/* This file is (c) 2008-2009 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #ifndef __DICTIONARY_HH_INCLUDED__ #define __DICTIONARY_HH_INCLUDED__ #include #include #include #include #include #include "sptr.hh" #include "ex.hh" #include "mutex.hh" #include "wstring.hh" /// Abstract dictionary-related stuff namespace Dictionary { using std::vector; using std::string; using gd::wstring; using std::map; enum Property { Author, Copyright, Description, Email }; DEF_EX( Ex, "Dictionary error", std::exception ) DEF_EX( exIndexOutOfRange, "The supplied index is out of range", Ex ) DEF_EX( exSliceOutOfRange, "The requested data slice is out of range", Ex ) DEF_EX( exRequestUnfinished, "The request hasn't yet finished", Ex ) /// When you request a search to be performed in a dictionary, you get /// this structure in return. It accumulates search results over time. /// The finished() signal is emitted when the search has finished and there's /// no more matches to be expected. Note that before connecting to it, check /// the result of isFinished() -- if it's 'true', the search was instantaneous. /// Destroy the object when you are not interested in results anymore. /// /// Creating, destroying and calling member functions of the requests is done /// in the GUI thread, however. Therefore, it is important to make sure those /// operations are fast (this is most important for word searches, where /// new requests are created and old ones deleted immediately upon a user /// changing query). class Request: public QObject { Q_OBJECT public: /// Returns whether the request has been processed in full and finished. /// This means that the data accumulated is final and won't change anymore. bool isFinished(); /// Either returns an empty string in case there was no error processing /// the request, or otherwise a human-readable string describing the problem. /// Note that an empty result, such as a lack of word or of an article isn't /// an error -- but any kind of failure to connect to, or read the dictionary /// is. QString getErrorString(); /// Cancels the ongoing request. This may make Request destruct faster some /// time in the future, Use this in preparation to destruct many Requests, /// so that they'd be cancelling in parallel. When the request was fully /// cancelled, it must emit the finished() signal, either as a result of an /// actual finish which has happened just before the cancellation, or solely as /// a result of a request being cancelled (in the latter case, the actual /// request result may be empty or incomplete). That is, finish() must be /// called by a derivative at least once if cancel() was called, either after /// or before it was called. virtual void cancel()=0; virtual ~Request() {} signals: /// This signal is emitted when more data becomes available. Local /// dictionaries typically don't call this, since it is preferred that all /// data would be available from them at once, but network dictionaries /// might call that. void updated(); /// This signal is emitted when the request has been processed in full and /// finished. That is, it's emitted when isFinished() turns true. void finished(); protected: /// Called by derivatives to signal update(). void update(); /// Called by derivatives to set isFinished() flag and signal finished(). void finish(); /// Sets the error string to be returned by getErrorString(). void setErrorString( QString const & ); private: QAtomicInt isFinishedFlag; Mutex errorStringMutex; QString errorString; }; /// This structure represents the word found. In addition to holding the /// word itself, it also holds its weight. It is 0 by default. Negative /// values should be used to store distance from Levenstein-like matching /// algorithms. Positive values are used by morphology matches. struct WordMatch { wstring word; int weight; WordMatch(): weight( 0 ) {} WordMatch( wstring const & word_ ): word( word_ ), weight( 0 ){} WordMatch( wstring const & word_, int weight_ ): word( word_ ), weight( weight_ ) {} }; /// This request type corresponds to all types of word searching operations. class WordSearchRequest: public Request { Q_OBJECT public: /// Returns the number of matches found. The value can grow over time /// unless isFinished() is true. size_t matchesCount(); /// Returns the match with the given zero-based index, which should be less /// than matchesCount(). WordMatch operator [] ( size_t index ) throw( exIndexOutOfRange ); /// Returns all the matches found. Since no further locking can or would be /// done, this can only be called after the request has finished. vector< WordMatch > & getAllMatches() throw( exRequestUnfinished ); protected: // Subclasses should be filling up the 'matches' array, locking the mutex when // whey work with it. Mutex dataMutex; vector< WordMatch > matches; }; /// This request type corresponds to any kinds of data responses where a /// single large blob of binary data is returned. It currently used of article /// bodies and resources. class DataRequest: public Request { Q_OBJECT public: /// Returns the number of bytes read, with a -1 meaning that so far it's /// uncertain whether resource even exists or not, and any non-negative value /// meaning that that amount of bytes is not available. /// If -1 is still being returned after the request has finished, that means /// the resource wasn't found. long dataSize(); /// Writes "size" bytes starting from "offset" of the data read to the given /// buffer. "size + offset" must be <= than dataSize(). void getDataSlice( size_t offset, size_t size, void * buffer ) throw( exSliceOutOfRange ); /// Returns all the data read. Since no further locking can or would be /// done, this can only be called after the request has finished. vector< char > & getFullData() throw( exRequestUnfinished ); DataRequest(): hasAnyData( false ) {} protected: // Subclasses should be filling up the 'data' array, locking the mutex when // whey work with it. Mutex dataMutex; bool hasAnyData; // With this being false, dataSize() always returns -1 vector< char > data; }; /// A helper class for syncronous word search implementations. class WordSearchRequestInstant: public WordSearchRequest { public: WordSearchRequestInstant() { finish(); } virtual void cancel() {} vector< WordMatch > & getMatches() { return matches; } }; /// A helper class for syncronous data read implementations. class DataRequestInstant: public DataRequest { public: DataRequestInstant( bool succeeded ) { hasAnyData = succeeded; finish(); } DataRequestInstant( QString const & errorString ) { setErrorString( errorString ); finish(); } virtual void cancel() {} vector< char > & getData() { return data; } }; /// A dictionary. Can be used to query words. class Class { string id; vector< string > dictionaryFiles; public: /// Creates a dictionary. The id should be made using /// Format::makeDictionaryId(), the dictionaryFiles is the file names the /// dictionary consists of. Class( string const & id, vector< string > const & dictionaryFiles ); /// Returns the dictionary's id. string getId() throw() { return id; } /// Returns the list of file names the dictionary consists of. vector< string > const & getDictionaryFilenames() throw() { return dictionaryFiles; } /// Returns the dictionary's full name, utf8. virtual string getName() throw()=0; /// Returns all the available properties, like the author's name, copyright, /// description etc. All strings are in utf8. virtual map< Property, string > getProperties() throw()=0; /// Returns the number of articles in the dictionary. virtual unsigned long getArticleCount() throw()=0; /// Returns the number of words in the dictionary. This can be equal to /// the number of articles, or can be larger if some synonyms are present. virtual unsigned long getWordCount() throw()=0; /// Returns the dictionary's icon. virtual QIcon getIcon() throw() { return QIcon(); } /// Returns the dictionary's source language. virtual quint32 getLangFrom() const { return 0; } /// Returns the dictionary's target language. virtual quint32 getLangTo() const { return 0; } /// Looks up a given word in the dictionary, aiming for exact matches and /// prefix matches. If it's not possible to locate any prefix matches, no /// prefix results should be added. Not more than maxResults results should /// be stored. The whole operation is supposed to be fast, though some /// dictionaries, the network ones particularly, may of course be slow. virtual sptr< WordSearchRequest > prefixMatch( wstring const &, unsigned long maxResults ) throw( std::exception )=0; /// Looks up a given word in the dictionary, aiming to find different forms /// of the given word by allowing suffix variations. This means allowing words /// which can be as short as the input word size minus maxSuffixVariation, or as /// long as the input word size plus maxSuffixVariation, which share at least /// the input word size minus maxSuffixVariation initial symbols. /// Since the goal is to find forms of the words, no matches where a word /// in the middle of a phrase got matched should be returned. /// The default implementation does nothing, returning an empty result. virtual sptr< WordSearchRequest > stemmedMatch( wstring const &, unsigned minLength, unsigned maxSuffixVariation, unsigned long maxResults ) throw( std::exception ); /// Finds known headwords for the given word, that is, the words for which /// the given word is a synonym. If a dictionary can't perform this operation, /// it should leave the default implementation which always returns an empty /// result. virtual sptr< WordSearchRequest > findHeadwordsForSynonym( wstring const & ) throw( std::exception ); /// Returns a definition for the given word. The definition should /// be an html fragment (without html/head/body tags) in an utf8 encoding. /// The 'alts' vector could contain a list of words the definitions of which /// should be included in the output as well, being treated as additional /// synonyms for the main word. virtual sptr< DataRequest > getArticle( wstring const &, vector< wstring > const & alts ) throw( std::exception )=0; /// Loads contents of a resource named 'name' into the 'data' vector. This is /// usually a picture file referenced in the article or something like that. /// The default implementation always returns the non-existing resource /// response. virtual sptr< DataRequest > getResource( string const & /*name*/ ) throw( std::exception ); virtual ~Class() {} }; /// Callbacks to be used when the dictionaries are being initialized. class Initializing { public: /// Called by the Format instance to notify the caller that the given /// dictionary is being indexed. Since indexing can take some time, this /// is useful to show in some kind of a splash screen. /// The dictionaryName is in utf8. virtual void indexingDictionary( string const & dictionaryName ) throw()=0; virtual ~Initializing() {} }; /// Generates an id based on the set of file names which the dictionary /// consists of. The resulting id is an alphanumeric hex value made by /// hashing the file names. This id should be used to identify dictionary /// and for the index file name, if one is needed. /// This function is supposed to be used by dictionary implementations. string makeDictionaryId( vector< string > const & dictionaryFiles ) throw(); /// Checks if it is needed to regenerate index file based on its timestamp /// and the timestamps of the dictionary files. If some files are newer than /// the index file, or the index file doesn't exist, returns true. If some /// dictionary files don't exist, returns true, too. /// This function is supposed to be used by dictionary implementations. bool needToRebuildIndex( vector< string > const & dictionaryFiles, string const & indexFile ) throw(); } #endif