#ifndef __PREFERENCES_HH_INCLUDED__ #define __PREFERENCES_HH_INCLUDED__ #include #include "config.hh" #include "ui_preferences.h" /// Preferences dialog -- allows changing various program options. class Preferences: public QDialog { Q_OBJECT int prevInterfaceLanguage; public: Preferences( QWidget * parent, Config::Preferences const & ); Config::Preferences getPreferences(); private: Ui::Preferences ui; private slots: void enableScanPopupToggled( bool ); void enableScanPopupModifiersToggled( bool ); void wholeAltClicked( bool ); void wholeCtrlClicked( bool ); void wholeShiftClicked( bool ); void sideAltClicked( bool ); void sideCtrlClicked( bool ); void sideShiftClicked( bool ); void on_enableMainWindowHotkey_toggled( bool checked ); void on_enableClipboardHotkey_toggled( bool checked ); void on_buttonBox_accepted(); void on_useExternalPlayer_toggled( bool enabled ); void customProxyToggled( bool ); }; #endif