goldendict-ng/ffmpegaudio.hh
Igor Kushnir 9aa3c44d4e Add QMediaPlayer internal player back end (Qt5 only)
* add config and GUI support for internal player back end switching;
* make FFmpeg player disabling option consistent with other similar
  qmake options by using CONFIG;
* add a new qmake option that disables Qt Multimedia player. This is
  useful for GNU/Linux distributions where Qt WebKit and Qt Multimedia
  packages depend on different GStreamer versions and don't work
  correctly when combined in one application.

The existing FFmpeg+libao internal player back end has a relatively
low-level implementation, which is difficult to understand and improve.
There are at least 3 open internal player issues:
  1) many GNU/Linux users have to edit their libao configuration file to
     make Goldendict's internal player work (issue #412);
  2) libao's pulseaudio plugin does not support 32-bit audio, which
     means that many MediaWiki pronunciations don't work with the most
     popular GNU/Linux audio driver (issue #949);
  3) Ffmpeg::DecoderContext uses deprecated FFmpeg APIs, which causes
     compiler warnings and means that this internal player back end
     may not compile with a future FFmpeg library version (issue #978).

The Qt Multimedia back end implementation uses the highest-level
Qt audio API and is very simple.
This new back end works flawlessly on my GNU/Linux machine.
I'm not making it the default back end because I don't know how well
it will work on other platforms with different configurations.
2018-03-30 17:10:33 +03:00

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C++

#ifndef __FFMPEGAUDIO_HH_INCLUDED__
#define __FFMPEGAUDIO_HH_INCLUDED__
#ifdef MAKE_FFMPEG_PLAYER
#include <QObject>
#include <QMutex>
#include <QAtomicInt>
#include <QByteArray>
#include <QThread>
namespace Ffmpeg
{
class AudioService : public QObject
{
Q_OBJECT
public:
static AudioService & instance();
void playMemory( const char * ptr, int size );
void stop();
signals:
void cancelPlaying( bool waitUntilFinished );
void error( QString const & message );
private:
AudioService();
~AudioService();
};
class DecoderThread: public QThread
{
Q_OBJECT
static QMutex deviceMutex_;
QAtomicInt isCancelled_;
QByteArray audioData_;
public:
DecoderThread( QByteArray const & audioData, QObject * parent );
virtual ~DecoderThread();
public slots:
void run();
void cancel( bool waitUntilFinished );
signals:
void error( QString const & message );
};
}
#endif // MAKE_FFMPEG_PLAYER
#endif // __FFMPEGAUDIO_HH_INCLUDED__