/* This file is (c) 2008-2012 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #ifndef __SCANPOPUP_HH_INCLUDED__ #define __SCANPOPUP_HH_INCLUDED__ #include "article_netmgr.hh" #include "articleview.hh" #include "wordfinder.hh" #include "keyboardstate.hh" #include "config.hh" #include "ui_scanpopup.h" #include #include #include "history.hh" #include "dictionarybar.hh" #include "mainstatusbar.hh" /// This is a popup dialog to show translations when clipboard scanning mode /// is enabled. class ScanPopup: public QMainWindow, KeyboardState { Q_OBJECT public: ScanPopup( QWidget * parent, Config::Class & cfg, ArticleNetworkAccessManager &, std::vector< sptr< Dictionary::Class > > const & allDictionaries, Instances::Groups const &, History & ); ~ScanPopup(); /// Enables scanning. When the object is created, the scanning is disabled /// initially. void enableScanning(); /// Disables scanning. void disableScanning(); /// Applies current zoom factor to the popup's view. Should be called when /// it's changed. void applyZoomFactor(); /// Translate the word void translateWord( QString const & word ); signals: /// Forwarded from the dictionary bar, so that main window could act on this. void editGroupRequested( unsigned id ); /// Send word to main window void sendWordToMainWindow( QString const & word ); public slots: /// Translates the word from the clipboard, showing the window etc. void translateWordFromClipboard(); /// Translates the word from the clipboard selection void translateWordFromSelection(); /// From the dictionary bar. void editGroupRequested(); private: // Translates the word from the clipboard or the clipboard selection void translateWordFromClipboard(QClipboard::Mode m); // Hides the popup window, effectively closing it. void hideWindow(); // Grabs mouse and installs global event filter to track it thoroughly. void interceptMouse(); // Ungrabs mouse and uninstalls global event filter. void uninterceptMouse(); void updateDictionaryBar(); Config::Class & cfg; bool isScanningEnabled; std::vector< sptr< Dictionary::Class > > const & allDictionaries; std::vector< sptr< Dictionary::Class > > dictionariesUnmuted; Instances::Groups const & groups; History & history; Ui::ScanPopup ui; ArticleView * definition; QAction escapeAction; QString pendingInputWord, inputWord; WordFinder wordFinder; Config::Events configEvents; DictionaryBar dictionaryBar; MainStatusBar * mainStatusBar; bool mouseEnteredOnce; bool mouseIntercepted; QPoint startPos; // For window moving QTimer hideTimer; // When mouse leaves the window, a grace period is // given for it to return back. If it doesn't before // this timer expires, the window gets hidden. QTimer altModeExpirationTimer, altModePollingTimer; // Timers for alt mode QTimer mouseGrabPollTimer; void handleInputWord( QString const & ); void engagePopup( bool giveFocus = false ); void initiateTranslation(); vector< sptr< Dictionary::Class > > const & getActiveDicts(); virtual bool eventFilter( QObject * watched, QEvent * event ); /// Called from event filter or from mouseGrabPoll to handle mouse event /// while it is being intercepted. void reactOnMouseMove( QPoint const & p ); virtual void mousePressEvent( QMouseEvent * ); virtual void mouseMoveEvent( QMouseEvent * ); virtual void mouseReleaseEvent( QMouseEvent * ); virtual void leaveEvent( QEvent * event ); virtual void enterEvent( QEvent * event ); virtual void showEvent( QShowEvent * ); /// Returns inputWord, chopped with appended ... if it's too long/ QString elideInputWord(); private slots: void clipboardChanged( QClipboard::Mode ); void mouseHovered( QString const & ); void currentGroupChanged( QString const & ); void prefixMatchFinished(); void on_wordListButton_clicked(); void on_pronounceButton_clicked(); void pinButtonClicked( bool checked ); void on_showDictionaryBar_clicked( bool checked ); void showStatusBarMessage ( QString const &, int, QPixmap const & ); void on_sendWordButton_clicked(); void hideTimerExpired(); void altModeExpired(); void altModePoll(); /// Called repeatedly once the popup is initially engaged and we monitor the /// mouse as it may move away from the window. This simulates mouse grab, in /// essense, but seems more reliable. Once the mouse enters the window, the /// polling stops. void mouseGrabPoll(); void pageLoaded( ArticleView * ); void escapePressed(); void mutedDictionariesChanged(); }; #endif