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https://github.com/xiaoyifang/goldendict-ng.git
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Merge pull request #275 from shenlebantongying/staged
Simplify and speed up dictionary loading
This commit is contained in:
commit
551ba8a9f2
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@ -16,7 +16,7 @@ Checks: >
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-bugprone-easily-swappable-parameters,
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-bugprone-reserved-identifier,
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-cppcoreguidelines-owning-memory,
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-google-default-arguments
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-google-default-arguments,
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-misc-non-private-member-variables-in-classes,
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-misc-const-correctness,
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-modernize-avoid-c-arrays,
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@ -24,6 +24,9 @@ Checks: >
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-modernize-use-nodiscard,
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-modernize-use-trailing-return-type,
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-readability-magic-numbers,
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-google-readability-braces-around-statements,
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-readability-braces-around-statements,
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-readability-identifier-length,
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-readability-function-cognitive-complexity,
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CheckOptions:
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- key: modernize-loop-convert.MinConfidence
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@ -78,8 +78,8 @@ void LoadDictionaries::run()
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{
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try
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{
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for( Config::Paths::const_iterator i = paths.begin(); i != paths.end(); ++i )
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handlePath( *i );
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for(const auto & path : paths)
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handlePath( path );
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// Make soundDirs
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{
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@ -107,6 +107,10 @@ void LoadDictionaries::run()
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}
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}
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void LoadDictionaries::addDicts( const std::vector< sptr< Dictionary::Class > >& dicts ) {
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std::move(dicts.begin(), dicts.end(), std::back_inserter(dictionaries));
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}
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void LoadDictionaries::handlePath( Config::Path const & path )
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{
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vector< string > allFiles;
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@ -132,112 +136,24 @@ void LoadDictionaries::handlePath( Config::Path const & path )
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allFiles.push_back( FsEncoding::encode( QDir::toNativeSeparators( fullName ) ) );
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}
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{
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vector< sptr< Dictionary::Class > > bglDictionaries =
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Bgl::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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addDicts(Bgl::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Stardict::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand ) );
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addDicts(Lsa::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Dsl::makeDictionaries( allFiles,FsEncoding::encode( Config::getIndexDir() ),*this,maxPictureWidth,maxHeadwordSize ) );
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addDicts(DictdFiles::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Xdxf::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Sdict::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Aard::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand ) );
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addDicts(ZipSounds::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Mdx::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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addDicts(Gls::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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dictionaries.insert( dictionaries.end(), bglDictionaries.begin(),
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bglDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > stardictDictionaries =
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Stardict::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand );
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dictionaries.insert( dictionaries.end(), stardictDictionaries.begin(),
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stardictDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > lsaDictionaries =
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Lsa::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), lsaDictionaries.begin(),
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lsaDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > dslDictionaries =
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Dsl::makeDictionaries(
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allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxPictureWidth, maxHeadwordSize );
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dictionaries.insert( dictionaries.end(), dslDictionaries.begin(),
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dslDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > dictdDictionaries =
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DictdFiles::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), dictdDictionaries.begin(),
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dictdDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > xdxfDictionaries =
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Xdxf::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), xdxfDictionaries.begin(),
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xdxfDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > sdictDictionaries =
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Sdict::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), sdictDictionaries.begin(),
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sdictDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > aardDictionaries =
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Aard::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand );
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dictionaries.insert( dictionaries.end(), aardDictionaries.begin(),
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aardDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > zipSoundsDictionaries =
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ZipSounds::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), zipSoundsDictionaries.begin(),
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zipSoundsDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > mdxDictionaries =
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Mdx::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), mdxDictionaries.begin(),
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mdxDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > glsDictionaries =
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Gls::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), glsDictionaries.begin(),
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glsDictionaries.end() );
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}
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#ifdef MAKE_ZIM_SUPPORT
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{
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vector< sptr< Dictionary::Class > > zimDictionaries =
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Zim::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand );
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dictionaries.insert( dictionaries.end(), zimDictionaries.begin(),
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zimDictionaries.end() );
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}
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{
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vector< sptr< Dictionary::Class > > slobDictionaries =
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Slob::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand );
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dictionaries.insert( dictionaries.end(), slobDictionaries.begin(),
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slobDictionaries.end() );
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}
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addDicts(Zim::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand ) );
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addDicts(Slob::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this, maxHeadwordToExpand ) );
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#endif
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#ifndef NO_EPWING_SUPPORT
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{
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vector< sptr< Dictionary::Class > > epwingDictionaries =
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Epwing::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this );
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dictionaries.insert( dictionaries.end(), epwingDictionaries.begin(),
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epwingDictionaries.end() );
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}
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addDicts( Epwing::makeDictionaries( allFiles, FsEncoding::encode( Config::getIndexDir() ), *this ) );
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#endif
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}
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@ -285,27 +201,20 @@ void loadDictionaries( QWidget * parent, bool showInitially,
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dictionaries = loadDicts.getDictionaries();
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// Helper function that will add a vector of dictionary::Class to the dictionary list
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// Implemented as lambda to access method's `dictionaries` variable
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auto static addDicts = [&dictionaries](const vector< sptr< Dictionary::Class >> &dicts) {
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std::move(dicts.begin(), dicts.end(), std::back_inserter(dictionaries));
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};
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///// We create transliterations synchronously since they are very simple
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#ifdef MAKE_CHINESE_CONVERSION_SUPPORT
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// Make Chinese conversion
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{
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vector< sptr< Dictionary::Class > > chineseDictionaries =
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Chinese::makeDictionaries( cfg.transliteration.chinese );
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dictionaries.insert( dictionaries.end(), chineseDictionaries.begin(),
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chineseDictionaries.end() );
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}
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addDicts(Chinese::makeDictionaries( cfg.transliteration.chinese ));
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#endif
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// Make Romaji
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{
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vector< sptr< Dictionary::Class > > romajiDictionaries =
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Romaji::makeDictionaries( cfg.transliteration.romaji );
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addDicts(Romaji::makeDictionaries( cfg.transliteration.romaji ));
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dictionaries.insert( dictionaries.end(), romajiDictionaries.begin(),
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romajiDictionaries.end() );
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}
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// Make Russian transliteration
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if ( cfg.transliteration.enableRussianTransliteration )
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@ -322,67 +231,17 @@ void loadDictionaries( QWidget * parent, bool showInitially,
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// Make Belarusian transliteration
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if ( cfg.transliteration.enableBelarusianTransliteration )
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{
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vector< sptr< Dictionary::Class > > dicts = BelarusianTranslit::makeDictionaries();
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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addDicts(BelarusianTranslit::makeDictionaries());
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}
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///// We create MediaWiki dicts synchronously, since they use netmgr
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addDicts(MediaWiki::makeDictionaries( loadDicts, cfg.mediawikis, dictNetMgr ));
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addDicts(WebSite::makeDictionaries( cfg.webSites, dictNetMgr ));
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addDicts(Forvo::makeDictionaries( loadDicts, cfg.forvo, dictNetMgr ));
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addDicts(Lingua::makeDictionaries( loadDicts, cfg.lingua, dictNetMgr ));
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addDicts(Programs::makeDictionaries( cfg.programs ));
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addDicts(VoiceEngines::makeDictionaries( cfg.voiceEngines ));
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addDicts(DictServer::makeDictionaries( cfg.dictServers ));
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{
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vector< sptr< Dictionary::Class > > dicts =
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MediaWiki::makeDictionaries( loadDicts, cfg.mediawikis, dictNetMgr );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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///// WebSites are very simple, no need to create them asynchronously
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{
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vector< sptr< Dictionary::Class > > dicts =
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WebSite::makeDictionaries( cfg.webSites, dictNetMgr );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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//// Forvo dictionaries
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{
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vector< sptr< Dictionary::Class > > dicts =
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Forvo::makeDictionaries( loadDicts, cfg.forvo, dictNetMgr );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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//// Lingua Libre
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{
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vector< sptr< Dictionary::Class > > dicts =
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Lingua::makeDictionaries( loadDicts, cfg.lingua, dictNetMgr );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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//// Programs
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{
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vector< sptr< Dictionary::Class > > dicts =
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Programs::makeDictionaries( cfg.programs );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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//// Text to Speech
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{
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vector< sptr< Dictionary::Class > > dicts =
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VoiceEngines::makeDictionaries( cfg.voiceEngines );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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{
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vector< sptr< Dictionary::Class > > dicts =
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DictServer::makeDictionaries( cfg.dictServers );
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dictionaries.insert( dictionaries.end(), dicts.begin(), dicts.end() );
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}
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GD_DPRINTF( "Load done\n" );
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@ -40,9 +40,7 @@ public:
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std::string const & getExceptionText() const
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{ return exceptionText; }
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signals:
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void indexingDictionarySignal( QString const & dictionaryName );
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public:
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@ -51,6 +49,12 @@ public:
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private:
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void handlePath( Config::Path const & );
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// Helper function that will add a vector of dictionary::Class to the dictionary list
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void addDicts(const std::vector< sptr< Dictionary::Class > >& dicts);
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signals:
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void indexingDictionarySignal( QString const & dictionaryName );
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};
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/// Loads all dictionaries mentioned in the configuration passed, into the
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