goldendict-ng/src/ffmpegaudio.hh
2024-03-19 22:57:30 -04:00

111 lines
2.3 KiB
C++

#ifndef __FFMPEGAUDIO_HH_INCLUDED__
#define __FFMPEGAUDIO_HH_INCLUDED__
#ifdef MAKE_FFMPEG_PLAYER
#include "audiooutput.hh"
#include <QObject>
#include <QMutex>
#include <QByteArray>
#include <QThread>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/avutil.h>
#include "libswresample/swresample.h"
}
#include <QString>
#include <QDataStream>
#include <vector>
#if ( QT_VERSION >= QT_VERSION_CHECK( 6, 2, 0 ) )
#include <QMediaDevices>
#include <QAudioDevice>
#endif
using std::vector;
namespace Ffmpeg {
class DecoderThread;
class AudioService: public QObject
{
Q_OBJECT
QScopedPointer< DecoderThread > thread;
public:
static AudioService & instance();
void playMemory( const char * ptr, int size );
void stop();
signals:
void cancelPlaying( bool waitUntilFinished );
void error( QString const & message );
private:
AudioService() = default;
~AudioService();
};
struct DecoderContext
{
enum {
kBufferSize = 32768
};
static QMutex deviceMutex_;
QAtomicInt & isCancelled_;
QByteArray audioData_;
QDataStream audioDataStream_;
AVFormatContext * formatContext_;
#if LIBAVCODEC_VERSION_MAJOR < 59
AVCodec * codec_;
#else
const AVCodec * codec_;
#endif
AVCodecContext * codecContext_;
AVIOContext * avioContext_;
AVStream * audioStream_;
AudioOutput * audioOutput;
bool avformatOpened_;
SwrContext * swr_;
DecoderContext( QByteArray const & audioData, QAtomicInt & isCancelled );
~DecoderContext();
bool openCodec( QString & errorString );
void closeCodec();
bool openOutputDevice( QString & errorString );
void closeOutputDevice();
bool play( QString & errorString );
void stop();
bool normalizeAudio( AVFrame * frame, vector< uint8_t > & samples );
void playFrame( AVFrame * frame );
};
class DecoderThread: public QThread
{
Q_OBJECT
static QMutex deviceMutex_;
QAtomicInt isCancelled_;
QByteArray audioData_;
DecoderContext d;
public:
DecoderThread( QByteArray const & audioData, QObject * parent );
virtual ~DecoderThread();
public slots:
void run();
void cancel( bool waitUntilFinished );
signals:
void error( QString const & message );
};
} // namespace Ffmpeg
#endif // MAKE_FFMPEG_PLAYER
#endif // __FFMPEGAUDIO_HH_INCLUDED__