Capitalized app name and include locale folder in Mac build

Signed-off-by: Julian Depetris Chauvin <jdepetris@gmail.com>
This commit is contained in:
Julian Depetris Chauvin 2012-04-06 17:00:20 -03:00
parent fb450d02bd
commit 87f98aac28

View file

@ -90,6 +90,7 @@ unix:!mac {
INSTALLS += desktops2 INSTALLS += desktops2
} }
mac { mac {
TARGET = GoldenDict
# Uncomment this line to make a universal binary. # Uncomment this line to make a universal binary.
# You will need to use Xcode 3 and Qt Carbon SDK # You will need to use Xcode 3 and Qt Carbon SDK
# if you want the support for PowerPC and/or Mac OS X 10.4 # if you want the support for PowerPC and/or Mac OS X 10.4
@ -104,8 +105,10 @@ mac {
INCLUDEPATH = maclibs/include INCLUDEPATH = maclibs/include
LIBS += -Lmaclibs/lib LIBS += -Lmaclibs/lib
ICON = icons/macicon.icns ICON = icons/macicon.icns
QMAKE_POST_LINK = mkdir -p goldendict.app/Contents/Frameworks & \ QMAKE_POST_LINK = mkdir -p GoldenDict.app/Contents/Frameworks & \
cp -nR maclibs/lib/ goldendict.app/Contents/Frameworks/ cp -nR maclibs/lib/ GoldenDict.app/Contents/Frameworks/ & \
mkdir -p GoldenDict.app/Contents/MacOS/locale & \
cp -R locale/*.qm GoldenDict.app/Contents/MacOS/locale/
} }
DEFINES += PROGRAM_VERSION=\\\"$$VERSION\\\" DEFINES += PROGRAM_VERSION=\\\"$$VERSION\\\"