goldendict-ng/orderandprops.cc

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2012-02-20 21:47:14 +00:00
/* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org>
* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
#include "orderandprops.hh"
#include "instances.hh"
#include "langcoder.hh"
#include "language.hh"
#include "fsencoding.hh"
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#include <algorithm>
#include <QMenu>
#include <QPair>
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using std::vector;
using std::sort;
namespace {
bool dictNameLessThan( sptr< Dictionary::Class > const & dict1,
sptr< Dictionary::Class > const & dict2 )
{
QString str1 = QString::fromUtf8( dict1->getName().c_str() );
QString str2 = QString::fromUtf8( dict2->getName().c_str() );
if( str1.isEmpty() && !str2.isEmpty() )
return false;
if( !str1.isEmpty() && str2.isEmpty() )
return true;
return str1.compare( str2, Qt::CaseInsensitive ) < 0;
}
bool dictLessThan( sptr< Dictionary::Class > const & dict1,
sptr< Dictionary::Class > const & dict2 )
{
int idFrom1 = dict1->getLangFrom();
int idTo1 = dict1->getLangTo();
if( idFrom1 == 0)
{
QPair<quint32,quint32> ids = LangCoder::findIdsForName( QString::fromUtf8( dict1->getName().c_str() ) );
idFrom1 = ids.first;
idTo1 = ids.second;
}
int idFrom2 = dict2->getLangFrom();
int idTo2 = dict2->getLangTo();
if( idFrom2 == 0)
{
QPair<quint32,quint32> ids = LangCoder::findIdsForName( QString::fromUtf8( dict2->getName().c_str() ) );
idFrom2 = ids.first;
idTo2 = ids.second;
}
QString str1 = LangCoder::decode( idFrom1 );
QString str2 = LangCoder::decode( idFrom2 );
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if( str1.isEmpty() && !str2.isEmpty() )
return false;
if( !str1.isEmpty() && str2.isEmpty() )
return true;
int res = str1.compare( str2, Qt::CaseInsensitive );
if( res )
return res < 0;
str1 = LangCoder::decode( idTo1 );
str2 = LangCoder::decode( idTo2 );
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if( str1.isEmpty() && !str2.isEmpty() )
return false;
if( !str1.isEmpty() && str2.isEmpty() )
return true;
res = str1.compare( str2, Qt::CaseInsensitive );
if( res )
return res < 0;
str1 = QString::fromUtf8( dict1->getName().c_str() );
str2 = QString::fromUtf8( dict2->getName().c_str() );
if( str1.isEmpty() && !str2.isEmpty() )
return false;
if( !str1.isEmpty() && str2.isEmpty() )
return true;
return str1.compare( str2, Qt::CaseInsensitive ) < 0;
}
} // namespace
OrderAndProps::OrderAndProps( QWidget * parent,
Config::Group const & dictionaryOrder,
Config::Group const & inactiveDictionaries,
std::vector< sptr< Dictionary::Class > > const &
allDictionaries ):
QWidget( parent )
{
ui.setupUi( this );
// For now we don't support arrows, so remove them until we get to that
delete ui.moveActiveUp;
delete ui.moveActiveDown;
delete ui.moveToActive;
delete ui.moveToInactive;
Instances::Group order( dictionaryOrder, allDictionaries );
Instances::Group inactive( inactiveDictionaries, allDictionaries );
Instances::complementDictionaryOrder( order, inactive, allDictionaries );
ui.dictionaryOrder->populate( order.dictionaries, allDictionaries );
ui.inactiveDictionaries->populate( inactive.dictionaries, allDictionaries );
ui.searchLine->applyTo( ui.dictionaryOrder );
addAction( ui.searchLine->getFocusAction() );
disableDictionaryDescription();
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ui.dictionaryOrder->setContextMenuPolicy( Qt::CustomContextMenu );
connect( ui.dictionaryOrder, SIGNAL( customContextMenuRequested( QPoint ) ),
this, SLOT( contextMenuRequested( QPoint ) ) );
connect( ui.dictionaryOrder, SIGNAL( gotFocus() ),
this, SLOT( dictListFocused() ) );
connect( ui.inactiveDictionaries, SIGNAL( gotFocus() ),
this, SLOT( inactiveDictListFocused() ) );
connect ( ui.dictionaryOrder->selectionModel(), SIGNAL( selectionChanged ( const QItemSelection & , const QItemSelection & ) ),
this, SLOT( dictionarySelectionChanged( const QItemSelection & ) ) );
connect ( ui.inactiveDictionaries->selectionModel(), SIGNAL( selectionChanged( const QItemSelection &, const QItemSelection & ) ),
this, SLOT( inactiveDictionarySelectionChanged( QItemSelection const & ) ) );
connect (ui.searchLine, SIGNAL( filterChanged( QString const & ) ),
this, SLOT( filterChanged( QString const &) ) );
}
Config::Group OrderAndProps::getCurrentDictionaryOrder() const
{
Instances::Group g( "" );
g.dictionaries = ui.dictionaryOrder->getCurrentDictionaries();
return g.makeConfigGroup();
}
Config::Group OrderAndProps::getCurrentInactiveDictionaries() const
{
Instances::Group g( "" );
g.dictionaries = ui.inactiveDictionaries->getCurrentDictionaries();
return g.makeConfigGroup();
}
void OrderAndProps::filterChanged( QString const & filterText)
{
// when the filter is active, disable the possibility
// to drop dictionaries to this filtered list
ui.dictionaryOrder->setAcceptDrops(filterText.isEmpty());
}
void OrderAndProps::dictListFocused()
{
describeDictionary( ui.dictionaryOrder, ui.searchLine->mapToSource( ui.dictionaryOrder->currentIndex() ) );
}
void OrderAndProps::inactiveDictListFocused()
{
describeDictionary( ui.inactiveDictionaries, ui.inactiveDictionaries->currentIndex() );
}
void OrderAndProps::dictionarySelectionChanged( const QItemSelection & current )
{
if ( current.empty() )
return;
describeDictionary( ui.dictionaryOrder, ui.searchLine->mapToSource( current.front().topLeft() ) );
}
void OrderAndProps::inactiveDictionarySelectionChanged( QItemSelection const & current )
{
if ( current.empty() )
return;
describeDictionary( ui.inactiveDictionaries, current.front().topLeft() );
}
void OrderAndProps::disableDictionaryDescription()
{
ui.dictionaryInformation->setEnabled( false );
ui.dictionaryName->clear();
ui.dictionaryTotalArticles->clear();
ui.dictionaryTotalWords->clear();
ui.dictionaryTranslatesFrom->clear();
ui.dictionaryTranslatesTo->clear();
ui.dictionaryFileList->clear();
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ui.dictionaryDescription->clear();
ui.dictionaryDescription->setVisible( false );
ui.dictionaryDescriptionLabel->setVisible( false );
}
void OrderAndProps::describeDictionary( DictListWidget * lst, QModelIndex const & idx )
{
if ( !idx.isValid() || (unsigned) idx.row() >= lst->getCurrentDictionaries().size() )
disableDictionaryDescription();
else
{
sptr< Dictionary::Class > dict = lst->getCurrentDictionaries()[ idx.row() ];
if ( !dict )
{
return;
}
ui.dictionaryInformation->setEnabled( true );
ui.dictionaryName->setText( QString::fromUtf8( dict->getName().c_str() ) );
ui.dictionaryTotalArticles->setText( QString::number( dict->getArticleCount() ) );
ui.dictionaryTotalWords->setText( QString::number( dict->getWordCount() ) );
ui.dictionaryTranslatesFrom->setText( Language::localizedStringForId( dict->getLangFrom() ) );
ui.dictionaryTranslatesTo->setText( Language::localizedStringForId( dict->getLangTo() ) );
std::vector< std::string > const & filenames = dict->getDictionaryFilenames();
QString filenamesText;
for( unsigned x = 0; x < filenames.size(); x++ )
{
filenamesText += FsEncoding::decode( filenames[ x ].c_str() );
filenamesText += '\n';
}
ui.dictionaryFileList->setPlainText( filenamesText );
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QString const& descText = dict->getDescription();
if( !descText.isEmpty() && descText.compare( "NONE" ) != 0 )
{
ui.dictionaryDescription->setPlainText( descText );
ui.dictionaryDescription->setVisible( true );
ui.dictionaryDescriptionLabel->setVisible( true );
}
else
{
ui.dictionaryDescription->setVisible( false );
ui.dictionaryDescriptionLabel->setVisible( false );
}
}
}
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void OrderAndProps::contextMenuRequested( const QPoint & pos )
{
QMenu menu( this );
QAction * sortNameAction = new QAction( tr( "Sort by name" ), &menu );
menu.addAction( sortNameAction );
QAction * sortLangAction = new QAction( tr( "Sort by languages" ), &menu );
menu.addAction( sortLangAction );
QAction * showHeadwordsAction = NULL;
QVariant value = ui.dictionaryOrder->getModel()->data( ui.dictionaryOrder->indexAt( pos ), Qt::EditRole );
QString id;
if( value.canConvert< QString >() )
id = value.toString();
if( !id.isEmpty() )
{
vector< sptr< Dictionary::Class > > const & dicts = ui.dictionaryOrder->getCurrentDictionaries();
unsigned n;
for( n = 0; n < dicts.size(); n++ )
if( id.compare( QString::fromUtf8( dicts.at( n )->getId().c_str() ) ) == 0 )
break;
if( n < dicts.size() && dicts.at( n )->getWordCount() > 0 )
{
showHeadwordsAction = new QAction( tr( "Dictionary headwords" ), &menu );
menu.addAction( showHeadwordsAction );
}
}
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QAction * result = menu.exec( ui.dictionaryOrder->mapToGlobal( pos ) );
if( result == sortNameAction || result == sortLangAction )
{
vector< sptr< Dictionary::Class > > sortedDicts = ui.dictionaryOrder->getCurrentDictionaries();
if( result == sortNameAction )
sort( sortedDicts.begin(), sortedDicts.end(), dictNameLessThan );
else
sort( sortedDicts.begin(), sortedDicts.end(), dictLessThan );
ui.dictionaryOrder->populate( sortedDicts );
}
if( result && result == showHeadwordsAction )
{
emit showDictionaryHeadwords( id );
}
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}