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953d9237a3
Better early than late, this year is ending anyway.
79 lines
2 KiB
C++
79 lines
2 KiB
C++
/* This file is (c) 2008-2011 Konstantin Isakov <ikm@users.berlios.de>
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* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
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#ifndef __HISTORY_HH_INCLUDED__
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#define __HISTORY_HH_INCLUDED__
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#include <QObject>
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#include <QList>
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#include <QString>
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/// Search history
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class History: public QObject
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{
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Q_OBJECT
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public:
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/// An item in history
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struct Item
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{
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/// Group the search was perfomed in
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unsigned groupId;
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/// The word that was searched
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QString word;
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Item(): groupId( 0 )
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{}
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Item( unsigned groupId_, QString const & word_ ):
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groupId( groupId_ ), word( word_ )
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{}
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bool operator == ( Item const & other ) const
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{ return word == other.word && groupId == other.groupId; }
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bool operator != ( Item const & other ) const
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{ return ! operator == ( other ); }
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};
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/// Indicates an intention to load -- see the relevant History constructor.
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struct Load {};
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/// Constructs an empty history which can hold at most "size" items.
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History( unsigned size = 20 );
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/// Loads history from its file. If load fails, the result would be an empty
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/// history. The size parameter is same as in other constructor.
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History( Load, unsigned size = 20 );
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/// Adds new item. The item is always added at the beginning of the list.
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/// If there was such an item already somewhere on the list, it gets removed
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/// from there. If otherwise the resulting list gets too large, the oldest
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/// item gets removed from the end of the list.
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void addItem( Item const & );
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/// Attempts saving history. Returns true if succeeded - false otherwise.
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/// Since history isn't really that valuable, failures can be ignored.
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bool save() const;
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/// Clears history.
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void clear();
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/// Gets the current items. The first one is the newest one on the list.
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QList< Item > const & getItems() const
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{ return items; }
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signals:
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/// Signals the changes in items in response to addItem() or clear().
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void itemsChanged();
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private:
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QList< Item > items;
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unsigned maxSize;
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};
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#endif
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