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https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-23 20:14:05 +00:00
Mac-specific: Implement text-to-speech feature under Mac OS X
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parent
e45bcfc9ce
commit
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@ -24,13 +24,16 @@
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#ifdef Q_OS_WIN32
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#include <windows.h>
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#include "speechclient.hh"
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#include <QPainter>
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#endif
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#include <QBuffer>
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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#include "speechclient.hh"
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#endif
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using std::map;
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using std::list;
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@ -912,7 +915,7 @@ void ArticleView::openLink( QUrl const & url, QUrl const & ref,
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if ( url.scheme() == "gdtts" )
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{
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// TODO: Port TTS
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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// Text to speech
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QString md5Id = url.queryItemValue( "engine" );
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QString text( url.path().mid( 1 ) );
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@ -126,7 +126,8 @@ mac {
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LIBS += -Lmaclibs/lib -framework AppKit -framework Carbon
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OBJECTIVE_SOURCES += lionsupport.mm \
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machotkeywrapper.mm \
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macmouseover.mm
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macmouseover.mm \
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speechclient_mac.mm
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ICON = icons/macicon.icns
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QMAKE_POST_LINK = mkdir -p GoldenDict.app/Contents/Frameworks & \
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cp -nR maclibs/lib/ GoldenDict.app/Contents/Frameworks/ & \
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@ -364,7 +365,11 @@ win32 {
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}
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mac {
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HEADERS += macmouseover.hh
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HEADERS += macmouseover.hh \
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texttospeechsource.hh \
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speechclient.hh
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FORMS += texttospeechsource.ui
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SOURCES += texttospeechsource.cc
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}
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RESOURCES += resources.qrc \
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@ -2,6 +2,7 @@
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#include <AppKit/NSTouch.h>
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#include <AppKit/NSEvent.h>
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#include <AppKit/NSScreen.h>
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#include <Foundation/NSAutoreleasePool.h>
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const int mouseOverInterval = 300;
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@ -129,7 +130,11 @@ void MacMouseOver::handlePosition()
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Mutex::Lock _( mouseMutex );
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QString strToTranslate;
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NSAutoreleasePool * pool = [ [ NSAutoreleasePool alloc ] init ];
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CGPoint pt = carbonScreenPointFromCocoaScreenPoint( [NSEvent mouseLocation] );
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[ pool drain ];
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CFArrayRef names = 0;
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AXUIElementRef elem = 0;
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@ -10,7 +10,7 @@
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Sources::Sources( QWidget * parent, Config::Class const & cfg):
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QWidget( parent ),
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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textToSpeechSource( NULL ),
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#endif
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itemDelegate( new QItemDelegate( this ) ),
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@ -95,7 +95,7 @@ Sources::Sources( QWidget * parent, Config::Class const & cfg):
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ui.forvoLanguageCodes->setText( forvo.languageCodes );
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// Text to speech
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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textToSpeechSource = new TextToSpeechSource( this, cfg.voiceEngines );
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ui.tabWidget->addTab( textToSpeechSource, tr( "Text to Speech" ) );
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#endif
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@ -288,7 +288,7 @@ void Sources::on_removeProgram_clicked()
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Config::VoiceEngines Sources::getVoiceEngines() const
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{
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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if ( !textToSpeechSource )
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return Config::VoiceEngines();
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return textToSpeechSource->getVoiceEnginesModel().getCurrentVoiceEngines();
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@ -12,7 +12,7 @@
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#include <QItemDelegate>
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#include <QItemEditorFactory>
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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#include "texttospeechsource.hh"
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#endif
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@ -251,7 +251,7 @@ signals:
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private:
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Ui::Sources ui;
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#ifdef Q_OS_WIN32
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#if defined( Q_OS_WIN32 ) || defined( Q_OS_MACX )
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TextToSpeechSource *textToSpeechSource;
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#endif
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191
speechclient_mac.mm
Normal file
191
speechclient_mac.mm
Normal file
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@ -0,0 +1,191 @@
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#include "speechclient.hh"
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#include <QtCore>
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#include <AppKit/NSSpeechSynthesizer.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSError.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSAutoreleasePool.h>
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static QString NSStringToQString(const NSString * nsstr )
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{
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return QString::fromUtf8( [ nsstr UTF8String ] );
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}
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static NSString * QStringToNSString( QString const & qstr, bool needAlloc = false )
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{
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if( needAlloc )
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return [ [ NSString alloc ] initWithUTF8String : qstr.toUtf8().data() ];
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return [ NSString stringWithUTF8String : qstr.toUtf8().data() ];
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}
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struct SpeechClient::InternalData
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{
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InternalData( Config::VoiceEngine const & e ):
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waitingFinish( false )
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, engine( e )
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, oldVolume( -1 )
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, oldRate( -1 )
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, stringToPlay( nil )
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{
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NSAutoreleasePool * pool = [ [ NSAutoreleasePool alloc ] init ];
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sp = [ [ NSSpeechSynthesizer alloc ] initWithVoice : QStringToNSString( e.id ) ];
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[ pool drain ];
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}
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~InternalData()
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{
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[ sp release ];
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if( stringToPlay != nil )
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[ stringToPlay release ];
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}
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NSSpeechSynthesizer * sp;
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bool waitingFinish;
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SpeechClient::Engine engine;
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float oldVolume;
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float oldRate;
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QString oldMode;
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NSString * stringToPlay;
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};
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SpeechClient::SpeechClient( Config::VoiceEngine const & e, QObject * parent ):
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QObject( parent ),
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internalData( new InternalData( e ) )
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{
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}
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SpeechClient::~SpeechClient()
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{
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delete internalData;
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}
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SpeechClient::Engines SpeechClient::availableEngines()
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{
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Engines engines;
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NSAutoreleasePool * pool = [ [ NSAutoreleasePool alloc ] init ];
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NSArray * voices = [ NSSpeechSynthesizer availableVoices ];
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int voicesNum = [ voices count ];
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for( int i = 0; i < voicesNum; i++ )
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{
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QString id = NSStringToQString( [ voices objectAtIndex : i ] );
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QString name;
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int n = id.lastIndexOf( '.' );
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if( n >= 0 )
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name = id.right( id.size() - n - 1 );
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else
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name = id;
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engines.push_back( SpeechClient::Engine( Config::VoiceEngine(
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id, name, 50, 50 ) ) );
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}
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[ pool drain ];
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return engines;
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}
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const SpeechClient::Engine & SpeechClient::engine() const
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{
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return internalData->engine;
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}
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bool SpeechClient::tell( QString const & text, int volume, int rate )
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{
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if( !internalData->sp || [ NSSpeechSynthesizer isAnyApplicationSpeaking ] )
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return false;
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if ( internalData->waitingFinish )
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return false;
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if( volume < 0 )
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volume = engine().volume;
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if( rate < 0 )
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rate = engine().rate;
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NSAutoreleasePool * pool = [ [ NSAutoreleasePool alloc ] init ];
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internalData->oldVolume = [ internalData->sp volume ];
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[ internalData->sp setVolume : ( volume / 100.0 ) ];
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internalData->oldRate = [ internalData->sp rate ];
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[ internalData->sp setRate : ( rate * 2.0 + 100 ) ];
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NSError * err = nil;
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NSString * oldMode = [ internalData->sp objectForProperty : NSSpeechInputModeProperty error : &err ];
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if( err == nil || [ err code ] == 0 )
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{
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internalData->oldMode = NSStringToQString( oldMode );
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[ internalData->sp setObject : NSSpeechModeText forProperty : NSSpeechInputModeProperty error : &err ];
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}
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else
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internalData->oldMode.clear();
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internalData->stringToPlay = QStringToNSString( text, true );
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bool ok = [ internalData->sp startSpeakingString : internalData->stringToPlay ];
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emit started( ok );
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if ( ok )
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{
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internalData->waitingFinish = true;
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startTimer( 50 );
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}
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else
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{
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if( internalData->stringToPlay != nil )
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[ internalData->stringToPlay release ];
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internalData->stringToPlay = nil;
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emit finished();
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}
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[ pool drain ];
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return ok;
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}
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bool SpeechClient::say( QString const & text, int volume, int rate )
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{
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(void) text;
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(void) volume;
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(void) rate;
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return false;
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}
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void SpeechClient::timerEvent( QTimerEvent * evt )
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{
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QObject::timerEvent( evt );
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if ( !internalData->waitingFinish )
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return;
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if ( ![ internalData->sp isSpeaking ] )
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{
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killTimer( evt->timerId() ) ;
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internalData->waitingFinish = false;
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NSAutoreleasePool * pool = [ [ NSAutoreleasePool alloc ] init ];
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if( internalData->oldVolume >=0 )
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[ internalData->sp setVolume : internalData->oldVolume ];
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if( internalData->oldRate >=0 )
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[ internalData->sp setRate : internalData->oldRate ];
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internalData->oldVolume = -1;
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internalData->oldRate = -1;
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NSError * err;
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if( !internalData->oldMode.isEmpty() )
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[ internalData->sp setObject : QStringToNSString( internalData->oldMode )
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forProperty : NSSpeechInputModeProperty error : &err ];
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internalData->oldMode.clear();
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if( internalData->stringToPlay != nil )
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[ internalData->stringToPlay release ];
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internalData->stringToPlay = nil;
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[ pool drain ];
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emit finished();
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}
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}
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