mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-27 19:24:08 +00:00
ec2856336c
* opt: add tts config option * opt:[macos] disable tts by default * [autofix.ci] apply automated fixes * opt: add build flags to about dialog --------- Co-authored-by: YiFang Xiao <yifang.xiao@noreply.com> Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
264 lines
9.3 KiB
CMake
264 lines
9.3 KiB
CMake
cmake_minimum_required(VERSION 3.25) # ubuntu 23.04 Fedora 36
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# Qt6.4+ only
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option(WITH_FFMPEG_PLAYER "Enable support for FFMPEG player" ON)
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option(WITH_EPWING_SUPPORT "Enable epwing support" ON)
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option(WITH_XAPIAN "enable Xapian support" ON)
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option(WITH_ZIM "enable zim support" ON)
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option(WITH_TTS "enable QTexttoSpeech support" ON)
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# options for linux packaging
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option(USE_SYSTEM_FMT "use system fmt instead of bundled one" OFF)
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option(USE_SYSTEM_TOML "use system toml++ instead of bundled one" OFF)
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## Change binary & resources folder to parallel install with original GD.
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## This flag should be avoided because it leads to small regressions:
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## 1. There are personal scripts assuming the binary name to be "goldendict" -> require everyone to change the name in their script
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## 2. There are icon themes that assuming the icon name to be "goldendict" -> invalidate the GD icon when using a icon theme
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## 3. There are dictionary packages that install files to "/usr/share/goldendict/content" -> nullify the auto dict discovery
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option(USE_ALTERNATIVE_NAME "Force the name goldendict-ng " OFF)
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include(FeatureSummary)
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project(goldendict-ng
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VERSION 23.09.08
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LANGUAGES CXX C)
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if (NOT USE_ALTERNATIVE_NAME)
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set(GOLDENDICT "goldendict") # binary/executable name
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else ()
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set(GOLDENDICT "goldendict-ng")
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endif ()
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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#### Qt
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find_package(Qt6 REQUIRED COMPONENTS
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Concurrent
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Core5Compat
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LinguistTools
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Multimedia
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WebEngineWidgets
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Widgets
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Svg
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Xml
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TextToSpeech
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)
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qt_standard_project_setup() # availiable after find_package(Qt6 .... Core
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set(CMAKE_AUTORCC ON) # not included in the qt_standard_project_setup
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#### Things required during configuration
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block() # generate version.txt
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string(TIMESTAMP build_time)
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find_package(Git)
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if (EXISTS "${CMAKE_SOURCE_DIR}/.git" AND GIT_FOUND)
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execute_process(
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COMMAND ${GIT_EXECUTABLE} -C "${CMAKE_SOURCE_DIR}" rev-parse --short HEAD
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OUTPUT_STRIP_TRAILING_WHITESPACE
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OUTPUT_VARIABLE GIT_HASH)
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file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION}.${GIT_HASH} at ${build_time}")
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else () # not built in a git repo
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file(WRITE "${CMAKE_SOURCE_DIR}/version.txt" "${PROJECT_VERSION} at ${build_time}")
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endif ()
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endblock()
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if (WIN32)
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# Binaries output dir for windows. The default ${CMAKE_BINARY_DIR} is too messy, use subfolder instead
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# So that we can directly use windeployqt inside the output folder and obtain a redistributable GD
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set(GD_WIN_OUTPUT_DIR ${CMAKE_BINARY_DIR}/${GOLDENDICT})
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endif ()
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#### Sources Files
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# auto discovery of ui files https://cmake.org/cmake/help/v3.26/prop_tgt/AUTOUIC_SEARCH_PATHS.html
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set(CMAKE_AUTOUIC_SEARCH_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/src/ui/")
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# https://cmake.org/cmake/help/latest/command/file.html#filesystem
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# ! Using GLOB_RECURSE is not recommended by cmake's documentation
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# CONFIGURE_DEPENDS will trigger file tree recheck in every rebuilds.
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file(GLOB_RECURSE ALL_SOURCE_FILES CONFIGURE_DEPENDS src/*.cc src/*.hh src/*.c)
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if (APPLE)
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file(GLOB_RECURSE MACOS_SOURCE_FILES CONFIGURE_DEPENDS src/macos/*.mm)
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endif ()
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if (WIN32)
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set(WINDOWS_ICON_RC icons/programicon.rc)
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endif ()
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set(QSINGLEAPP_SOURCE_FILES
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thirdparty/qtsingleapplication/src/qtlocalpeer.cpp
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thirdparty/qtsingleapplication/src/qtlocalpeer.h
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thirdparty/qtsingleapplication/src/qtsingleapplication.cpp
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thirdparty/qtsingleapplication/src/qtsingleapplication.h
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)
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qt_add_executable(${GOLDENDICT})
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target_sources(${GOLDENDICT} PRIVATE
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icons/flags.qrc
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resources.qrc
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src/scripts/scripts.qrc
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src/stylesheets/css.qrc
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${ALL_SOURCE_FILES}
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${MACOS_SOURCE_FILES}
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${QSINGLEAPP_SOURCE_FILES}
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${WINDOWS_ICON_RC}
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)
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if (NOT USE_SYSTEM_FMT)
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target_sources(${GOLDENDICT} PRIVATE thirdparty/fmt/format.cc)
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endif ()
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### Common parts amount all platforms
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# Note: used as c++ string thus need surrounding " "
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add_compile_definitions(PROGRAM_VERSION="${PROJECT_VERSION}")
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target_link_libraries(${GOLDENDICT} PRIVATE
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Qt6::Xml
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Qt6::Concurrent
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Qt6::Core5Compat
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Qt6::Multimedia
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Qt6::WebEngineWidgets
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Qt6::Widgets
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Qt6::Svg
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Qt6::TextToSpeech
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)
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target_include_directories(${GOLDENDICT} PRIVATE
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${PROJECT_SOURCE_DIR}/thirdparty/qtsingleapplication/src
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${PROJECT_SOURCE_DIR}/src/
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${PROJECT_SOURCE_DIR}/src/common
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${PROJECT_SOURCE_DIR}/src/dict
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${PROJECT_SOURCE_DIR}/src/ui
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)
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if (NOT USE_SYSTEM_TOML)
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target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/tomlplusplus)
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endif ()
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if (NOT USE_SYSTEM_FMT)
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target_include_directories(${GOLDENDICT} PRIVATE ${PROJECT_SOURCE_DIR}/thirdparty/fmt/include)
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endif ()
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#### Compile definitions
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target_compile_definitions(${GOLDENDICT} PUBLIC
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CMAKE_USED_HACK # temporal hack to avoid breaking qmake build
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USE_ICONV
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MAKE_QTMULTIMEDIA_PLAYER
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MAKE_CHINESE_CONVERSION_SUPPORT
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)
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if (WITH_FFMPEG_PLAYER)
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target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_FFMPEG_PLAYER)
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endif ()
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if(NOT WITH_TTS)
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target_compile_definitions(${GOLDENDICT} PUBLIC NO_TTS_SUPPORT)
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endif()
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if (NOT WITH_EPWING_SUPPORT)
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target_compile_definitions(${GOLDENDICT} PUBLIC NO_EPWING_SUPPORT)
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endif ()
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if (WITH_XAPIAN)
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target_compile_definitions(${GOLDENDICT} PUBLIC USE_XAPIAN)
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endif ()
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if (WITH_ZIM)
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target_compile_definitions(${GOLDENDICT} PUBLIC MAKE_ZIM_SUPPORT)
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endif ()
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#### libraries linking && includes for Win or Unix
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if (WIN32)
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include(CMake_Win.cmake)
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else ()
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include(CMake_Unix.cmake)
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endif ()
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#### add translations
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# include all *ts files under locale
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file(GLOB TRANS_FILES "locale/*.ts")
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if (WIN32)
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# Put generated files to output dir's locale
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set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${GD_WIN_OUTPUT_DIR}/locale")
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else ()
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set_source_files_properties(${TRANS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/locale")
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endif ()
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# a wrapper over qt_add_lupdate and qt_add_lrelease
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qt_add_translations(${GOLDENDICT} TS_FILES ${TRANS_FILES}
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QM_FILES_OUTPUT_VARIABLE qm_files)
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#### installation or assemble redistribution
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if (APPLE)
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set_target_properties(${GOLDENDICT} PROPERTIES
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MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
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MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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MACOSX_BUNDLE TRUE
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)
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endif ()
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if (LINUX OR BSD)
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install(TARGETS ${GOLDENDICT})
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install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop DESTINATION share/applications)
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install(FILES ${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.metainfo.xml DESTINATION share/metainfo)
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if (NOT USE_ALTERNATIVE_NAME)
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# see: config.cc -> getProgramDataDir
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add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict")
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install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps)
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install(FILES ${qm_files} DESTINATION share/goldendict/locale)
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else ()
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add_compile_definitions(PROGRAM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/goldendict-ng")
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install(FILES ${CMAKE_SOURCE_DIR}/redist/icons/goldendict.png DESTINATION share/pixmaps
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RENAME goldendict-ng.png)
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install(FILES ${qm_files} DESTINATION share/goldendict-ng/locale)
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block() # patch the desktop file to adapt the binary & icon file's name change
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file(READ "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" DESKTOP_FILE_CONTENT)
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string(REGEX REPLACE "\nIcon=goldendict\n" "\nIcon=goldendict-ng\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}")
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string(REGEX REPLACE "\nExec=goldendict %u\n" "\nExec=goldendict-ng %u\n" DESKTOP_FILE_CONTENT "${DESKTOP_FILE_CONTENT}")
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file(WRITE "${CMAKE_SOURCE_DIR}/redist/io.github.xiaoyifang.goldendict_ng.desktop" "${DESKTOP_FILE_CONTENT}")
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endblock()
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endif ()
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endif ()
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if (WIN32)
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find_program(TOOL_WINDEPLOYQT NAMES windeployqt PATHS "${Qt6_ROOT}/bin")
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set_target_properties(${GOLDENDICT}
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PROPERTIES
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WIN32_EXECUTABLE TRUE
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RUNTIME_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}"
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LIBRARY_OUTPUT_DIRECTORY "${GD_WIN_OUTPUT_DIR}"
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)
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add_custom_target(windeploy
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COMMENT "Deploy everything to the output dir"
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DEPENDS ${GOLDENDICT} # build this target will check if Goldendict.exe is already built
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COMMAND ${TOOL_WINDEPLOYQT} --no-quick-import "${GD_WIN_OUTPUT_DIR}/${GOLDENDICT}.exe" --plugindir "${GD_WIN_OUTPUT_DIR}/plugins"
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/opencc" "${GD_WIN_OUTPUT_DIR}/opencc"
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/LICENSE.txt" "${GD_WIN_OUTPUT_DIR}/LICENSE.txt"
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COMMAND ${CMAKE_COMMAND} -E rm -f "${GD_WIN_OUTPUT_DIR}/goldendict.exe.manifest" "${GD_WIN_OUTPUT_DIR}/eb.dll.manifest"
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WORKING_DIRECTORY ${GD_WIN_OUTPUT_DIR}
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)
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#TODO: use CPack to make the output folder as NSIS installer
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endif ()
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feature_summary(WHAT ALL DESCRIPTION "Build configuration:")
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