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https://github.com/xiaoyifang/goldendict-ng.git
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9aa3c44d4e
* add config and GUI support for internal player back end switching; * make FFmpeg player disabling option consistent with other similar qmake options by using CONFIG; * add a new qmake option that disables Qt Multimedia player. This is useful for GNU/Linux distributions where Qt WebKit and Qt Multimedia packages depend on different GStreamer versions and don't work correctly when combined in one application. The existing FFmpeg+libao internal player back end has a relatively low-level implementation, which is difficult to understand and improve. There are at least 3 open internal player issues: 1) many GNU/Linux users have to edit their libao configuration file to make Goldendict's internal player work (issue #412); 2) libao's pulseaudio plugin does not support 32-bit audio, which means that many MediaWiki pronunciations don't work with the most popular GNU/Linux audio driver (issue #949); 3) Ffmpeg::DecoderContext uses deprecated FFmpeg APIs, which causes compiler warnings and means that this internal player back end may not compile with a future FFmpeg library version (issue #978). The Qt Multimedia back end implementation uses the highest-level Qt audio API and is very simple. This new back end works flawlessly on my GNU/Linux machine. I'm not making it the default back end because I don't know how well it will work on other platforms with different configurations.
58 lines
961 B
C++
58 lines
961 B
C++
#ifndef __FFMPEGAUDIO_HH_INCLUDED__
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#define __FFMPEGAUDIO_HH_INCLUDED__
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#ifdef MAKE_FFMPEG_PLAYER
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#include <QObject>
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#include <QMutex>
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#include <QAtomicInt>
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#include <QByteArray>
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#include <QThread>
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namespace Ffmpeg
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{
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class AudioService : public QObject
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{
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Q_OBJECT
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public:
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static AudioService & instance();
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void playMemory( const char * ptr, int size );
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void stop();
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signals:
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void cancelPlaying( bool waitUntilFinished );
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void error( QString const & message );
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private:
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AudioService();
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~AudioService();
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};
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class DecoderThread: public QThread
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{
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Q_OBJECT
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static QMutex deviceMutex_;
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QAtomicInt isCancelled_;
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QByteArray audioData_;
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public:
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DecoderThread( QByteArray const & audioData, QObject * parent );
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virtual ~DecoderThread();
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public slots:
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void run();
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void cancel( bool waitUntilFinished );
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signals:
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void error( QString const & message );
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};
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}
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#endif // MAKE_FFMPEG_PLAYER
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#endif // __FFMPEGAUDIO_HH_INCLUDED__
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