4: return 0x76;
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case Qt::Key_F5: return 0x60;
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case Qt::Key_F6: return 0x61;
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case Qt::Key_F7: return 0x62;
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case Qt::Key_F8: return 0x64;
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case Qt::Key_F9: return 0x65;
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case Qt::Key_F10: return 0x6d;
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case Qt::Key_F11: return 0x67;
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case Qt::Key_F12: return 0x6f;
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case Qt::Key_F13: return 0x69;
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case Qt::Key_F14: return 0x6b;
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case Qt::Key_F15: return 0x71;
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case Qt::Key_Help: return 0x72;
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default:;
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}
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return MacKeyMapping::qtKeyToNativeKey( QChar( key ).toLower().toLatin1() );
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}
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void HotkeyWrapper::sendCmdC()
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{
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CGEventFlags flags = kCGEventFlagMaskCommand;
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CGEventRef ev;
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CGEventSourceRef source = CGEventSourceCreate( kCGEventSourceStateCombinedSessionState );
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//press down
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ev = CGEventCreateKeyboardEvent( source, keyC, true );
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CGEventSetFlags( ev, flags | CGEventGetFlags( ev ) ); //combine flags
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CGEventPost( kCGAnnotatedSessionEventTap, ev );
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CFRelease( ev );
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//press up
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ev = CGEventCreateKeyboardEvent( source, keyC, false );
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CGEventSetFlags( ev, flags | CGEventGetFlags( ev ) ); //combine flags
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CGEventPost( kCGAnnotatedSessionEventTap, ev );
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CFRelease( ev );
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CFRelease( source );
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}
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EventHandlerUPP HotkeyWrapper::hotKeyFunction = NULL;
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