/* This file is (c) 2008-2010 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #ifndef __ARTICLE_NETMGR_HH_INCLUDED__ #define __ARTICLE_NETMGR_HH_INCLUDED__ #include #include "dictionary.hh" #include "article_maker.hh" using std::vector; /// A custom QNetworkAccessManager version which fetches images from the /// dictionaries when requested. class ArticleNetworkAccessManager: public QNetworkAccessManager { vector< sptr< Dictionary::Class > > const & dictionaries; ArticleMaker const & articleMaker; bool const & disallowContentFromOtherSites; public: ArticleNetworkAccessManager( QObject * parent, vector< sptr< Dictionary::Class > > const & dictionaries_, ArticleMaker const & articleMaker_, bool const & disallowContentFromOtherSites_ ): QNetworkAccessManager( parent ), dictionaries( dictionaries_ ), articleMaker( articleMaker_ ), disallowContentFromOtherSites( disallowContentFromOtherSites_ ) {} /// Tries handling any kind of internal resources referenced by dictionaries. /// If it succeeds, the result is a dictionary request object. Otherwise, an /// empty pointer is returned. /// The function can optionally set the Content-Type header correspondingly. sptr< Dictionary::DataRequest > getResource( QUrl const & url, QString & contentType ); protected: virtual QNetworkReply * createRequest( Operation op, QNetworkRequest const & req, QIODevice * outgoingData ); }; class ArticleResourceReply: public QNetworkReply { Q_OBJECT sptr< Dictionary::DataRequest > req; size_t alreadyRead; public: ArticleResourceReply( QObject * parent, QNetworkRequest const &, sptr< Dictionary::DataRequest > const &, QString const & contentType ); ~ArticleResourceReply(); protected: virtual qint64 bytesAvailable() const; virtual void abort() {} virtual qint64 readData( char * data, qint64 maxSize ); // We use the hackery below to work around the fact that we need to emit // ready/finish signals after we've been constructed. signals: void readyReadSignal(); void finishedSignal(); private slots: void reqUpdated(); void reqFinished(); void readyReadSlot(); void finishedSlot(); }; class BlockedNetworkReply: public QNetworkReply { Q_OBJECT public: BlockedNetworkReply( QObject * parent ); virtual qint64 readData( char *, qint64 ) { return -1; } virtual void abort() {} protected: // We use the hackery below to work around the fact that we need to emit // ready/finish signals after we've been constructed. signals: void finishedSignal(); private slots: void finishedSlot(); }; #endif