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7496f5f80c
By default, it is unchanged, still 256. In those rare cases when users really need more lengthy headwords, they could adjust the config file, maxHeadwordSize parameter.
197 lines
6.9 KiB
C++
197 lines
6.9 KiB
C++
/* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org>
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* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
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#ifndef __BTREEIDX_HH_INCLUDED__
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#define __BTREEIDX_HH_INCLUDED__
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#include "dictionary.hh"
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#include "file.hh"
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#include <string>
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#include <vector>
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#include <map>
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#ifdef _MSC_VER
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#include <stdint_msvc.h>
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#else
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#include <stdint.h>
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#endif
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/// A base for the dictionary which creates a btree index to look up
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/// the words.
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namespace BtreeIndexing {
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using std::string;
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using gd::wstring;
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using std::vector;
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using std::map;
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enum
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{
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/// This is to be bumped up each time the internal format changes.
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/// The value isn't used here by itself, it is supposed to be added
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/// to each dictionary's internal format version.
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FormatVersion = 4
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};
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// These exceptions which might be thrown during the index traversal
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DEF_EX( exIndexWasNotOpened, "The index wasn't opened", Dictionary::Ex )
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DEF_EX( exFailedToDecompressNode, "Failed to decompress a btree's node", Dictionary::Ex )
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DEF_EX( exCorruptedChainData, "Corrupted chain data in the leaf of a btree encountered", Dictionary::Ex )
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/// This structure describes a word linked to its translation. The
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/// translation is represented as an abstract 32-bit offset.
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struct WordArticleLink
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{
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string word, prefix; // in utf8
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uint32_t articleOffset;
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WordArticleLink()
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{}
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WordArticleLink( string const & word_, uint32_t articleOffset_, string const & prefix_ = string() ):
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word( word_ ), prefix( prefix_ ), articleOffset( articleOffset_ )
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{}
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};
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/// Information needed to open the index
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struct IndexInfo
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{
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uint32_t btreeMaxElements, rootOffset;
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IndexInfo( uint32_t btreeMaxElements_, uint32_t rootOffset_ ):
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btreeMaxElements( btreeMaxElements_ ), rootOffset( rootOffset_ )
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{}
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};
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/// Base btree indexing class which allows using what buildIndex() function
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/// created. It's quite low-lovel and is basically a set of 'bulding blocks'
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/// functions.
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class BtreeIndex
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{
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public:
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BtreeIndex();
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protected:
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/// Opens the index. The file reference is saved to be used for
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/// subsequent lookups.
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/// The mutex is the one to be locked when working with the file.
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void openIndex( IndexInfo const &, File::Class &, Mutex & );
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/// Finds articles that match the given string. A case-insensitive search
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/// is performed.
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vector< WordArticleLink > findArticles( wstring const & );
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/// Finds the offset in the btree leaf for the given word, either matching
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/// by an exact match, or by finding the smallest entry that might match
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/// by prefix. It can return zero if there isn't even a possible prefx
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/// match. The input string must already be folded. The exactMatch is set
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/// to true when an exact match is located, and to false otherwise.
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/// The located leaf is loaded to 'leaf', and the pointer to the next
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/// leaf is saved to 'nextLeaf'.
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/// However, due to root node being permanently cached, the 'leaf' passed
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/// might not get used at all if the root node was the terminal one. In that
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/// case, the returned pointer wouldn't belong to 'leaf' at all. To that end,
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/// the leafEnd pointer always holds the pointer to the first byte outside
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/// the node data.
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char const * findChainOffsetExactOrPrefix( wstring const & target,
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bool & exactMatch,
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vector< char > & leaf,
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uint32_t & nextLeaf,
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char const * & leafEnd );
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/// Reads a node or leaf at the given offset. Just uncompresses its data
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/// to the given vector and does nothing more.
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void readNode( uint32_t offset, vector< char > & out );
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/// Reads the word-article links' chain at the given offset. The pointer
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/// is updated to point to the next chain, if there's any.
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vector< WordArticleLink > readChain( char const * & );
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/// Drops any alises which arose due to folding. Only case-folded aliases
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/// are left.
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void antialias( wstring const &, vector< WordArticleLink > & );
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protected:
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Mutex * idxFileMutex;
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File::Class * idxFile;
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private:
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uint32_t indexNodeSize;
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uint32_t rootOffset;
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bool rootNodeLoaded;
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vector< char > rootNode; // We load root note here and keep it at all times,
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// since all searches always start with it.
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};
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class BtreeWordSearchRequest;
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/// A base for the dictionary that utilizes a btree index build using
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/// buildIndex() function declared below.
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class BtreeDictionary: public Dictionary::Class, public BtreeIndex
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{
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public:
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BtreeDictionary( string const & id, vector< string > const & dictionaryFiles );
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/// Btree-indexed dictionaries are usually a good source for compound searches.
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virtual Dictionary::Features getFeatures() const throw()
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{ return Dictionary::SuitableForCompoundSearching; }
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/// This function does the search using the btree index. Derivatives
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/// need not to implement this function.
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virtual sptr< Dictionary::WordSearchRequest > prefixMatch( wstring const &,
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unsigned long )
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throw( std::exception );
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virtual sptr< Dictionary::WordSearchRequest > stemmedMatch( wstring const &,
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unsigned minLength,
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unsigned maxSuffixVariation,
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unsigned long maxResults )
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throw( std::exception );
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protected:
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/// Called before each matching operation to ensure that any child init
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/// has completed. Mainly used for deferred init. The default implementation
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/// does nothing.
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/// The function returns an empty string if the initialization is or was
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/// successful, or a human-readable error string otherwise.
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virtual string const & ensureInitDone();
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friend class BtreeWordSearchRequest;
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};
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// Everything below is for building the index data.
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/// This represents the index in its source form, as a map which binds folded
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/// words to sequences of their unfolded source forms and the corresponding
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/// article offsets. The words are utf8-encoded -- it doesn't break Unicode
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/// sorting, but conserves space.
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struct IndexedWords: public map< string, vector< WordArticleLink > >
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{
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/// Instead of adding to the map directly, use this function. It does folding
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/// itself, and for phrases/sentences it adds additional entries beginning with
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/// each new word.
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void addWord( wstring const & word, uint32_t articleOffset, unsigned int maxHeadwordSize = 256U );
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/// Differs from addWord() in that it only adds a single entry. We use this
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/// for zip's file names.
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void addSingleWord( wstring const & word, uint32_t articleOffset );
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};
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/// Builds the index, as a compressed btree. Returns IndexInfo.
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/// All the data is stored to the given file, beginning from its current
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/// position.
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IndexInfo buildIndex( IndexedWords const &, File::Class & file );
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}
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#endif
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