#ifndef HUNSPELL_VISIBILITY_H_ #define HUNSPELL_VISIBILITY_H_ #if defined(HUNSPELL_STATIC) # define LIBHUNSPELL_DLL_EXPORTED #elif defined(_WIN32) # if defined(BUILDING_LIBHUNSPELL) # define LIBHUNSPELL_DLL_EXPORTED __declspec(dllexport) # else # define LIBHUNSPELL_DLL_EXPORTED __declspec(dllimport) # endif #elif defined(BUILDING_LIBHUNSPELL) && 0 # define LIBHUNSPELL_DLL_EXPORTED __attribute__((__visibility__("default"))) #else # define LIBHUNSPELL_DLL_EXPORTED #endif #endif