mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-25 01:14:07 +00:00
394 lines
10 KiB
C++
394 lines
10 KiB
C++
#include "dictionarybar.hh"
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#include <QAction>
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#include <QApplication>
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#include <QMenu>
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#include <QContextMenuEvent>
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#include <QProcess>
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#include "gddebug.hh"
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#include "fsencoding.hh"
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#include <QDebug>
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using std::vector;
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DictionaryBar::DictionaryBar( QWidget * parent,
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Config::Events & events, QString const & _editDictionaryCommand, unsigned short const & maxDictionaryRefsInContextMenu_ ):
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QToolBar( tr( "&Dictionary Bar" ), parent ),
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mutedDictionaries( 0 ),
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configEvents( events ),
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editDictionaryCommand( _editDictionaryCommand ),
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maxDictionaryRefsInContextMenu(maxDictionaryRefsInContextMenu_),
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timerId( 0 )
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{
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setObjectName( "dictionaryBar" );
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maxDictionaryRefsAction = new QAction( QIcon(":/icons/expand_opt.png"), tr( "Extended menu with all dictionaries..." ), this );
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connect( &events, SIGNAL( mutedDictionariesChanged() ),
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this, SLOT( mutedDictionariesChanged() ) );
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connect( this, SIGNAL(actionTriggered(QAction*)),
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this, SLOT(actionWasTriggered(QAction*)) );
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installEventFilter( this );
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}
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static QString elideDictName( QString const & name )
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{
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// Some names are way too long -- we insert an ellipsis in the middle of those
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int const maxSize = 33;
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if ( name.size() <= maxSize )
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return name;
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int const pieceSize = maxSize / 2 - 1;
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return name.left( pieceSize ) + QChar( 0x2026 ) + name.right( pieceSize );
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}
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void DictionaryBar::setDictionaries( vector< sptr< Dictionary::Class > >
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const & dictionaries )
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{
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setUpdatesEnabled( false );
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allDictionaries.clear();
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allDictionaries = dictionaries;
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clear();
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dictActions.clear();
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for( unsigned x = 0; x < dictionaries.size(); ++x )
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{
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QIcon icon = dictionaries[ x ]->getNativeIcon();
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QString dictName = QString::fromUtf8( dictionaries[ x ]->
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getName().c_str() );
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QAction * action = addAction( icon, elideDictName( dictName ) );
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action->setToolTip( dictName ); // Tooltip need not be shortened
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QString id = QString::fromStdString( dictionaries[ x ]->getId() );
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action->setData( id );
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action->setCheckable( true );
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action->setChecked( mutedDictionaries ? !mutedDictionaries->contains( id ) : true );
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dictActions.append( action );
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}
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setDictionaryIconSize( 21 );
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setUpdatesEnabled( true );
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}
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void DictionaryBar::setDictionaryIconSize( int extent )
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{
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setIconSize( QSize( extent, extent ) );
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}
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void DictionaryBar::contextMenuEvent( QContextMenuEvent * event )
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{
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showContextMenu( event );
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}
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void DictionaryBar::showContextMenu( QContextMenuEvent * event, bool extended )
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{
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QMenu menu( this );
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QAction * editAction =
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menu.addAction( QIcon( ":/icons/bookcase.svg" ), tr( "Edit this group" ) );
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QAction * infoAction = NULL;
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QAction * headwordsAction = NULL;
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QAction * editDictAction = NULL;
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QAction * openDictFolderAction = NULL;
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QString dictFilename;
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QAction * dictAction = actionAt( event->x(), event->y() );
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if( dictAction )
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{
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Dictionary::Class *pDict = NULL;
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QString id = dictAction->data().toString();
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for( unsigned i = 0; i < allDictionaries.size(); i++ )
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{
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if( id.compare( allDictionaries[ i ]->getId().c_str() ) == 0 )
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{
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pDict = allDictionaries[ i ].get();
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break;
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}
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}
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if( pDict )
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{
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infoAction = menu.addAction( tr( "Dictionary info" ) );
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if( pDict->isLocalDictionary() )
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{
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if( pDict->getWordCount() > 0 )
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headwordsAction = menu.addAction( tr( "Dictionary headwords" ) );
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openDictFolderAction = menu.addAction( tr( "Open dictionary folder" ) );
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if( !editDictionaryCommand.isEmpty() )
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{
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if( !pDict->getMainFilename().isEmpty() )
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{
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dictFilename = pDict->getMainFilename();
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editDictAction = menu.addAction( tr( "Edit dictionary" ) );
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}
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}
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}
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}
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}
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if ( !dictActions.empty() )
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menu.addSeparator();
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unsigned refsAdded = 0;
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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{
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// Enough! Or the menu would become too large.
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if ( refsAdded++ >= maxDictionaryRefsInContextMenu && !extended )
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{
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menu.addSeparator();
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menu.addAction( maxDictionaryRefsAction );
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break;
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}
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// We need new action, since the one we have has text elided
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QAction * action = menu.addAction( (*i)->icon(), (*i)->toolTip() );
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action->setCheckable( true );
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action->setChecked( (*i)->isChecked() );
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action->setData( QVariant::fromValue( (void *)*i ) );
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// Force "icon in menu" on all platforms, for
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// usability reasons.
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action->setIconVisibleInMenu( true );
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}
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connect( this, SIGNAL( closePopupMenu() ), &menu, SLOT( close() ) );
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QAction * result = menu.exec( event->globalPos() );
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if( result && result == infoAction )
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{
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QString id = dictAction->data().toString();
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emit showDictionaryInfo( id );
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return;
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}
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if( result && result == headwordsAction )
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{
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QString id = dictAction->data().toString();
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emit showDictionaryHeadwords( id );
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return;
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}
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if( result && result == openDictFolderAction )
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{
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QString id = dictAction->data().toString();
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emit openDictionaryFolder( id );
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return;
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}
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if( result && result == editDictAction )
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{
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QString command( editDictionaryCommand );
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command.replace( "%GDDICT%", "\"" + dictFilename + "\"" );
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if( !QProcess::startDetached( command ,QStringList()) )
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QApplication::beep();
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}
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if( result && result == maxDictionaryRefsAction )
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{
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showContextMenu( event, true );
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}
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if ( result == editAction )
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emit editGroupRequested();
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else
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if ( result && result->data().value< void * >() )
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( ( QAction * )( result->data().value< void * >() ) )->trigger();
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event->accept();
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}
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void DictionaryBar::mutedDictionariesChanged()
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{
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//GD_DPRINTF( "Muted dictionaries changed\n" );
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if( !mutedDictionaries )
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return;
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// Update actions
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setUpdatesEnabled( false );
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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{
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bool isUnmuted = !mutedDictionaries->contains( (*i)->data().toString() );
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if ( isUnmuted != (*i)->isChecked() )
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(*i)->setChecked( isUnmuted );
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}
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setUpdatesEnabled( true );
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}
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void DictionaryBar::actionWasTriggered( QAction * action )
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{
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if( !mutedDictionaries )
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return;
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QString id = action->data().toString();
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if ( id.isEmpty() )
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return; // Some weird action, not our button
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if ( QApplication::keyboardModifiers() &
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( Qt::ControlModifier | Qt::ShiftModifier ) )
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{
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// Solo mode -- either use the dictionary exclusively, or toggle
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// back all dictionaries if we do that already.
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// Are we solo already?
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bool isSolo = true;
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// For solo, all dictionaries must be unchecked, since we're handling
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// the result of the dictionary being (un)checked, and in case we were
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// in solo, now we would end up with no dictionaries being checked at all.
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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{
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if ( (*i)->isChecked() )
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{
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isSolo = false;
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break;
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}
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}
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if ( isSolo )
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{
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// Restore or clear all the dictionaries
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if ( QApplication::keyboardModifiers() & Qt::ShiftModifier )
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*mutedDictionaries = storedMutedSet;
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else
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{
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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mutedDictionaries->remove( (*i)->data().toString() );
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}
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storedMutedSet.clear();
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}
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else
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{
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// Save dictionaries state
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storedMutedSet = *mutedDictionaries;
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// Make dictionary solo
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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{
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QString dictId = (*i)->data().toString();
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if ( dictId == id )
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mutedDictionaries->remove( dictId );
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else
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mutedDictionaries->insert( dictId );
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}
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}
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configEvents.signalMutedDictionariesChanged();
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}
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else
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{
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// Normal mode
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storedMutedSet.clear();
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if ( action->isChecked() )
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{
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// Unmute the dictionary
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if ( mutedDictionaries->contains( id ) )
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{
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mutedDictionaries->remove( id );
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configEvents.signalMutedDictionariesChanged();
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}
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}
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else
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{
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// Mute the dictionary
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if ( !mutedDictionaries->contains( id ) )
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{
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mutedDictionaries->insert( id );
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configEvents.signalMutedDictionariesChanged();
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}
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}
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}
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}
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void DictionaryBar::dictsPaneClicked( const QString & id )
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{
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if ( !isVisible() )
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return;
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for( QList< QAction * >::iterator i = dictActions.begin();
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i != dictActions.end(); ++i )
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{
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QString dictId = (*i)->data().toString();
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if ( dictId == id )
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{
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(*i)->activate( QAction::Trigger );
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break;
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}
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}
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}
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bool DictionaryBar::eventFilter( QObject * obj, QEvent * ev )
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{
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if(obj == this && !isFloating() )
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{
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QPoint pt = parentWidget()->mapFromGlobal( QCursor::pos() );
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switch( ev->type() )
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{
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case QEvent::Leave : if( geometry().contains( pt ) )
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{
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if( timerId )
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killTimer( timerId );
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timerId = startTimer( 500 );
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return true;
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}
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break;
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case QEvent::Enter : if( timerId != 0)
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{
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killTimer( timerId );
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timerId = 0;
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}
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break;
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case QEvent::Timer: if( static_cast< QTimerEvent * >( ev )->timerId() == timerId )
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{
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if( !geometry().contains( pt ) )
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{
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killTimer( timerId );
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timerId = 0;
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QEvent event( QEvent::Leave );
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QApplication::sendEvent( this, &event );
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}
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return true;
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}
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break;
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default: break;
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}
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}
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return false;
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}
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