mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-27 15:24:05 +00:00
FsEncoding has got a basename() function. The Lsa module now uses it instead
of the system/local one. The implementation of FsEncoding::dirname() was also changed to stop relying on the system version.
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parent
4c29464c09
commit
e9799ba248
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@ -5,7 +5,6 @@
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#include <QString>
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#include <QString>
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#include <QDir>
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#include <QDir>
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#include <vector>
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#include <vector>
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#include <libgen.h>
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namespace FsEncoding {
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namespace FsEncoding {
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@ -26,11 +25,22 @@ char separator()
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string dirname( string const & str )
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string dirname( string const & str )
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{
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{
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std::vector< char > tmp( str.size() + 1 );
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size_t x = str.rfind( separator() );
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memcpy( &tmp.front(), str.c_str(), tmp.size() );
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if ( x == string::npos )
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return string( "." );
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return ::dirname( &tmp.front() );
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return string( str, 0, x );
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}
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string basename( string const & str )
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{
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size_t x = str.rfind( separator() );
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if ( x == string::npos )
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return str;
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return string( str, x + 1 );
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}
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}
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}
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}
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@ -26,6 +26,9 @@ char separator();
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/// Returns the directory part of the given filename.
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/// Returns the directory part of the given filename.
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string dirname( string const & );
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string dirname( string const & );
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/// Returns the name part of the given filename.
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string basename( string const & );
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}
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}
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#endif
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#endif
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22
src/lsa.cc
22
src/lsa.cc
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@ -7,6 +7,7 @@
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#include "folding.hh"
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#include "folding.hh"
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#include "utf8.hh"
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#include "utf8.hh"
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#include "btreeidx.hh"
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#include "btreeidx.hh"
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#include "fsencoding.hh"
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#include <set>
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#include <set>
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#include <vorbis/vorbisfile.h>
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#include <vorbis/vorbisfile.h>
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#include <string.h>
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#include <string.h>
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@ -131,23 +132,6 @@ Entry::Entry( File::Class & f )
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read * sizeof( uint16_t ) );
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read * sizeof( uint16_t ) );
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}
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}
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#ifdef __WIN32
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// Win32 features the usual Posix basename() which may modify its input. We
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// provide our local implementation here instead.
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char const * basename( char const * n )
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{
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char const * lastSep = strrchr( n, '\\' );
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if ( !lastSep )
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return n;
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return lastSep + 1;
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}
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#endif
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class LsaDictionary: public BtreeIndexing::BtreeDictionary
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class LsaDictionary: public BtreeIndexing::BtreeDictionary
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{
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{
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File::Class idx;
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File::Class idx;
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@ -159,7 +143,7 @@ public:
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vector< string > const & dictionaryFiles );
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vector< string > const & dictionaryFiles );
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virtual string getName() throw()
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virtual string getName() throw()
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{ return basename( string( getDictionaryFilenames()[ 0 ] ).c_str() ); }
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{ return FsEncoding::basename( getDictionaryFilenames()[ 0 ] ); }
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virtual map< Dictionary::Property, string > getProperties() throw()
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virtual map< Dictionary::Property, string > getProperties() throw()
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{ return map< Dictionary::Property, string >(); }
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{ return map< Dictionary::Property, string >(); }
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@ -479,7 +463,7 @@ vector< sptr< Dictionary::Class > > Format::makeDictionaries(
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{
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{
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// Building the index
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// Building the index
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initializing.indexingDictionary( basename( i->c_str() ) );
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initializing.indexingDictionary( FsEncoding::basename( *i ) );
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File::Class idx( indexFile, "wb" );
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File::Class idx( indexFile, "wb" );
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