mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-12-18 03:14:06 +00:00
133 lines
2.8 KiB
C++
133 lines
2.8 KiB
C++
// Wrapper for bass.dll
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#ifdef __WIN32
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#include <QWidget>
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#include <QApplication>
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#include <memory.h>
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#include "bass.hh"
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BassAudioPlayer::BassAudioPlayer() :
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fBASS_Free( 0 ),
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currentHandle( 0 ),
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data( 0 ),
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hwnd( 0 )
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{
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Mutex::Lock _( mt );
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if( ( hBass = LoadLibraryW( L"bass.dll" ) ) == 0 )
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return;
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for( ; ; )
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{
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fBASS_Init = ( pBASS_Init )GetProcAddress( hBass, "BASS_Init" );
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if( fBASS_Init == 0 )
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break;
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fBASS_Free = ( pBASS_Free )GetProcAddress( hBass, "BASS_Free" );
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if( fBASS_Free == 0 )
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break;
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fBASS_Stop = ( pBASS_Stop )GetProcAddress( hBass, "BASS_Stop" );
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if( fBASS_Stop == 0 )
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break;
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fBASS_ErrorGetCode = ( pBASS_ErrorGetCode )GetProcAddress( hBass, "BASS_ErrorGetCode" );
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if( fBASS_ErrorGetCode == 0 )
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break;
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fBASS_StreamCreateFile = ( pBASS_StreamCreateFile )GetProcAddress( hBass, "BASS_StreamCreateFile" );
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if( fBASS_StreamCreateFile == 0 )
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break;
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fBASS_StreamFree = ( pBASS_StreamFree )GetProcAddress( hBass, "BASS_StreamFree" );
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if( fBASS_StreamFree == 0 )
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break;
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fBASS_MusicLoad = ( pBASS_MusicLoad )GetProcAddress( hBass, "BASS_MusicLoad" );
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if( fBASS_MusicLoad == 0 )
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break;
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fBASS_MusicFree = ( pBASS_MusicFree )GetProcAddress( hBass, "BASS_MusicFree" );
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if( fBASS_MusicFree == 0 )
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break;
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fBASS_ChannelPlay = ( pBASS_ChannelPlay )GetProcAddress( hBass, "BASS_ChannelPlay" );
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if( fBASS_ChannelPlay == 0 )
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break;
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fBASS_ChannelStop = ( pBASS_ChannelStop )GetProcAddress( hBass, "BASS_ChannelStop" );
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if( fBASS_ChannelStop == 0 )
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break;
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QWidget *root = qApp->topLevelWidgets().value(0);
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hwnd = (HWND)root->winId();
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return;
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}
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FreeLibrary( hBass );
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hBass = 0;
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}
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BassAudioPlayer::~BassAudioPlayer()
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{
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if( hBass )
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{
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if( currentHandle )
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fBASS_Stop();
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if( fBASS_Free )
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fBASS_Free();
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FreeLibrary( hBass );
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if( data )
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free( data );
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}
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}
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BOOL BassAudioPlayer::playMemory( const void * ptr, size_t size )
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{
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Mutex::Lock _( mt );
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if( ptr == 0 || size == 0 )
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return( false );
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if( !canBeUsed() )
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return false;
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if( currentHandle )
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{
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fBASS_Stop();
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fBASS_Free();
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currentHandle = 0;
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}
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if( !fBASS_Init( -1, 44100, 0, hwnd, 0 ) )
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return false;
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if( data )
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free( data );
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if( ( data = malloc( size ) ) == 0 )
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return false;
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memcpy( data, ptr, size );
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currentType = STREAM;
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currentHandle = fBASS_StreamCreateFile( TRUE, data, 0, size, BASS_STREAM_PRESCAN );
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if( currentHandle == 0 )
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{
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currentHandle = fBASS_MusicLoad( TRUE, data, 0, size, BASS_STREAM_PRESCAN, 0 );
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currentType = MUSIC;
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}
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if( currentHandle )
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return( fBASS_ChannelPlay( currentHandle, TRUE ) );
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return false ;
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}
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BassAudioPlayer & BassAudioPlayer::instance()
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{
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static BassAudioPlayer a;
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return a;
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}
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#endif
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