/* This file is (c) 2008-2009 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #include "sounddir.hh" #include "file.hh" #include "folding.hh" #include "utf8.hh" #include "btreeidx.hh" #include "chunkedstorage.hh" #include "filetype.hh" #include "htmlescape.hh" #include "audiolink.hh" #include #include #include namespace SoundDir { using std::string; using std::wstring; using std::map; using std::multimap; using std::set; using BtreeIndexing::WordArticleLink; using BtreeIndexing::IndexedWords; namespace { enum { Signature = 0x58524453, // SDRX on little-endian, XRDS on big-endian CurrentFormatVersion = 1+ BtreeIndexing::FormatVersion + Folding::Version }; struct IdxHeader { uint32_t signature; // First comes the signature, SDRX uint32_t formatVersion; // File format version, is to be CurrentFormatVersion uint32_t soundsCount; // Total number of sounds, for informative purposes only uint32_t chunksOffset; // The offset to chunks' storage uint32_t indexOffset; // The offset of the index in the file } __attribute__((packed)); bool indexIsOldOrBad( string const & indexFile ) { File::Class idx( indexFile, "rb" ); IdxHeader header; return idx.readRecords( &header, sizeof( header ), 1 ) != 1 || header.signature != Signature || header.formatVersion != CurrentFormatVersion; } class SoundDirDictionary: public BtreeIndexing::BtreeDictionary { string name; Mutex idxMutex; File::Class idx; IdxHeader idxHeader; ChunkedStorage::Reader chunks; public: SoundDirDictionary( string const & id, string const & name, string const & indexFile, vector< string > const & dictionaryFiles ); virtual string getName() throw() { return name; } virtual map< Dictionary::Property, string > getProperties() throw() { return map< Dictionary::Property, string >(); } virtual unsigned long getArticleCount() throw() { return idxHeader.soundsCount; } virtual unsigned long getWordCount() throw() { return getArticleCount(); } virtual sptr< Dictionary::DataRequest > getArticle( wstring const &, vector< wstring > const & alts ) throw( std::exception ); virtual sptr< Dictionary::DataRequest > getResource( string const & name ) throw( std::exception ); }; SoundDirDictionary::SoundDirDictionary( string const & id, string const & name_, string const & indexFile, vector< string > const & dictionaryFiles ): BtreeDictionary( id, dictionaryFiles ), name( name_ ), idx( indexFile, "rb" ), idxHeader( idx.read< IdxHeader >() ), chunks( idx, idxHeader.chunksOffset ) { // Initialize the index idx.seek( idxHeader.indexOffset ); openIndex( idx, idxMutex ); } sptr< Dictionary::DataRequest > SoundDirDictionary::getArticle( wstring const & word, vector< wstring > const & alts ) throw( std::exception ) { vector< WordArticleLink > chain = findArticles( word ); for( unsigned x = 0; x < alts.size(); ++x ) { /// Make an additional query for each alt vector< WordArticleLink > altChain = findArticles( alts[ x ] ); chain.insert( chain.end(), altChain.begin(), altChain.end() ); } // maps to the chain number multimap< wstring, unsigned > mainArticles, alternateArticles; set< uint32_t > articlesIncluded; // Some synonims make it that the articles // appear several times. We combat this // by only allowing them to appear once. wstring wordCaseFolded = Folding::applySimpleCaseOnly( word ); for( unsigned x = 0; x < chain.size(); ++x ) { if ( articlesIncluded.find( chain[ x ].articleOffset ) != articlesIncluded.end() ) continue; // We already have this article in the body. // Ok. Now, does it go to main articles, or to alternate ones? We list // main ones first, and alternates after. // We do the case-folded comparison here. wstring headwordStripped = Folding::applySimpleCaseOnly( Utf8::decode( chain[ x ].word ) ); multimap< wstring, unsigned > & mapToUse = ( wordCaseFolded == headwordStripped ) ? mainArticles : alternateArticles; mapToUse.insert( std::pair< wstring, uint32_t >( Folding::applySimpleCaseOnly( Utf8::decode( chain[ x ].word ) ), x ) ); articlesIncluded.insert( chain[ x ].articleOffset ); } if ( mainArticles.empty() && alternateArticles.empty() ) return new Dictionary::DataRequestInstant( false ); // No such word string result; multimap< wstring, uint32_t >::const_iterator i; result += ""; for( i = mainArticles.begin(); i != mainArticles.end(); ++i ) { result += ""; QUrl url; url.setScheme( "gdau" ); url.setHost( QString::fromUtf8( getId().c_str() ) ); url.setPath( QString::number( chain[ i->second ].articleOffset ) ); string ref = string( "\"" ) + url.toEncoded().data() + "\""; result += addAudioLink( ref ); result += ""; result += ""; result += ""; } for( i = alternateArticles.begin(); i != alternateArticles.end(); ++i ) { result += ""; QUrl url; url.setScheme( "gdau" ); url.setHost( QString::fromUtf8( getId().c_str() ) ); url.setPath( QString::number( chain[ i->second ].articleOffset ) ); string ref = string( "\"" ) + url.toEncoded().data() + "\""; result += addAudioLink( ref ); result += ""; result += ""; result += ""; } result += "
\"Play\"/" + Html::escape( chain[ i->second ].word ) + "
\"Play\"/" + Html::escape( chain[ i->second ].word ) + "
"; Dictionary::DataRequestInstant * ret = new Dictionary::DataRequestInstant( true ); ret->getData().resize( result.size() ); memcpy( &(ret->getData().front()), result.data(), result.size() ); return ret; } sptr< Dictionary::DataRequest > SoundDirDictionary::getResource( string const & name ) throw( std::exception ) { bool isNumber = false; uint32_t articleOffset = QString::fromUtf8( name.c_str() ).toULong( &isNumber ); if ( !isNumber ) return new Dictionary::DataRequestInstant( false ); // No such resource vector< char > chunk; char * articleData; try { Mutex::Lock _( idxMutex ); articleData = chunks.getBlock( articleOffset, chunk ); if ( articleData >= &chunk.front() + chunk.size() ) { // chunks reader thinks it's okay since zero-sized records can exist, // but we don't allow that. throw ChunkedStorage::exAddressOutOfRange(); } } catch( ChunkedStorage::exAddressOutOfRange & ) { // Bad address return new Dictionary::DataRequestInstant( false ); // No such resource } chunk.back() = 0; // It must end with 0 anyway, but just in case QDir dir( QDir::fromNativeSeparators( QString::fromLocal8Bit( getDictionaryFilenames()[ 0 ].c_str() ) ) ); QString fileName = QDir::toNativeSeparators( dir.filePath( QString::fromUtf8( articleData ) ) ); // Now try loading that file try { File::Class f( fileName.toLocal8Bit().data(), "rb" ); sptr< Dictionary::DataRequestInstant > dr = new Dictionary::DataRequestInstant( true ); vector< char > & data = dr->getData(); f.seekEnd(); data.resize( f.tell() ); f.rewind(); f.read( &data.front(), data.size() ); return dr; } catch( File::Ex ) { return new Dictionary::DataRequestInstant( false ); // No such resource } } void addDir( QDir const & baseDir, QDir const & dir, IndexedWords & indexedWords, uint32_t & soundsCount, ChunkedStorage::Writer & chunks ) { QFileInfoList entries = dir.entryInfoList( QDir::Dirs | QDir::Files | QDir::NoDotAndDotDot ); for( QFileInfoList::const_iterator i = entries.constBegin(); i != entries.constEnd(); ++i ) { if ( i->isDir() ) addDir( baseDir, QDir( i->absoluteFilePath() ), indexedWords, soundsCount, chunks ); else if ( Filetype::isNameOfSound( i->fileName().toUtf8().data() ) ) { // Add this sound to index string fileName = baseDir.relativeFilePath( i->filePath() ).toUtf8().data(); uint32_t articleOffset = chunks.startNewBlock(); chunks.addToBlock( fileName.c_str(), fileName.size() + 1 ); wstring name = i->fileName().toStdWString(); wstring::size_type pos = name.rfind( L'.' ); if ( pos != wstring::npos ) name.erase( pos ); indexedWords.addWord( name, articleOffset ); ++soundsCount; } } } } vector< sptr< Dictionary::Class > > makeDictionaries( Config::SoundDirs const & soundDirs, string const & indicesDir, Dictionary::Initializing & initializing ) throw( std::exception ) { vector< sptr< Dictionary::Class > > dictionaries; for( Config::SoundDirs::const_iterator i = soundDirs.begin(); i != soundDirs.end(); ++i ) { QDir dir( i->path ); if ( !dir.exists() ) continue; // No such dir, no dictionary then vector< string > dictFiles( 1, QDir::toNativeSeparators( dir.canonicalPath() ).toLocal8Bit().data() ); dictFiles.push_back( "SoundDir" ); // A mixin string dictId = Dictionary::makeDictionaryId( dictFiles ); dictFiles.pop_back(); // Remove mixin string indexFile = indicesDir + dictId; if ( Dictionary::needToRebuildIndex( dictFiles, indexFile ) || indexIsOldOrBad( indexFile ) ) { // Building the index initializing.indexingDictionary( i->name.toUtf8().data() ); File::Class idx( indexFile, "wb" ); IdxHeader idxHeader; memset( &idxHeader, 0, sizeof( idxHeader ) ); // We write a dummy header first. At the end of the process the header // will be rewritten with the right values. idx.write( idxHeader ); IndexedWords indexedWords; ChunkedStorage::Writer chunks( idx ); uint32_t soundsCount = 0; // Header's one is packed, we can't ref it addDir( dir, dir, indexedWords, soundsCount, chunks ); idxHeader.soundsCount = soundsCount; // Finish with the chunks idxHeader.chunksOffset = chunks.finish(); // Build the index idxHeader.indexOffset = BtreeIndexing::buildIndex( indexedWords, idx ); // That concludes it. Update the header. idxHeader.signature = Signature; idxHeader.formatVersion = CurrentFormatVersion; idx.rewind(); idx.write( &idxHeader, sizeof( idxHeader ) ); } dictionaries.push_back( new SoundDirDictionary( dictId, i->name.toUtf8().data(), indexFile, dictFiles ) ); } return dictionaries; } }