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https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-23 20:14:05 +00:00
+ Support for sound playback under Windows added (limited to .wavs though).
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@ -8,6 +8,10 @@
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#include <QMenu>
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#include <QDesktopServices>
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#ifdef Q_OS_WIN32
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#include <windows.h>
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#include <mmsystem.h> // For PlaySound
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#endif
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ArticleView::ArticleView( QWidget * parent, ArticleNetworkAccessManager & nm,
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Instances::Groups const & groups_, bool popupView_ ):
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@ -37,6 +41,18 @@ ArticleView::ArticleView( QWidget * parent, ArticleNetworkAccessManager & nm,
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this, SLOT( linkClicked( QUrl const & ) ) );
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}
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ArticleView::~ArticleView()
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{
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#ifdef Q_OS_WIN32
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if ( winWavData.size() )
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{
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// If we were playing some sound some time ago, make sure it stopped
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// playing before freeing the waveform memory.
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PlaySoundA( 0, 0, 0 );
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}
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#endif
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}
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void ArticleView::showDefinition( QString const & word, QString const & group )
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{
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QUrl req;
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@ -130,6 +146,21 @@ void ArticleView::linkClicked( QUrl const & url )
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// Decide the viewer
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#ifdef Q_OS_WIN32
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// Windows-only: use system PlaySound function
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if ( winWavData.size() )
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PlaySoundA( 0, 0, 0 ); // Stop any currently playing sound to make sure
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// previous data isn't used anymore
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//
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winWavData = data;
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PlaySoundA( &winWavData.front(), 0,
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SND_ASYNC | SND_MEMORY | SND_NODEFAULT | SND_NOWAIT );
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return;
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#endif
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QString program, extension;
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if ( url.scheme() == "gdau" )
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@ -22,6 +22,11 @@ class ArticleView: public QFrame
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Ui::ArticleView ui;
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#ifdef Q_OS_WIN32
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// Used in Windows only
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vector< char > winWavData;
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#endif
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public:
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/// The popupView flag influences contents of the context menus to be
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/// appropriate to the context of the view.
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@ -31,6 +36,8 @@ public:
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Instances::Groups const &,
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bool popupView );
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~ArticleView();
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/// Shows the definition of the given word with the given group
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void showDefinition( QString const & word, QString const & group );
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@ -21,7 +21,7 @@ RCC_DIR = build
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LIBS += -lvorbisfile -lvorbis -logg -lz
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win32 {
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LIBS += -liconv -lwsock32
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LIBS += -liconv -lwsock32 -lwinmm
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RC_FILE = goldendict.rc
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}
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