// Copyright (C) 2007 Michael Niedermayer // Copyright (C) 2013 James Almer // Copyright (C) 2015 Zhe Wang <0x1998@gmail.com> // // Based on the RIPEMD-128 implementation from libavutil // // This program is a free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 3 of the License. // // You can get a copy of GNU General Public License along this program // But you can always get it from http://www.gnu.org/licenses/gpl.txt // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. #include "ripemd.hh" #include #include #include static const quint32 KA[ 4 ] = { 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e }; static const quint32 KB[ 4 ] = { 0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9 }; static const int ROTA[ 80 ] = { 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 }; static const int ROTB[ 80 ] = { 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 }; static const int WA[ 80 ] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 }; static const int WB[ 80 ] = { 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 }; #define rol( value, bits ) ( ( ( value ) << ( bits ) ) | ( ( value ) >> ( 32 - ( bits ) ) ) ) #define ROUND128_0_TO_15( a, b, c, d, e, f, g, h ) \ a = rol( a + ( ( b ^ c ^ d ) + block[ WA[ n ] ] ), ROTA[ n ] ); \ e = rol( e + ( ( ( ( f ^ g ) & h ) ^ g ) + block[ WB[ n ] ] + KB[ 0 ] ), ROTB[ n ] ); \ n++ #define ROUND128_16_TO_31( a, b, c, d, e, f, g, h ) \ a = rol( a + ( ( ( ( c ^ d ) & b ) ^ d ) + block[ WA[ n ] ] + KA[ 0 ] ), ROTA[ n ] ); \ e = rol( e + ( ( ( ~g | f ) ^ h ) + block[ WB[ n ] ] + KB[ 1 ] ), ROTB[ n ] ); \ n++ #define ROUND128_32_TO_47( a, b, c, d, e, f, g, h ) \ a = rol( a + ( ( ( ~c | b ) ^ d ) + block[ WA[ n ] ] + KA[ 1 ] ), ROTA[ n ] ); \ e = rol( e + ( ( ( ( g ^ h ) & f ) ^ h ) + block[ WB[ n ] ] + KB[ 2 ] ), ROTB[ n ] ); \ n++ #define ROUND128_48_TO_63( a, b, c, d, e, f, g, h ) \ a = rol( a + ( ( ( ( b ^ c ) & d ) ^ c ) + block[ WA[ n ] ] + KA[ 2 ] ), ROTA[ n ] ); \ e = rol( e + ( ( f ^ g ^ h ) + block[ WB[ n ] ] ), ROTB[ n ] ); \ n++ #define R128_0 \ ROUND128_0_TO_15( a, b, c, d, e, f, g, h ); \ ROUND128_0_TO_15( d, a, b, c, h, e, f, g ); \ ROUND128_0_TO_15( c, d, a, b, g, h, e, f ); \ ROUND128_0_TO_15( b, c, d, a, f, g, h, e ) #define R128_16 \ ROUND128_16_TO_31( a, b, c, d, e, f, g, h ); \ ROUND128_16_TO_31( d, a, b, c, h, e, f, g ); \ ROUND128_16_TO_31( c, d, a, b, g, h, e, f ); \ ROUND128_16_TO_31( b, c, d, a, f, g, h, e ) #define R128_32 \ ROUND128_32_TO_47( a, b, c, d, e, f, g, h ); \ ROUND128_32_TO_47( d, a, b, c, h, e, f, g ); \ ROUND128_32_TO_47( c, d, a, b, g, h, e, f ); \ ROUND128_32_TO_47( b, c, d, a, f, g, h, e ) #define R128_48 \ ROUND128_48_TO_63( a, b, c, d, e, f, g, h ); \ ROUND128_48_TO_63( d, a, b, c, h, e, f, g ); \ ROUND128_48_TO_63( c, d, a, b, g, h, e, f ); \ ROUND128_48_TO_63( b, c, d, a, f, g, h, e ) RIPEMD128::RIPEMD128(): count( 0 ), buffer(), state() { state[ 0 ] = 0x67452301; state[ 1 ] = 0xEFCDAB89; state[ 2 ] = 0x98BADCFE; state[ 3 ] = 0x10325476; } void RIPEMD128::transform( const uchar buffer[ 64 ] ) { quint32 a, b, c, d, e, f, g, h; quint32 block[ 16 ]; int n; a = e = state[ 0 ]; b = f = state[ 1 ]; c = g = state[ 2 ]; d = h = state[ 3 ]; for ( n = 0; n < 16; n++ ) block[ n ] = qFromLittleEndian< quint32 >( buffer + 4 * n ); n = 0; R128_0; R128_0; R128_0; R128_0; R128_16; R128_16; R128_16; R128_16; R128_32; R128_32; R128_32; R128_32; R128_48; R128_48; R128_48; R128_48; h += c + state[ 1 ]; state[ 1 ] = state[ 2 ] + d + e; state[ 2 ] = state[ 3 ] + a + f; state[ 3 ] = state[ 0 ] + b + g; state[ 0 ] = h; } void RIPEMD128::update( const uchar * data, size_t len ) { size_t i, j; j = count & 63; count += len; if ( ( j + len ) > 63 ) { memcpy( &buffer[ j ], data, ( i = 64 - j ) ); transform( buffer ); for ( ; i + 63 < len; i += 64 ) transform( &data[ i ] ); j = 0; } else { i = 0; } memcpy( &buffer[ j ], &data[ i ], len - i ); } void RIPEMD128::digest( uchar * digest ) { quint64 finalcount = qFromLittleEndian( count << 3 ); update( (const uchar *)"\200", 1 ); while ( ( count & 63 ) != 56 ) update( (const uchar *)"", 1 ); update( (uchar *)&finalcount, 8 ); /* Should cause a transform() */ for ( int i = 0; i < 4; i++ ) qToLittleEndian( state[ i ], digest + i * 4 ); }