/* This file is (c) 2008-2012 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #ifndef __DICTIONARY_HH_INCLUDED__ #define __DICTIONARY_HH_INCLUDED__ #include #include #include #include #include #include "sptr.hh" #include "ex.hh" #include "mutex.hh" #include "wstring.hh" #include "langcoder.hh" #include "config.hh" #include "utils.hh" #include /// Abstract dictionary-related stuff namespace Dictionary { using std::vector; using std::string; using gd::wstring; using std::map; enum Property { Author, Copyright, Description, Email }; DEF_EX( Ex, "Dictionary error", std::exception ) DEF_EX( exIndexOutOfRange, "The supplied index is out of range", Ex ) DEF_EX( exSliceOutOfRange, "The requested data slice is out of range", Ex ) DEF_EX( exRequestUnfinished, "The request hasn't yet finished", Ex ) /// When you request a search to be performed in a dictionary, you get /// this structure in return. It accumulates search results over time. /// The finished() signal is emitted when the search has finished and there's /// no more matches to be expected. Note that before connecting to it, check /// the result of isFinished() -- if it's 'true', the search was instantaneous. /// Destroy the object when you are not interested in results anymore. /// /// Creating, destroying and calling member functions of the requests is done /// in the GUI thread, however. Therefore, it is important to make sure those /// operations are fast (this is most important for word searches, where /// new requests are created and old ones deleted immediately upon a user /// changing query). class Request: public QObject { Q_OBJECT public: Request( QObject * parent = nullptr ) : QObject( parent ) { } /// Returns whether the request has been processed in full and finished. /// This means that the data accumulated is final and won't change anymore. bool isFinished(); /// Either returns an empty string in case there was no error processing /// the request, or otherwise a human-readable string describing the problem. /// Note that an empty result, such as a lack of word or of an article isn't /// an error -- but any kind of failure to connect to, or read the dictionary /// is. QString getErrorString(); /// Cancels the ongoing request. This may make Request destruct faster some /// time in the future, Use this in preparation to destruct many Requests, /// so that they'd be cancelling in parallel. When the request was fully /// cancelled, it must emit the finished() signal, either as a result of an /// actual finish which has happened just before the cancellation, or solely as /// a result of a request being cancelled (in the latter case, the actual /// request result may be empty or incomplete). That is, finish() must be /// called by a derivative at least once if cancel() was called, either after /// or before it was called. virtual void cancel()=0; virtual ~Request() {} signals: /// This signal is emitted when more data becomes available. Local /// dictionaries typically don't call this, since it is preferred that all /// data would be available from them at once, but network dictionaries /// might call that. void updated(); /// This signal is emitted when the request has been processed in full and /// finished. That is, it's emitted when isFinished() turns true. void finished(); void matchCount(int); protected: /// Called by derivatives to signal update(). void update(); /// Called by derivatives to set isFinished() flag and signal finished(). void finish(); /// Sets the error string to be returned by getErrorString(). void setErrorString( QString const & ); private: QAtomicInt isFinishedFlag; Mutex errorStringMutex; QString errorString; }; /// This structure represents the word found. In addition to holding the /// word itself, it also holds its weight. It is 0 by default. Negative /// values should be used to store distance from Levenstein-like matching /// algorithms. Positive values are used by morphology matches. struct WordMatch { wstring word; int weight; WordMatch(): weight( 0 ) {} WordMatch( wstring const & word_ ): word( word_ ), weight( 0 ){} WordMatch( wstring const & word_, int weight_ ): word( word_ ), weight( weight_ ) {} }; /// This request type corresponds to all types of word searching operations. class WordSearchRequest: public Request { Q_OBJECT public: WordSearchRequest(): uncertain( false ) {} /// Returns the number of matches found. The value can grow over time /// unless isFinished() is true. size_t matchesCount(); /// Returns the match with the given zero-based index, which should be less /// than matchesCount(). WordMatch operator [] ( size_t index ) ; /// Returns all the matches found. Since no further locking can or would be /// done, this can only be called after the request has finished. vector< WordMatch > & getAllMatches() ; /// Returns true if the match was uncertain -- that is, there may be more /// results in the dictionary itself, the dictionary index isn't good enough /// to tell that. bool isUncertain() const { return uncertain; } /// Add match if one is not presented in matches list void addMatch( WordMatch const & match ); protected: // Subclasses should be filling up the 'matches' array, locking the mutex when // whey work with it. Mutex dataMutex; vector< WordMatch > matches; bool uncertain; }; /// This request type corresponds to any kinds of data responses where a /// single large blob of binary data is returned. It currently used of article /// bodies and resources. class DataRequest: public Request { Q_OBJECT public: /// Returns the number of bytes read, with a -1 meaning that so far it's /// uncertain whether resource even exists or not, and any non-negative value /// meaning that that amount of bytes is not available. /// If -1 is still being returned after the request has finished, that means /// the resource wasn't found. long dataSize(); /// Writes "size" bytes starting from "offset" of the data read to the given /// buffer. "size + offset" must be <= than dataSize(). void getDataSlice( size_t offset, size_t size, void * buffer ) ; /// Returns all the data read. Since no further locking can or would be /// done, this can only be called after the request has finished. vector< char > & getFullData() ; DataRequest( QObject * parent = 0 ) : Request( parent ), hasAnyData( false ) { } protected: // Subclasses should be filling up the 'data' array, locking the mutex when // whey work with it. Mutex dataMutex; bool hasAnyData; // With this being false, dataSize() always returns -1 vector< char > data; }; /// A helper class for synchronous word search implementations. class WordSearchRequestInstant: public WordSearchRequest { public: WordSearchRequestInstant() { finish(); } virtual void cancel() {} vector< WordMatch > & getMatches() { return matches; } void setUncertain( bool value ) { uncertain = value; } }; /// A helper class for synchronous data read implementations. class DataRequestInstant: public DataRequest { public: DataRequestInstant( bool succeeded ) { hasAnyData = succeeded; finish(); } DataRequestInstant( QString const & errorString ) { setErrorString( errorString ); finish(); } virtual void cancel() {} vector< char > & getData() { return data; } }; /// Dictionary features. Different dictionaries can possess different features, /// which hint at some of their aspects. enum Feature { /// No features NoFeatures = 0, /// The dictionary is suitable to query when searching for compound expressions. SuitableForCompoundSearching = 1 }; Q_DECLARE_FLAGS( Features, Feature ) Q_DECLARE_OPERATORS_FOR_FLAGS( Features ) /// A dictionary. Can be used to query words. class Class { string id; vector< string > dictionaryFiles; long indexedFtsDoc; protected: QString dictionaryDescription; QIcon dictionaryIcon, dictionaryNativeIcon; bool dictionaryIconLoaded; bool can_FTS; QAtomicInt FTS_index_completed; bool synonymSearchEnabled; // Load user icon if it exist // By default set icon to empty virtual void loadIcon() noexcept; // Load icon from filename directly if isFullName == true // else treat filename as name without extension bool loadIconFromFile( QString const & filename, bool isFullName = false ); bool loadIconFromText( QString iconUrl, QString const & text ); QString getAbbrName( QString const & text ); /// Make css content usable only for articles from this dictionary void isolateCSS( QString & css, QString const & wrapperSelector = QString() ); public: /// Creates a dictionary. The id should be made using /// Format::makeDictionaryId(), the dictionaryFiles is the file names the /// dictionary consists of. Class( string const & id, vector< string > const & dictionaryFiles ); /// Called once after the dictionary is constructed. Usually called for each /// dictionaries once all dictionaries were made. The implementation should /// queue any initialization tasks the dictionary decided to postpone to /// threadpools, network requests etc, so the system could complete them /// in background. /// The default implementation does nothing. virtual void deferredInit(); /// Returns the dictionary's id. string getId() noexcept { return id; } /// Returns the list of file names the dictionary consists of. vector< string > const & getDictionaryFilenames() noexcept { return dictionaryFiles; } /// Returns the dictionary's full name, utf8. virtual string getName() noexcept=0; /// Returns all the available properties, like the author's name, copyright, /// description etc. All strings are in utf8. virtual map< Property, string > getProperties() noexcept=0; /// Returns the features the dictionary possess. See the Feature enum for /// their list. virtual Features getFeatures() const noexcept { return NoFeatures; } /// Returns the number of articles in the dictionary. virtual unsigned long getArticleCount() noexcept=0; void setIndexedFtsDoc(long _indexedFtsDoc){ indexedFtsDoc = _indexedFtsDoc; } int getIndexingFtsProgress(){ auto total = getArticleCount(); if(total==0) return 0 ; return indexedFtsDoc*100/total; } /// Returns the number of words in the dictionary. This can be equal to /// the number of articles, or can be larger if some synonyms are present. virtual unsigned long getWordCount() noexcept=0; /// Returns the dictionary's icon. virtual QIcon const & getIcon() noexcept; /// Returns the dictionary's native icon. Dsl icons are usually rectangular, /// and are adapted by getIcon() to be square. This function allows getting /// the original icon with no geometry transformations applied. virtual QIcon const & getNativeIcon() noexcept; /// Returns the dictionary's source language. virtual quint32 getLangFrom() const { return 0; } /// Returns the dictionary's target language. virtual quint32 getLangTo() const { return 0; } /// Looks up a given word in the dictionary, aiming for exact matches and /// prefix matches. If it's not possible to locate any prefix matches, no /// prefix results should be added. Not more than maxResults results should /// be stored. The whole operation is supposed to be fast, though some /// dictionaries, the network ones particularly, may of course be slow. virtual sptr< WordSearchRequest > prefixMatch( wstring const &, unsigned long maxResults ) =0; /// Looks up a given word in the dictionary, aiming to find different forms /// of the given word by allowing suffix variations. This means allowing words /// which can be as short as the input word size minus maxSuffixVariation, or as /// long as the input word size plus maxSuffixVariation, which share at least /// the input word size minus maxSuffixVariation initial symbols. /// Since the goal is to find forms of the words, no matches where a word /// in the middle of a phrase got matched should be returned. /// The default implementation does nothing, returning an empty result. virtual sptr< WordSearchRequest > stemmedMatch( wstring const &, unsigned minLength, unsigned maxSuffixVariation, unsigned long maxResults ) ; /// Finds known headwords for the given word, that is, the words for which /// the given word is a synonym. If a dictionary can't perform this operation, /// it should leave the default implementation which always returns an empty /// result. virtual sptr< WordSearchRequest > findHeadwordsForSynonym( wstring const & ) ; /// For a given word, provides alternate writings of it which are to be looked /// up alongside with it. Transliteration dictionaries implement this. The /// default implementation returns an empty list. Note that this function is /// supposed to be very fast and simple, and the results are thus returned /// synchronously. virtual vector< wstring > getAlternateWritings( wstring const & ) noexcept; /// Returns a definition for the given word. The definition should /// be an html fragment (without html/head/body tags) in an utf8 encoding. /// The 'alts' vector could contain a list of words the definitions of which /// should be included in the output as well, being treated as additional /// synonyms for the main word. /// context is a dictionary-specific data, currently only used for the /// 'Websites' feature. virtual sptr< DataRequest > getArticle( wstring const &, vector< wstring > const & alts, wstring const & context = wstring(), bool ignoreDiacritics = false ) =0; /// Loads contents of a resource named 'name' into the 'data' vector. This is /// usually a picture file referenced in the article or something like that. /// The default implementation always returns the non-existing resource /// response. virtual sptr< DataRequest > getResource( string const & /*name*/ ) ; /// Returns a results of full-text search of given string similar getArticle(). virtual sptr< DataRequest > getSearchResults( QString const & searchString, int searchMode, bool matchCase, int distanceBetweenWords, int maxArticlesPerDictionary, bool ignoreWordsOrder, bool ignoreDiacritics ); // Return dictionary description if presented virtual QString const& getDescription(); // Return dictionary main file name virtual QString getMainFilename(); /// Check text direction bool isFromLanguageRTL() { return LangCoder::isLanguageRTL( getLangFrom() ); } bool isToLanguageRTL() { return LangCoder::isLanguageRTL( getLangTo() ); } /// Return true if dictionary is local dictionary virtual bool isLocalDictionary() { return false; } /// Dictionary can full-text search bool canFTS() { return can_FTS; } /// Dictionary have index for full-text search bool haveFTSIndex() { return Utils::AtomicInt::loadAcquire( FTS_index_completed ) != 0; } /// Make index for full-text search virtual void makeFTSIndex( QAtomicInt &, bool ) {} /// Set full-text search parameters virtual void setFTSParameters( Config::FullTextSearch const & ) {} /// Retrieve all dictionary headwords virtual bool getHeadwords( QStringList & ) { return false; } virtual void findHeadWordsWithLenth( int &, QSet< QString > * /*headwords*/, uint32_t ){} /// Enable/disable search via synonyms void setSynonymSearchEnabled( bool enabled ) { synonymSearchEnabled = enabled; } virtual ~Class() {} }; /// Callbacks to be used when the dictionaries are being initialized. class Initializing { public: /// Called by the Format instance to notify the caller that the given /// dictionary is being indexed. Since indexing can take some time, this /// is useful to show in some kind of a splash screen. /// The dictionaryName is in utf8. virtual void indexingDictionary( string const & dictionaryName ) noexcept=0; virtual ~Initializing() {} }; /// Generates an id based on the set of file names which the dictionary /// consists of. The resulting id is an alphanumeric hex value made by /// hashing the file names. This id should be used to identify dictionary /// and for the index file name, if one is needed. /// This function is supposed to be used by dictionary implementations. string makeDictionaryId( vector< string > const & dictionaryFiles ) noexcept; /// Checks if it is needed to regenerate index file based on its timestamp /// and the timestamps of the dictionary files. If some files are newer than /// the index file, or the index file doesn't exist, returns true. If some /// dictionary files don't exist, returns true, too. /// This function is supposed to be used by dictionary implementations. bool needToRebuildIndex( vector< string > const & dictionaryFiles, string const & indexFile ) noexcept; string getFtsSuffix(); /// Returns a random dictionary id useful for interactively created /// dictionaries. QString generateRandomDictionaryId(); QMap< std::string, sptr< Dictionary::Class > > dictToMap( std::vector< sptr< Dictionary::Class > > const & dicts ); } #endif