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clean: deprecated QKeySequence[]->int
; answer ikm's question from 2009
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@ -102,32 +102,24 @@ AnkiConnectServer::AnkiConnectServer():
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{
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}
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HotKey::HotKey():
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modifiers( 0 ),
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key1( 0 ),
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key2( 0 )
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{
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}
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// Does anyone know how to separate modifiers from the keycode? We'll
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// use our own mask.
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uint32_t const keyMask = 0x01FFFFFF;
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HotKey::HotKey( QKeySequence const & seq ):
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modifiers( seq[ 0 ] & ~keyMask ),
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key1( seq[ 0 ] & keyMask ),
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key2( seq[ 1 ] & keyMask )
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modifiers( seq[ 0 ].keyboardModifiers() ),
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key1( seq[ 0 ].key() ),
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key2( seq[ 1 ].key() )
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{
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}
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QKeySequence HotKey::toKeySequence() const
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{
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int v2 = key2 ? ( key2 | modifiers ) : 0;
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return QKeySequence( key1 | modifiers, v2 );
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if ( key2 != 0 || key2 != Qt::Key::Key_unknown ) {
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return { QKeyCombination( modifiers, static_cast< Qt::Key >( key1 ) ),
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QKeyCombination( modifiers, static_cast< Qt::Key >( key2 ) ) };
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}
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return { QKeyCombination( modifiers, static_cast< Qt::Key >( key1 ) ) };
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;
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}
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bool InternalPlayerBackend::anyAvailable()
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{
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#if defined( MAKE_FFMPEG_PLAYER ) || defined( MAKE_QTMULTIMEDIA_PLAYER )
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@ -192,14 +192,11 @@ struct HotKey
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Qt::KeyboardModifiers modifiers;
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int key1, key2;
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HotKey();
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/// Hotkey's constructor, take a QKeySequence's first two keys
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/// 1st key's modifier will be the `modifiers` above
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/// 1st key without modifier will becomes `key1`
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/// 2nd key without modifier will becomes `key2`
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/// The relation between the int and qt's KeyCode should consult qt's doc
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HotKey( QKeySequence const & );
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QKeySequence toKeySequence() const;
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