goldendict-ng/src/speechclient.hh
YiFang Xiao 45a71d1fdf fix: tts only enable current locale
too many locale tts initialization cost too much time.
2023-06-28 10:59:39 +08:00

85 lines
1.9 KiB
C++

#ifndef __SPEECHCLIENT_HH_INCLUDED__
#define __SPEECHCLIENT_HH_INCLUDED__
#include <QObject>
#include "config.hh"
#include <QTextToSpeech>
#include <memory>
#include <QDebug>
#include <QSharedPointer>
class SpeechClient: public QObject
{
Q_OBJECT
public:
struct Engine
{
//engine name
QString engine_name;
QString name;
//voice name
QString voice_name;
QString locale;
// Volume vary from 0~1 and rate vary from -1 to 1
int volume;
int rate;
explicit Engine( Config::VoiceEngine const & e ):
engine_name( e.engine_name ),
name( e.name ),
voice_name( e.voice_name ),
locale( e.locale.name() ),
volume( e.volume ),
rate( e.rate )
{
}
};
struct InternalData
{
explicit InternalData( Config::VoiceEngine const & e ):
sp( new QTextToSpeech( e.engine_name ) ),
engine( e )
{
qDebug() << QStringLiteral( "initialize tts" ) << e.engine_name;
#if ( QT_VERSION >= QT_VERSION_CHECK( 6, 0, 0 ) )
if ( !sp || sp->state() == QTextToSpeech::Error )
return;
#else
if ( !sp || sp->state() == QTextToSpeech::BackendError )
return;
#endif
sp->setLocale( e.locale );
auto voices = sp->availableVoices();
for ( const auto & voice : voices ) {
if ( voice.name() == e.voice_name ) {
sp->setVoice( voice );
break;
}
}
sp->setVolume( e.volume / 100.0 );
sp->setRate( e.rate / 10.0 );
}
QSharedPointer< QTextToSpeech > sp;
Engine engine;
};
using Engines = QList< Engine >;
explicit SpeechClient( Config::VoiceEngine const & e, QObject * parent = nullptr );
static Engines availableEngines();
bool tell( QString const & text, int volume, int rate ) const;
bool tell( QString const & text ) const;
private:
QSharedPointer< InternalData > internalData;
};
#endif // __SPEECHCLIENT_HH_INCLUDED__