goldendict-ng/CMakeLists.txt

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cmake_minimum_required(VERSION 3.25) # ubuntu 23.04 Fedora 36
option(WITH_FFMPEG_PLAYER "Enable support for FFMPEG player" ON)
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option(WITH_EPWING_SUPPORT "Enable epwing support" ON)
feat!: add libzim dependency (#725) * feat!: add libzim dependency * 🎨 apply clang-format changes * action: add libzim dependency to action * feat!: change dependency folder * action: add zim support * feat!: add libzim support * action: fix sonarcloud check * doc: add libzim readme * action: cmake build * action: cmake check * fix: code smell * action: cmake check * action: cmake on Macos * action: cmake on Macos * feat: use libzim to read title and description * 🎨 apply clang-format changes * feat: split zim file support * feat: loadArticle refactor * 🎨 apply clang-format changes * 🎨 apply clang-format changes * feat: update library and goldendict.pro * 🎨 apply clang-format changes * fix:word count * 🎨 apply clang-format changes * fix: video src url subsititue * 🎨 apply clang-format changes * zim: headword is not usually a valid it is from title and url. * fix: remove nested try catch * zim: fix resource loading issue. * 🎨 apply clang-format changes * action: remove libao * zim: process url some old zim dictionary url does not contain namespace such as /C/url make the old and new zim dictionary's url consistent without the leading ../C/ etc. * 🎨 apply clang-format changes * zim: process url remove leading dot and slash such as ../-/assets ,remove ../ * 🎨 apply clang-format changes * zim: remove resourceIndex creation use libzim to read the resource directly. * zim: only iterate all the articles * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes * zim: refactor method to convert url to wstring * 🎨 apply clang-format changes * fix:code smell * 🎨 apply clang-format changes * zim: update windows dependencies * zim: add mutex lock * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes --------- Co-authored-by: xiaoyifang <xiaoyifang@users.noreply.github.com> Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
2023-05-27 04:12:16 +00:00
option(WITH_ZIM "enable zim support" ON)
option(WITH_TTS "enable QTexttoSpeech support" ON)
feat!: add libzim dependency (#725) * feat!: add libzim dependency * 🎨 apply clang-format changes * action: add libzim dependency to action * feat!: change dependency folder * action: add zim support * feat!: add libzim support * action: fix sonarcloud check * doc: add libzim readme * action: cmake build * action: cmake check * fix: code smell * action: cmake check * action: cmake on Macos * action: cmake on Macos * feat: use libzim to read title and description * 🎨 apply clang-format changes * feat: split zim file support * feat: loadArticle refactor * 🎨 apply clang-format changes * 🎨 apply clang-format changes * feat: update library and goldendict.pro * 🎨 apply clang-format changes * fix:word count * 🎨 apply clang-format changes * fix: video src url subsititue * 🎨 apply clang-format changes * zim: headword is not usually a valid it is from title and url. * fix: remove nested try catch * zim: fix resource loading issue. * 🎨 apply clang-format changes * action: remove libao * zim: process url some old zim dictionary url does not contain namespace such as /C/url make the old and new zim dictionary's url consistent without the leading ../C/ etc. * 🎨 apply clang-format changes * zim: process url remove leading dot and slash such as ../-/assets ,remove ../ * 🎨 apply clang-format changes * zim: remove resourceIndex creation use libzim to read the resource directly. * zim: only iterate all the articles * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes * zim: refactor method to convert url to wstring * 🎨 apply clang-format changes * fix:code smell * 🎨 apply clang-format changes * zim: update windows dependencies * zim: add mutex lock * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes --------- Co-authored-by: xiaoyifang <xiaoyifang@users.noreply.github.com> Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
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# options for linux packaging
option(USE_SYSTEM_FMT "use system fmt instead of bundled one" OFF)
option(USE_SYSTEM_TOML "use system toml++ instead of bundled one" OFF)
# vcpkg build - only tested on Windows, does not support FFMPEG
option(USE_VCPKG "uses VCPKG for providing dependencies" OFF)
option(WITH_VCPKG_BREAKPAD "build with Breakpad support for VCPKG build only" OFF)
## Change binary & resources folder to parallel install with original GD.
## This flag should be avoided because it leads to small regressions:
## 1. There are personal scripts assuming the binary name to be "goldendict" -> require everyone to change the name in their script
## 2. There are icon themes that assuming the icon name to be "goldendict" -> invalidate the GD icon when using a icon theme
## 3. There are dictionary packages that install files to "/usr/share/goldendict/content" -> nullify the auto dict discovery
option(USE_ALTERNATIVE_NAME "Force the name goldendict-ng " OFF)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake;${CMAKE_MODULE_PATH}") # to put staff in the ./cmake folder
if(WITH_VCPKG_BREAKPAD)
list(APPEND VCPKG_MANIFEST_FEATURES "breakpad")
endif()
include(FeatureSummary)
project(goldendict-ng
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VERSION 24.05.13
LANGUAGES CXX C)
set(GOLDENDICT "goldendict") # binary/executable name
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if (USE_ALTERNATIVE_NAME )
set(GOLDENDICT "goldendict-ng")
endif ()
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if (APPLE)
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set(GOLDENDICT "GoldenDict-ng")
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endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
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#### Qt
set(GD_QT_COMPONENTS Concurrent Core5Compat LinguistTools Multimedia PrintSupport WebEngineWidgets Widgets Svg Xml)
if (WITH_TTS)
list(APPEND GD_QT_COMPONENTS TextToSpeech)
endif ()
find_package(Qt6 REQUIRED COMPONENTS ${GD_QT_COMPONENTS})
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qt_standard_project_setup() # availiable after find_package(Qt6 .... Core
set(CMAKE_AUTORCC ON) # not included in the qt_standard_project_setup
#### Things required during configuration
block() # generate version.txt
string(TIMESTAMP build_time UTC)
find_package(Git)
if (EXISTS "${CMAKE_SOURCE_DIR}/.git" AND GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} -C "${CMAKE_SOURCE_DIR}" rev-parse --short HEAD
OUTPUT_STRIP_TRAILING_WHITESPACE
OUTPUT_VARIABLE GIT_HASH)
file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION}.${GIT_HASH} at ${build_time}")
else () # not built in a git repo
file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION} at ${build_time}")
endif ()
endblock()
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if (WIN32)
# Binaries output dir for windows. The default ${CMAKE_BINARY_DIR} is too messy, use subfolder instead
# So that we can directly use windeployqt inside the output folder and obtain a redistributable GD
set(GD_WIN_OUTPUT_DIR ${CMAKE_BINARY_DIR}/${GOLDENDICT})
endif ()
#### Sources Files
# auto discovery of ui files https://cmake.org/cmake/help/v3.26/prop_tgt/AUTOUIC_SEARCH_PATHS.html
set(CMAKE_AUTOUIC_SEARCH_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/src/ui/")
# https://cmake.org/cmake/help/latest/command/file.html#filesystem
# ! Using GLOB_RECURSE is not recommended by cmake's documentation
# CONFIGURE_DEPENDS will trigger file tree recheck in every rebuilds.
file(GLOB_RECURSE ALL_SOURCE_FILES CONFIGURE_DEPENDS src/*.cc src/*.hh src/*.c)
if (APPLE)
file(GLOB_RECURSE MACOS_SOURCE_FILES CONFIGURE_DEPENDS src/macos/*.mm)
set(MACOS_APP_ICON ${CMAKE_SOURCE_DIR}/icons/macicon.icns)
set_source_files_properties(${MACOS_APP_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
endif ()
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if (WIN32)
set(WINDOWS_ICON_RC icons/programicon.rc)
endif ()
set(QSINGLEAPP_SOURCE_FILES
thirdparty/qtsingleapplication/src/qtlocalpeer.cpp
thirdparty/qtsingleapplication/src/qtlocalpeer.h
thirdparty/qtsingleapplication/src/qtsingleapplication.cpp
thirdparty/qtsingleapplication/src/qtsingleapplication.h
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)
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qt_add_executable(${GOLDENDICT})
target_sources(${GOLDENDICT} PRIVATE
icons/flags.qrc
resources.qrc
src/scripts/scripts.qrc
src/stylesheets/css.qrc
${ALL_SOURCE_FILES}
${MACOS_SOURCE_FILES}
${MACOS_APP_ICON}
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${QSINGLEAPP_SOURCE_FILES}
${WINDOWS_ICON_RC}
)
if (NOT USE_SYSTEM_FMT)
target_sources(${GOLDENDICT} PRIVATE thirdparty/fmt/format.cc)
endif ()
### Common parts amount all platforms
# Note: used as c++ string thus need surrounding " "
add_compile_definitions(PROGRAM_VERSION="${PROJECT_VERSION}")
target_link_libraries(${GOLDENDICT} PRIVATE
Qt6::Xml
Qt6::Concurrent
Qt6::Core5Compat
Qt6::Multimedia
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Qt6::PrintSupport
Qt6::WebEngineWidgets
Qt6::Widgets
Qt6::Svg
)
if (WITH_TTS)
target_link_libraries(${GOLDENDICT} PRIVATE Qt6::TextToSpeech)
endif ()
target_include_directories(${GOLDENDICT} PRIVATE
${PROJECT_SOURCE_DIR}/thirdparty/qtsingleapplication/src
${PROJECT_SOURCE_DIR}/src/
${PROJECT_SOURCE_DIR}/src/common
${PROJECT_SOURCE_DIR}/src/dict
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${PROJECT_SOURCE_DIR}/src/ui
)
if (WIN32)
target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/src/windows)
endif ()
if (NOT USE_SYSTEM_TOML)
target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/tomlplusplus)
endif ()
if (NOT USE_SYSTEM_FMT)
target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/fmt/include)
endif ()
#### Compile definitions
target_compile_definitions(${GOLDENDICT} PUBLIC
CMAKE_USED_HACK # temporal hack to avoid breaking qmake build
USE_ICONV
MAKE_QTMULTIMEDIA_PLAYER
MAKE_CHINESE_CONVERSION_SUPPORT
)
if (WIN32)
target_compile_definitions(${GOLDENDICT} PUBLIC
__WIN32
INCLUDE_LIBRARY_PATH
)
endif ()
if (WITH_FFMPEG_PLAYER)
target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_FFMPEG_PLAYER)
endif ()
if(NOT WITH_TTS)
target_compile_definitions(${GOLDENDICT} PUBLIC NO_TTS_SUPPORT)
endif()
if (NOT WITH_EPWING_SUPPORT)
target_compile_definitions(${GOLDENDICT} PUBLIC NO_EPWING_SUPPORT)
endif ()
if (WITH_ZIM)
target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_ZIM_SUPPORT)
endif ()
feat!: add libzim dependency (#725) * feat!: add libzim dependency * 🎨 apply clang-format changes * action: add libzim dependency to action * feat!: change dependency folder * action: add zim support * feat!: add libzim support * action: fix sonarcloud check * doc: add libzim readme * action: cmake build * action: cmake check * fix: code smell * action: cmake check * action: cmake on Macos * action: cmake on Macos * feat: use libzim to read title and description * 🎨 apply clang-format changes * feat: split zim file support * feat: loadArticle refactor * 🎨 apply clang-format changes * 🎨 apply clang-format changes * feat: update library and goldendict.pro * 🎨 apply clang-format changes * fix:word count * 🎨 apply clang-format changes * fix: video src url subsititue * 🎨 apply clang-format changes * zim: headword is not usually a valid it is from title and url. * fix: remove nested try catch * zim: fix resource loading issue. * 🎨 apply clang-format changes * action: remove libao * zim: process url some old zim dictionary url does not contain namespace such as /C/url make the old and new zim dictionary's url consistent without the leading ../C/ etc. * 🎨 apply clang-format changes * zim: process url remove leading dot and slash such as ../-/assets ,remove ../ * 🎨 apply clang-format changes * zim: remove resourceIndex creation use libzim to read the resource directly. * zim: only iterate all the articles * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes * zim: refactor method to convert url to wstring * 🎨 apply clang-format changes * fix:code smell * 🎨 apply clang-format changes * zim: update windows dependencies * zim: add mutex lock * 🎨 apply clang-format changes * fix: code smell * 🎨 apply clang-format changes --------- Co-authored-by: xiaoyifang <xiaoyifang@users.noreply.github.com> Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
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if (WITH_VCPKG_BREAKPAD)
target_compile_definitions(${GOLDENDICT} PUBLIC USE_BREAKPAD)
endif ()
#### libraries linking && includes for Win or Unix
if (USE_VCPKG)
include(Deps_Vcpkg)
elseif (WIN32)
include(Deps_Win)
else ()
include(Deps_Unix)
endif ()
#### add translations
# include all *ts files under locale
file(GLOB TRANS_FILES "locale/*.ts")
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if (WIN32)
# Put generated files to output dir's locale
set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${GD_WIN_OUTPUT_DIR}/locale")
else ()
set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/locale")
endif ()
qt_add_translations(${GOLDENDICT} TS_FILES ${TRANS_FILES}
QM_FILES_OUTPUT_VARIABLE qm_files)
add_dependencies(${GOLDENDICT} "release_translations")
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#### installation or assemble redistribution
if (APPLE)
set(PLIST_FILE "${CMAKE_BINARY_DIR}/info_generated.plist")
configure_file("${CMAKE_SOURCE_DIR}/redist/mac_info_plist_template_cmake.plist" "${PLIST_FILE}" @ONLY)
set_target_properties(${GOLDENDICT} PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST "${PLIST_FILE}"
)
set(Assembling_Dir "${CMAKE_BINARY_DIR}/redist")
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set(App_Name "${GOLDENDICT}.app")
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set(Redistributable_APP "${Assembling_Dir}/${App_Name}")
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qt_generate_deploy_script(
TARGET ${GOLDENDICT}
OUTPUT_SCRIPT deploy_script
CONTENT "qt_deploy_runtime_dependencies(
EXECUTABLE \"${Redistributable_APP}\"
GENERATE_QT_CONF
NO_APP_STORE_COMPLIANCE
)"
)
install(TARGETS ${GOLDENDICT} BUNDLE DESTINATION "${Assembling_Dir}")
install(FILES ${qm_files} DESTINATION "${Redistributable_APP}/Contents/MacOS/locale")
install(DIRECTORY "${CMAKE_SOURCE_DIR}/opencc" DESTINATION "${Redistributable_APP}/Contents/MacOS")
install(SCRIPT ${deploy_script})
install(CODE "execute_process(COMMAND codesign --force --deep -s - ${Redistributable_APP})")
find_program(CREATE-DMG "create-dmg")
if (CREATE-DMG)
install(CODE "
execute_process(COMMAND ${CREATE-DMG} \
--skip-jenkins \
--format \"ULMO\"
--volname ${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}-${CMAKE_SYSTEM_PROCESSOR} \
--volicon ${CMAKE_SOURCE_DIR}/icons/macicon.icns \
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--icon \"${App_Name}\" 100 100
--app-drop-link 300 100 \
\"GoldenDict-${CMAKE_PROJECT_VERSION}-Qt${Qt6_VERSION}-macOS-${CMAKE_SYSTEM_PROCESSOR}.dmg\" \
\"${Assembling_Dir}\")"
)
else ()
message(WARNING "create-dmg not found. No .dmg will be created")
endif ()
endif ()
if (LINUX OR BSD)
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install(TARGETS ${GOLDENDICT})
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install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop DESTINATION share/applications)
install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.metainfo.xml DESTINATION share/metainfo)
if (NOT USE_ALTERNATIVE_NAME)
# see: config.cc -> getProgramDataDir
add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict")
install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps)
install(FILES ${qm_files} DESTINATION share/goldendict/locale)
else ()
add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict-ng")
install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps
RENAME goldendict-ng.png)
install(FILES ${qm_files} DESTINATION share/goldendict-ng/locale)
block() # patch the desktop file to adapt the binary & icon file's name change
file(READ "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" DESKTOP_FILE_CONTENT)
string(REGEX REPLACE "\nIcon=goldendict\n" "\nIcon=goldendict-ng\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}")
string(REGEX REPLACE "\nExec=goldendict %u\n" "\nExec=goldendict-ng %u\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}")
file(WRITE "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" "${DESKTOP_FILE_CONTENT}")
endblock()
endif ()
endif ()
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if (WIN32)
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set_target_properties(${GOLDENDICT}
PROPERTIES
WIN32_EXECUTABLE TRUE
RUNTIME_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}"
LIBRARY_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}"
)
if (NOT USE_VCPKG)
add_custom_target(windeploy
COMMENT "Deploy everything to the output dir"
DEPENDS ${GOLDENDICT} # build this target will check if Goldendict.exe is already built
COMMAND ${WINDEPLOYQT_EXECUTABLE} --no-quick-import "${GD_WIN_OUTPUT_DIR}/${GOLDENDICT}.exe" --plugindir "${GD_WIN_OUTPUT_DIR}/plugins"
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/opencc" "${GD_WIN_OUTPUT_DIR}/opencc"
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/LICENSE.txt" "${GD_WIN_OUTPUT_DIR}/LICENSE.txt"
COMMAND ${CMAKE_COMMAND} -E rm -f "${GD_WIN_OUTPUT_DIR}/goldendict.exe.manifest" "${GD_WIN_OUTPUT_DIR}/eb.dll.manifest"
WORKING_DIRECTORY ${GD_WIN_OUTPUT_DIR}
)
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else () # VCPKG deploy
set(CMAKE_INSTALL_PREFIX "${GD_WIN_OUTPUT_DIR}" CACHE PATH "If you see this message, don't change this unless you want look into CMake build script. If you are an expert, yes, this is wrong. Help welcomed." FORCE)
qt_generate_deploy_script(
TARGET ${GOLDENDICT}
OUTPUT_SCRIPT deploy_script
CONTENT "qt_deploy_runtime_dependencies(
EXECUTABLE \"${CMAKE_INSTALL_PREFIX}/goldendict.exe\"
BIN_DIR .
LIB_DIR .
)"
)
install(SCRIPT ${deploy_script})
install(DIRECTORY "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/share/opencc" DESTINATION .)
# TODO: do we really need to carry a copy of openSSL?
install(FILES "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/bin/libssl-3-x64.dll" DESTINATION .)
install(FILES "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/bin/libcrypto-3-x64.dll" DESTINATION .)
endif ()
# trick CPack to make the output folder as NSIS installer
install(DIRECTORY "${GD_WIN_OUTPUT_DIR}/"
DESTINATION .
FILES_MATCHING
PATTERN "*"
PATTERN "*.pdb" EXCLUDE
PATTERN "*.ilk" EXCLUDE)
set(CPACK_PACKAGE_FILE_NAME "GoldenDict-${PROJECT_VERSION}-Qt${Qt6Widgets_VERSION}")
set(CPACK_GENERATOR "7Z;NSIS64")
# override the default install path, which is $PROGRAMFILES64\${project-name} ${project-version} in NSIS
set(CPACK_PACKAGE_INSTALL_DIRECTORY "GoldenDict-ng")
# NSIS specificS
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
set(CPACK_NSIS_MUI_ICON "${CMAKE_SOURCE_DIR}/icons/programicon.ico")
set(CPACK_NSIS_PACKAGE_NAME "${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}")
set(CPACK_NSIS_DISPLAY_NAME "${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}")
set(CPACK_NSIS_URL_INFO_ABOUT [=[https://xiaoyifang.github.io/goldendict-ng/]=])
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.txt")
set(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\GoldenDict-ng.lnk' '$INSTDIR\\\\${GOLDENDICT}.exe'")
set(CPACK_NSIS_DELETE_ICONS_EXTRA "Delete '$SMPROGRAMS\\\\$START_MENU\\\\GoldenDict-ng.lnk'")
include(CPack)
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endif ()
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feature_summary(WHAT ALL DESCRIPTION "Build configuration:")