cmake_minimum_required(VERSION 3.25) # ubuntu 23.04 Fedora 36 option(WITH_FFMPEG_PLAYER "Enable support for FFMPEG player" ON) option(WITH_EPWING_SUPPORT "Enable epwing support" ON) option(WITH_ZIM "enable zim support" ON) option(WITH_TTS "enable QTexttoSpeech support" ON) # options for linux packaging option(USE_SYSTEM_FMT "use system fmt instead of bundled one" OFF) option(USE_SYSTEM_TOML "use system toml++ instead of bundled one" OFF) # vcpkg build - only tested on Windows, does not support FFMPEG option(USE_VCPKG "uses VCPKG for providing dependencies" OFF) option(WITH_VCPKG_BREAKPAD "build with Breakpad support for VCPKG build only" OFF) ## Change binary & resources folder to parallel install with original GD. ## This flag should be avoided because it leads to small regressions: ## 1. There are personal scripts assuming the binary name to be "goldendict" -> require everyone to change the name in their script ## 2. There are icon themes that assuming the icon name to be "goldendict" -> invalidate the GD icon when using a icon theme ## 3. There are dictionary packages that install files to "/usr/share/goldendict/content" -> nullify the auto dict discovery option(USE_ALTERNATIVE_NAME "Force the name goldendict-ng " OFF) set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake;${CMAKE_MODULE_PATH}") # to put staff in the ./cmake folder if(WITH_VCPKG_BREAKPAD) list(APPEND VCPKG_MANIFEST_FEATURES "breakpad") endif() include(FeatureSummary) project(goldendict-ng VERSION 24.05.13 LANGUAGES CXX C) set(GOLDENDICT "goldendict") # binary/executable name if (USE_ALTERNATIVE_NAME ) set(GOLDENDICT "goldendict-ng") endif () if (APPLE) set(GOLDENDICT "GoldenDict-ng") endif() set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) #### Qt set(GD_QT_COMPONENTS Concurrent Core5Compat LinguistTools Multimedia PrintSupport WebEngineWidgets Widgets Svg Xml) if (WITH_TTS) list(APPEND GD_QT_COMPONENTS TextToSpeech) endif () find_package(Qt6 REQUIRED COMPONENTS ${GD_QT_COMPONENTS}) qt_standard_project_setup() # availiable after find_package(Qt6 .... Core set(CMAKE_AUTORCC ON) # not included in the qt_standard_project_setup #### Things required during configuration block() # generate version.txt string(TIMESTAMP build_time UTC) find_package(Git) if (EXISTS "${CMAKE_SOURCE_DIR}/.git" AND GIT_FOUND) execute_process( COMMAND ${GIT_EXECUTABLE} -C "${CMAKE_SOURCE_DIR}" rev-parse --short HEAD OUTPUT_STRIP_TRAILING_WHITESPACE OUTPUT_VARIABLE GIT_HASH) file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION}.${GIT_HASH} at ${build_time}") else () # not built in a git repo file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION} at ${build_time}") endif () endblock() if (WIN32) # Binaries output dir for windows. The default ${CMAKE_BINARY_DIR} is too messy, use subfolder instead # So that we can directly use windeployqt inside the output folder and obtain a redistributable GD set(GD_WIN_OUTPUT_DIR ${CMAKE_BINARY_DIR}/${GOLDENDICT}) endif () #### Sources Files # auto discovery of ui files https://cmake.org/cmake/help/v3.26/prop_tgt/AUTOUIC_SEARCH_PATHS.html set(CMAKE_AUTOUIC_SEARCH_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/src/ui/") # https://cmake.org/cmake/help/latest/command/file.html#filesystem # ! Using GLOB_RECURSE is not recommended by cmake's documentation # CONFIGURE_DEPENDS will trigger file tree recheck in every rebuilds. file(GLOB_RECURSE ALL_SOURCE_FILES CONFIGURE_DEPENDS src/*.cc src/*.hh src/*.c) if (APPLE) file(GLOB_RECURSE MACOS_SOURCE_FILES CONFIGURE_DEPENDS src/macos/*.mm) set(MACOS_APP_ICON ${CMAKE_SOURCE_DIR}/icons/macicon.icns) set_source_files_properties(${MACOS_APP_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources") endif () if (WIN32) set(WINDOWS_ICON_RC icons/programicon.rc) endif () set(QSINGLEAPP_SOURCE_FILES thirdparty/qtsingleapplication/src/qtlocalpeer.cpp thirdparty/qtsingleapplication/src/qtlocalpeer.h thirdparty/qtsingleapplication/src/qtsingleapplication.cpp thirdparty/qtsingleapplication/src/qtsingleapplication.h ) qt_add_executable(${GOLDENDICT}) target_sources(${GOLDENDICT} PRIVATE icons/flags.qrc resources.qrc src/scripts/scripts.qrc src/stylesheets/css.qrc ${ALL_SOURCE_FILES} ${MACOS_SOURCE_FILES} ${MACOS_APP_ICON} ${QSINGLEAPP_SOURCE_FILES} ${WINDOWS_ICON_RC} ) if (NOT USE_SYSTEM_FMT) target_sources(${GOLDENDICT} PRIVATE thirdparty/fmt/format.cc) endif () ### Common parts amount all platforms # Note: used as c++ string thus need surrounding " " add_compile_definitions(PROGRAM_VERSION="${PROJECT_VERSION}") target_link_libraries(${GOLDENDICT} PRIVATE Qt6::Xml Qt6::Concurrent Qt6::Core5Compat Qt6::Multimedia Qt6::PrintSupport Qt6::WebEngineWidgets Qt6::Widgets Qt6::Svg ) if (WITH_TTS) target_link_libraries(${GOLDENDICT} PRIVATE Qt6::TextToSpeech) endif () target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/qtsingleapplication/src ${PROJECT_SOURCE_DIR}/src/ ${PROJECT_SOURCE_DIR}/src/common ${PROJECT_SOURCE_DIR}/src/dict ${PROJECT_SOURCE_DIR}/src/ui ) if (WIN32) target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/src/windows) endif () if (NOT USE_SYSTEM_TOML) target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/tomlplusplus) endif () if (NOT USE_SYSTEM_FMT) target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/fmt/include) endif () #### Compile definitions target_compile_definitions(${GOLDENDICT} PUBLIC CMAKE_USED_HACK # temporal hack to avoid breaking qmake build USE_ICONV MAKE_QTMULTIMEDIA_PLAYER MAKE_CHINESE_CONVERSION_SUPPORT ) if (WIN32) target_compile_definitions(${GOLDENDICT} PUBLIC __WIN32 INCLUDE_LIBRARY_PATH ) endif () if (WITH_FFMPEG_PLAYER) target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_FFMPEG_PLAYER) endif () if(NOT WITH_TTS) target_compile_definitions(${GOLDENDICT} PUBLIC NO_TTS_SUPPORT) endif() if (NOT WITH_EPWING_SUPPORT) target_compile_definitions(${GOLDENDICT} PUBLIC NO_EPWING_SUPPORT) endif () if (WITH_ZIM) target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_ZIM_SUPPORT) endif () if (WITH_VCPKG_BREAKPAD) target_compile_definitions(${GOLDENDICT} PUBLIC USE_BREAKPAD) endif () #### libraries linking && includes for Win or Unix if (USE_VCPKG) include(Deps_Vcpkg) elseif (WIN32) include(Deps_Win) else () include(Deps_Unix) endif () #### add translations # include all *ts files under locale file(GLOB TRANS_FILES "locale/*.ts") if (WIN32) # Put generated files to output dir's locale set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${GD_WIN_OUTPUT_DIR}/locale") else () set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/locale") endif () qt_add_translations(${GOLDENDICT} TS_FILES ${TRANS_FILES} QM_FILES_OUTPUT_VARIABLE qm_files) add_dependencies(${GOLDENDICT} "release_translations") #### installation or assemble redistribution if (APPLE) set(PLIST_FILE "${CMAKE_BINARY_DIR}/info_generated.plist") configure_file("${CMAKE_SOURCE_DIR}/redist/mac_info_plist_template_cmake.plist" "${PLIST_FILE}" @ONLY) set_target_properties(${GOLDENDICT} PROPERTIES MACOSX_BUNDLE TRUE MACOSX_BUNDLE_INFO_PLIST "${PLIST_FILE}" ) set(Assembling_Dir "${CMAKE_BINARY_DIR}/redist") set(App_Name "${GOLDENDICT}.app") set(Redistributable_APP "${Assembling_Dir}/${App_Name}") qt_generate_deploy_script( TARGET ${GOLDENDICT} OUTPUT_SCRIPT deploy_script CONTENT "qt_deploy_runtime_dependencies( EXECUTABLE \"${Redistributable_APP}\" GENERATE_QT_CONF NO_APP_STORE_COMPLIANCE )" ) install(TARGETS ${GOLDENDICT} BUNDLE DESTINATION "${Assembling_Dir}") install(FILES ${qm_files} DESTINATION "${Redistributable_APP}/Contents/MacOS/locale") install(DIRECTORY "${CMAKE_SOURCE_DIR}/opencc" DESTINATION "${Redistributable_APP}/Contents/MacOS") install(SCRIPT ${deploy_script}) install(CODE "execute_process(COMMAND codesign --force --deep -s - ${Redistributable_APP})") find_program(CREATE-DMG "create-dmg") if (CREATE-DMG) install(CODE " execute_process(COMMAND ${CREATE-DMG} \ --skip-jenkins \ --format \"ULMO\" --volname ${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}-${CMAKE_SYSTEM_PROCESSOR} \ --volicon ${CMAKE_SOURCE_DIR}/icons/macicon.icns \ --icon \"${App_Name}\" 100 100 --app-drop-link 300 100 \ \"GoldenDict-${CMAKE_PROJECT_VERSION}-Qt${Qt6_VERSION}-macOS-${CMAKE_SYSTEM_PROCESSOR}.dmg\" \ \"${Assembling_Dir}\")" ) else () message(WARNING "create-dmg not found. No .dmg will be created") endif () endif () if (LINUX OR BSD) install(TARGETS ${GOLDENDICT}) install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop DESTINATION share/applications) install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.metainfo.xml DESTINATION share/metainfo) if (NOT USE_ALTERNATIVE_NAME) # see: config.cc -> getProgramDataDir add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict") install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps) install(FILES ${qm_files} DESTINATION share/goldendict/locale) else () add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict-ng") install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps RENAME goldendict-ng.png) install(FILES ${qm_files} DESTINATION share/goldendict-ng/locale) block() # patch the desktop file to adapt the binary & icon file's name change file(READ "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" DESKTOP_FILE_CONTENT) string(REGEX REPLACE "\nIcon=goldendict\n" "\nIcon=goldendict-ng\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}") string(REGEX REPLACE "\nExec=goldendict %u\n" "\nExec=goldendict-ng %u\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}") file(WRITE "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" "${DESKTOP_FILE_CONTENT}") endblock() endif () endif () if (WIN32) set_target_properties(${GOLDENDICT} PROPERTIES WIN32_EXECUTABLE TRUE RUNTIME_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}" LIBRARY_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}" ) if (NOT USE_VCPKG) add_custom_target(windeploy COMMENT "Deploy everything to the output dir" DEPENDS ${GOLDENDICT} # build this target will check if Goldendict.exe is already built COMMAND ${WINDEPLOYQT_EXECUTABLE} --no-quick-import "${GD_WIN_OUTPUT_DIR}/${GOLDENDICT}.exe" --plugindir "${GD_WIN_OUTPUT_DIR}/plugins" COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/opencc" "${GD_WIN_OUTPUT_DIR}/opencc" COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/LICENSE.txt" "${GD_WIN_OUTPUT_DIR}/LICENSE.txt" COMMAND ${CMAKE_COMMAND} -E rm -f "${GD_WIN_OUTPUT_DIR}/goldendict.exe.manifest" "${GD_WIN_OUTPUT_DIR}/eb.dll.manifest" WORKING_DIRECTORY ${GD_WIN_OUTPUT_DIR} ) else () # VCPKG deploy set(CMAKE_INSTALL_PREFIX "${GD_WIN_OUTPUT_DIR}" CACHE PATH "If you see this message, don't change this unless you want look into CMake build script. If you are an expert, yes, this is wrong. Help welcomed." FORCE) qt_generate_deploy_script( TARGET ${GOLDENDICT} OUTPUT_SCRIPT deploy_script CONTENT "qt_deploy_runtime_dependencies( EXECUTABLE \"${CMAKE_INSTALL_PREFIX}/goldendict.exe\" BIN_DIR . LIB_DIR . )" ) install(SCRIPT ${deploy_script}) install(DIRECTORY "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/share/opencc" DESTINATION .) # TODO: do we really need to carry a copy of openSSL? install(FILES "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/bin/libssl-3-x64.dll" DESTINATION .) install(FILES "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/bin/libcrypto-3-x64.dll" DESTINATION .) endif () # trick CPack to make the output folder as NSIS installer install(DIRECTORY "${GD_WIN_OUTPUT_DIR}/" DESTINATION . FILES_MATCHING PATTERN "*" PATTERN "*.pdb" EXCLUDE PATTERN "*.ilk" EXCLUDE) set(CPACK_PACKAGE_FILE_NAME "GoldenDict-${PROJECT_VERSION}-Qt${Qt6Widgets_VERSION}") set(CPACK_GENERATOR "7Z;NSIS64") # override the default install path, which is $PROGRAMFILES64\${project-name} ${project-version} in NSIS set(CPACK_PACKAGE_INSTALL_DIRECTORY "GoldenDict-ng") # NSIS specificS set(CPACK_NSIS_MANIFEST_DPI_AWARE ON) set(CPACK_NSIS_MUI_ICON "${CMAKE_SOURCE_DIR}/icons/programicon.ico") set(CPACK_NSIS_PACKAGE_NAME "${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}") set(CPACK_NSIS_DISPLAY_NAME "${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}") set(CPACK_NSIS_URL_INFO_ABOUT [=[https://xiaoyifang.github.io/goldendict-ng/]=]) set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.txt") set(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\GoldenDict-ng.lnk' '$INSTDIR\\\\${GOLDENDICT}.exe'") set(CPACK_NSIS_DELETE_ICONS_EXTRA "Delete '$SMPROGRAMS\\\\$START_MENU\\\\GoldenDict-ng.lnk'") include(CPack) endif () feature_summary(WHAT ALL DESCRIPTION "Build configuration:")