#include "dictionarybar.hh" #include #include #include #include #include using std::vector; DictionaryBar::DictionaryBar( QWidget * parent, Config::Events & events, QString const & _editDictionaryCommand, unsigned short const & maxDictionaryRefsInContextMenu_ ): QToolBar( tr( "&Dictionary Bar" ), parent ), mutedDictionaries( 0 ), configEvents( events ), editDictionaryCommand( _editDictionaryCommand ), maxDictionaryRefsInContextMenu(maxDictionaryRefsInContextMenu_) { setObjectName( "dictionaryBar" ); maxDictionaryRefsAction = new QAction( QIcon(":/icons/expand_opt.png"), tr( "Extended menu with all dictionaries..." ), this ); connect( &events, &Config::Events::mutedDictionariesChanged, this, &DictionaryBar::mutedDictionariesChanged ); connect( this, &QToolBar::actionTriggered, this, &DictionaryBar::actionWasTriggered ); } static QString elideDictName( QString const & name ) { // Some names are way too long -- we insert an ellipsis in the middle of those int const maxSize = 33; if ( name.size() <= maxSize ) return name; int const pieceSize = maxSize / 2 - 1; return name.left( pieceSize ) + QChar( 0x2026 ) + name.right( pieceSize ); } void DictionaryBar::setDictionaries( vector< sptr< Dictionary::Class > > const & dictionaries ) { setUpdatesEnabled( false ); allDictionaries.clear(); allDictionaries = dictionaries; clear(); dictActions.clear(); for( unsigned x = 0; x < dictionaries.size(); ++x ) { QIcon icon = dictionaries[ x ]->getIcon(); QString dictName = QString::fromUtf8( dictionaries[ x ]-> getName().c_str() ); QAction * action = addAction( icon, elideDictName( dictName ) ); action->setToolTip( dictName ); // Tooltip need not be shortened QString id = QString::fromStdString( dictionaries[ x ]->getId() ); action->setData( id ); action->setCheckable( true ); action->setChecked( mutedDictionaries ? !mutedDictionaries->contains( id ) : true ); dictActions.append( action ); } setDictionaryIconSize( 21 ); setUpdatesEnabled( true ); } void DictionaryBar::setDictionaryIconSize( int extent ) { setIconSize( QSize( extent, extent ) ); } void DictionaryBar::contextMenuEvent( QContextMenuEvent * event ) { showContextMenu( event ); } void DictionaryBar::showContextMenu( QContextMenuEvent * event, bool extended ) { QMenu menu( this ); QAction * editAction = menu.addAction( QIcon( ":/icons/bookcase.svg" ), tr( "Edit this group" ) ); QAction * infoAction = NULL; QAction * headwordsAction = NULL; QAction * editDictAction = NULL; QAction * openDictFolderAction = NULL; QString dictFilename; QAction * dictAction = actionAt( event->x(), event->y() ); if( dictAction ) { Dictionary::Class *pDict = NULL; QString id = dictAction->data().toString(); for( unsigned i = 0; i < allDictionaries.size(); i++ ) { if( id.compare( allDictionaries[ i ]->getId().c_str() ) == 0 ) { pDict = allDictionaries[ i ].get(); break; } } if( pDict ) { infoAction = menu.addAction( tr( "Dictionary info" ) ); if( pDict->isLocalDictionary() ) { if( pDict->getWordCount() > 0 ) headwordsAction = menu.addAction( tr( "Dictionary headwords" ) ); openDictFolderAction = menu.addAction( tr( "Open dictionary folder" ) ); if( !editDictionaryCommand.isEmpty() ) { if( !pDict->getMainFilename().isEmpty() ) { dictFilename = pDict->getMainFilename(); editDictAction = menu.addAction( tr( "Edit dictionary" ) ); } } } } } if ( !dictActions.empty() ) menu.addSeparator(); unsigned refsAdded = 0; for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) { // Enough! Or the menu would become too large. if ( refsAdded++ >= maxDictionaryRefsInContextMenu && !extended ) { menu.addSeparator(); menu.addAction( maxDictionaryRefsAction ); break; } // We need new action, since the one we have has text elided QAction * action = menu.addAction( (*i)->icon(), (*i)->toolTip() ); action->setCheckable( true ); action->setChecked( (*i)->isChecked() ); action->setData( QVariant::fromValue( (void *)*i ) ); // Force "icon in menu" on all platforms, for // usability reasons. action->setIconVisibleInMenu( true ); } connect( this, &DictionaryBar::closePopupMenu, &menu, &QWidget::close ); QAction * result = menu.exec( event->globalPos() ); if( result && result == infoAction ) { QString id = dictAction->data().toString(); emit showDictionaryInfo( id ); return; } if ( result && result == headwordsAction ) { std::string id = dictAction->data().toString().toStdString(); // TODO: use `Dictionary::class*` instead of `QString id` at action->setData to remove all similar `for` loops for ( const auto & dict : allDictionaries ) { if ( id == dict->getId() ) { emit showDictionaryHeadwords( dict.get() ); break; } } return; } if( result && result == openDictFolderAction ) { QString id = dictAction->data().toString(); emit openDictionaryFolder( id ); return; } if( result && result == editDictAction ) { QString command( editDictionaryCommand ); command.replace( "%GDDICT%", "\"" + dictFilename + "\"" ); if( !QProcess::startDetached( command ,QStringList()) ) QApplication::beep(); } if( result && result == maxDictionaryRefsAction ) { showContextMenu( event, true ); } if ( result == editAction ) emit editGroupRequested(); else if ( result && result->data().value< void * >() ) ( ( QAction * )( result->data().value< void * >() ) )->trigger(); event->accept(); } void DictionaryBar::mutedDictionariesChanged() { //GD_DPRINTF( "Muted dictionaries changed\n" ); if( !mutedDictionaries ) return; // Update actions setUpdatesEnabled( false ); for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) { bool isUnmuted = !mutedDictionaries->contains( (*i)->data().toString() ); if ( isUnmuted != (*i)->isChecked() ) (*i)->setChecked( isUnmuted ); } setUpdatesEnabled( true ); } void DictionaryBar::actionWasTriggered( QAction * action ) { if( !mutedDictionaries ) return; QString id = action->data().toString(); if ( id.isEmpty() ) return; // Some weird action, not our button if ( QApplication::keyboardModifiers() & ( Qt::ControlModifier | Qt::ShiftModifier ) ) { // Solo mode -- either use the dictionary exclusively, or toggle // back all dictionaries if we do that already. // Are we solo already? bool isSolo = true; // For solo, all dictionaries must be unchecked, since we're handling // the result of the dictionary being (un)checked, and in case we were // in solo, now we would end up with no dictionaries being checked at all. for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) { if ( (*i)->isChecked() ) { isSolo = false; break; } } if ( isSolo ) { // Restore or clear all the dictionaries if ( QApplication::keyboardModifiers() & Qt::ShiftModifier ) *mutedDictionaries = storedMutedSet; else { for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) mutedDictionaries->remove( (*i)->data().toString() ); } storedMutedSet.clear(); } else { // Save dictionaries state storedMutedSet = *mutedDictionaries; // Make dictionary solo for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) { QString dictId = (*i)->data().toString(); if ( dictId == id ) mutedDictionaries->remove( dictId ); else mutedDictionaries->insert( dictId ); } } configEvents.signalMutedDictionariesChanged(); } else { // Normal mode storedMutedSet.clear(); if ( action->isChecked() ) { // Unmute the dictionary if ( mutedDictionaries->contains( id ) ) { mutedDictionaries->remove( id ); configEvents.signalMutedDictionariesChanged(); } } else { // Mute the dictionary if ( !mutedDictionaries->contains( id ) ) { mutedDictionaries->insert( id ); configEvents.signalMutedDictionariesChanged(); } } } } void DictionaryBar::dictsPaneClicked( const QString & id ) { if ( !isVisible() ) return; for( QList< QAction * >::iterator i = dictActions.begin(); i != dictActions.end(); ++i ) { QString dictId = (*i)->data().toString(); if ( dictId == id ) { (*i)->activate( QAction::Trigger ); break; } } }