/* This file is (c) 2013 Abs62 * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #include "hotkeywrapper.hh" #include namespace MacKeyMapping { // Convert Qt key codes to Mac OS X native codes struct ReverseMapEntry { UniChar character; UInt16 keyCode; }; static struct ReverseMapEntry * mapping; static int mapEntries = 0; void createMapping() { if( mapping == NULL ) { TISInputSourceRef inputSourceRef = TISCopyInputSourceForLanguage( CFSTR( "en" ) ); if ( !inputSourceRef ) inputSourceRef = TISCopyCurrentKeyboardInputSource(); if ( !inputSourceRef ) return; CFDataRef dataRef = ( CFDataRef )TISGetInputSourceProperty( inputSourceRef, kTISPropertyUnicodeKeyLayoutData ); if( !dataRef ) return; const UCKeyboardLayout * keyboardLayoutPtr = ( const UCKeyboardLayout * )CFDataGetBytePtr( dataRef ); if( !keyboardLayoutPtr ) return; mapping = ( struct ReverseMapEntry * )calloc( 128 , sizeof(struct ReverseMapEntry) ); if( !mapping ) return; mapEntries = 0; for( int i = 0; i < 128; i++ ) { UInt32 theDeadKeyState = 0; UniCharCount theLength = 0; if( UCKeyTranslate( keyboardLayoutPtr, i, kUCKeyActionDisplay, 0, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &theDeadKeyState, 1, &theLength, &mapping[ mapEntries ].character ) == noErr && theLength > 0 ) { if( isprint( mapping[ mapEntries ].character ) ) { mapping[ mapEntries++ ].keyCode = i; } } } } } quint32 qtKeyToNativeKey( quint32 key ) { createMapping(); if( mapping == NULL ) return 0; for( int i = 0; i < mapEntries; i++ ) { if( mapping[ i ].character == key ) return mapping[ i ].keyCode; } return 0; } } // namespace MacKeyMapping static pascal OSStatus hotKeyHandler( EventHandlerCallRef /* nextHandler */, EventRef theEvent, void * userData ) { EventHotKeyID hkID; GetEventParameter( theEvent, kEventParamDirectObject, typeEventHotKeyID, NULL, sizeof(EventHotKeyID), NULL, &hkID ); static_cast< HotkeyWrapper * >( userData )->activated( hkID.id ); return noErr; } HotkeyWrapper::HotkeyWrapper( QObject *parent ) { (void) parent; hotKeyFunction = NewEventHandlerUPP( hotKeyHandler ); EventTypeSpec type; type.eventClass = kEventClassKeyboard; type.eventKind = kEventHotKeyPressed; InstallApplicationEventHandler( hotKeyFunction, 1, &type, this, &handlerRef ); keyC = nativeKey( 'c' ); } HotkeyWrapper::~HotkeyWrapper() { unregister(); RemoveEventHandler( handlerRef ); } void HotkeyWrapper::waitKey2() { state2 = false; } void HotkeyWrapper::activated( int hkId ) { if ( state2 ) { // wait for 2nd key waitKey2(); // Cancel the 2nd-key wait stage if ( hkId == state2waiter.id + 1 || ( hkId == state2waiter.id && state2waiter.key == state2waiter.key2 ) ) { emit hotkeyActivated( state2waiter.handle ); return; } } for ( int i = 0; i < hotkeys.count(); i++ ) { HotkeyStruct &hs = hotkeys[ i ]; if( hkId == hs.id ) { if( hs.key == keyC && hs.modifier == cmdKey ) { // If that was a copy-to-clipboard shortcut, re-emit it back so it could // reach its original destination so it could be acted upon. UnregisterEventHotKey( hs.hkRef ); sendCmdC(); EventHotKeyID hotKeyID; hotKeyID.signature = 'GDHK'; hotKeyID.id = hs.id; RegisterEventHotKey( hs.key, hs.modifier, hotKeyID, GetApplicationEventTarget(), 0, &hs.hkRef ); } if ( hs.key2 == 0 ) { emit hotkeyActivated( hs.handle ); return; } state2 = true; state2waiter = hs; QTimer::singleShot( 500, this, SLOT( waitKey2() ) ); return; } } state2 = false; return; } void HotkeyWrapper::unregister() { for ( int i = 0; i < hotkeys.count(); i++ ) { HotkeyStruct const & hk = hotkeys.at( i ); UnregisterEventHotKey( hk.hkRef ); if ( hk.key2 && hk.key2 != hk.key ) UnregisterEventHotKey( hk.hkRef2 ); } (static_cast< QHotkeyApplication * >( qApp ))->unregisterWrapper( this ); } bool HotkeyWrapper::setGlobalKey( int key, int key2, Qt::KeyboardModifiers modifier, int handle ) { if ( !key ) return false; // We don't monitor empty combinations quint32 vk = nativeKey( key ); if( vk == 0 ) return false; quint32 vk2 = key2 ? nativeKey( key2 ) : 0; static int nextId = 1; if( nextId > 0xBFFF - 1 ) nextId = 1; quint32 mod = 0; if( modifier & Qt::CTRL ) mod |= cmdKey; if( modifier & Qt::ALT ) mod |= optionKey; if( modifier & Qt::SHIFT ) mod |= shiftKey; if( modifier & Qt::META ) mod |= controlKey; hotkeys.append( HotkeyStruct( vk, vk2, mod, handle, nextId ) ); HotkeyStruct &hk = hotkeys.last(); EventHotKeyID hotKeyID; hotKeyID.signature = 'GDHK'; hotKeyID.id = nextId; OSStatus ret = RegisterEventHotKey( vk, mod, hotKeyID, GetApplicationEventTarget(), 0, &hk.hkRef ); if ( ret != 0 ) return false; if ( vk2 && vk2 != vk ) { hotKeyID.id = nextId + 1; ret = RegisterEventHotKey( vk2, mod, hotKeyID, GetApplicationEventTarget(), 0, &hk.hkRef2 ); } nextId += 2; return ret == 0; } quint32 HotkeyWrapper::nativeKey( int key ) { switch( key ) { case Qt::Key_Escape: return 0x35; case Qt::Key_Tab: return 0x30; case Qt::Key_Backspace: return 0x33; case Qt::Key_Return: return 0x24; case Qt::Key_Enter: return 0x4c; case Qt::Key_Delete: return 0x75; case Qt::Key_Clear: return 0x47; case Qt::Key_Home: return 0x73; case Qt::Key_End: return 0x77; case Qt::Key_Left: return 0x7b; case Qt::Key_Up: return 0x7e; case Qt::Key_Right: return 0x7c; case Qt::Key_Down: return 0x7d; case Qt::Key_PageUp: return 0x74; case Qt::Key_PageDown: return 0x79; case Qt::Key_CapsLock: return 0x57; case Qt::Key_F1: return 0x7a; case Qt::Key_F2: return 0x78; case Qt::Key_F3: return 0x63; case Qt::Key_F4: return 0x76; case Qt::Key_F5: return 0x60; case Qt::Key_F6: return 0x61; case Qt::Key_F7: return 0x62; case Qt::Key_F8: return 0x64; case Qt::Key_F9: return 0x65; case Qt::Key_F10: return 0x6d; case Qt::Key_F11: return 0x67; case Qt::Key_F12: return 0x6f; case Qt::Key_F13: return 0x69; case Qt::Key_F14: return 0x6b; case Qt::Key_F15: return 0x71; case Qt::Key_Help: return 0x72; default:; } return MacKeyMapping::qtKeyToNativeKey( QChar( key ).toLower().toLatin1() ); } void HotkeyWrapper::sendCmdC() { CGEventFlags flags = kCGEventFlagMaskCommand; CGEventRef ev; CGEventSourceRef source = CGEventSourceCreate( kCGEventSourceStateCombinedSessionState ); //press down ev = CGEventCreateKeyboardEvent( source, keyC, true ); CGEventSetFlags( ev, flags | CGEventGetFlags( ev ) ); //combine flags CGEventPost( kCGAnnotatedSessionEventTap, ev ); CFRelease( ev ); //press up ev = CGEventCreateKeyboardEvent( source, keyC, false ); CGEventSetFlags( ev, flags | CGEventGetFlags( ev ) ); //combine flags CGEventPost( kCGAnnotatedSessionEventTap, ev ); CFRelease( ev ); CFRelease( source ); } EventHandlerUPP HotkeyWrapper::hotKeyFunction = NULL;