mirror of
https://github.com/xiaoyifang/goldendict-ng.git
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5eac08c97a
the filename qt4x5 is not proper now,for the qt4 version can never meet.and the qt5 is actually mean qt>5 .
487 lines
17 KiB
C++
487 lines
17 KiB
C++
/* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org>
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* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
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#ifndef __DICTIONARY_HH_INCLUDED__
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#define __DICTIONARY_HH_INCLUDED__
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#include <vector>
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#include <string>
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#include <map>
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#include <QObject>
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#include <QIcon>
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#include "cpp_features.hh"
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#include "sptr.hh"
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#include "ex.hh"
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#include "mutex.hh"
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#include "wstring.hh"
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#include "langcoder.hh"
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#include "config.hh"
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#include "utils.hh"
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/// Abstract dictionary-related stuff
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namespace Dictionary {
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using std::vector;
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using std::string;
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using gd::wstring;
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using std::map;
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enum Property
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{
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Author,
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Copyright,
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Description,
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Email
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};
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DEF_EX( Ex, "Dictionary error", std::exception )
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DEF_EX( exIndexOutOfRange, "The supplied index is out of range", Ex )
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DEF_EX( exSliceOutOfRange, "The requested data slice is out of range", Ex )
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DEF_EX( exRequestUnfinished, "The request hasn't yet finished", Ex )
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/// When you request a search to be performed in a dictionary, you get
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/// this structure in return. It accumulates search results over time.
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/// The finished() signal is emitted when the search has finished and there's
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/// no more matches to be expected. Note that before connecting to it, check
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/// the result of isFinished() -- if it's 'true', the search was instantaneous.
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/// Destroy the object when you are not interested in results anymore.
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///
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/// Creating, destroying and calling member functions of the requests is done
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/// in the GUI thread, however. Therefore, it is important to make sure those
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/// operations are fast (this is most important for word searches, where
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/// new requests are created and old ones deleted immediately upon a user
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/// changing query).
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class Request: public QObject
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{
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Q_OBJECT
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public:
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/// Returns whether the request has been processed in full and finished.
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/// This means that the data accumulated is final and won't change anymore.
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bool isFinished();
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/// Either returns an empty string in case there was no error processing
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/// the request, or otherwise a human-readable string describing the problem.
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/// Note that an empty result, such as a lack of word or of an article isn't
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/// an error -- but any kind of failure to connect to, or read the dictionary
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/// is.
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QString getErrorString();
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/// Cancels the ongoing request. This may make Request destruct faster some
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/// time in the future, Use this in preparation to destruct many Requests,
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/// so that they'd be cancelling in parallel. When the request was fully
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/// cancelled, it must emit the finished() signal, either as a result of an
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/// actual finish which has happened just before the cancellation, or solely as
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/// a result of a request being cancelled (in the latter case, the actual
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/// request result may be empty or incomplete). That is, finish() must be
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/// called by a derivative at least once if cancel() was called, either after
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/// or before it was called.
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virtual void cancel()=0;
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virtual ~Request()
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{}
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signals:
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/// This signal is emitted when more data becomes available. Local
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/// dictionaries typically don't call this, since it is preferred that all
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/// data would be available from them at once, but network dictionaries
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/// might call that.
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void updated();
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/// This signal is emitted when the request has been processed in full and
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/// finished. That is, it's emitted when isFinished() turns true.
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void finished();
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protected:
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/// Called by derivatives to signal update().
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void update();
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/// Called by derivatives to set isFinished() flag and signal finished().
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void finish();
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/// Sets the error string to be returned by getErrorString().
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void setErrorString( QString const & );
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private:
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QAtomicInt isFinishedFlag;
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Mutex errorStringMutex;
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QString errorString;
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};
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/// This structure represents the word found. In addition to holding the
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/// word itself, it also holds its weight. It is 0 by default. Negative
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/// values should be used to store distance from Levenstein-like matching
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/// algorithms. Positive values are used by morphology matches.
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struct WordMatch
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{
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wstring word;
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int weight;
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WordMatch(): weight( 0 ) {}
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WordMatch( wstring const & word_ ): word( word_ ), weight( 0 ){}
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WordMatch( wstring const & word_, int weight_ ): word( word_ ),
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weight( weight_ ) {}
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};
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/// This request type corresponds to all types of word searching operations.
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class WordSearchRequest: public Request
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{
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Q_OBJECT
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public:
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WordSearchRequest(): uncertain( false )
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{}
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/// Returns the number of matches found. The value can grow over time
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/// unless isFinished() is true.
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size_t matchesCount();
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/// Returns the match with the given zero-based index, which should be less
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/// than matchesCount().
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WordMatch operator [] ( size_t index ) THROW_SPEC( exIndexOutOfRange );
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/// Returns all the matches found. Since no further locking can or would be
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/// done, this can only be called after the request has finished.
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vector< WordMatch > & getAllMatches() THROW_SPEC( exRequestUnfinished );
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/// Returns true if the match was uncertain -- that is, there may be more
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/// results in the dictionary itself, the dictionary index isn't good enough
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/// to tell that.
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bool isUncertain() const
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{ return uncertain; }
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/// Add match if one is not presented in matches list
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void addMatch( WordMatch const & match );
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protected:
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// Subclasses should be filling up the 'matches' array, locking the mutex when
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// whey work with it.
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Mutex dataMutex;
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vector< WordMatch > matches;
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bool uncertain;
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};
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/// This request type corresponds to any kinds of data responses where a
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/// single large blob of binary data is returned. It currently used of article
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/// bodies and resources.
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class DataRequest: public Request
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{
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Q_OBJECT
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public:
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/// Returns the number of bytes read, with a -1 meaning that so far it's
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/// uncertain whether resource even exists or not, and any non-negative value
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/// meaning that that amount of bytes is not available.
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/// If -1 is still being returned after the request has finished, that means
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/// the resource wasn't found.
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long dataSize();
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/// Writes "size" bytes starting from "offset" of the data read to the given
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/// buffer. "size + offset" must be <= than dataSize().
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void getDataSlice( size_t offset, size_t size, void * buffer )
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THROW_SPEC( exSliceOutOfRange );
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/// Returns all the data read. Since no further locking can or would be
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/// done, this can only be called after the request has finished.
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vector< char > & getFullData() THROW_SPEC( exRequestUnfinished );
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DataRequest(): hasAnyData( false ) {}
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protected:
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// Subclasses should be filling up the 'data' array, locking the mutex when
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// whey work with it.
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Mutex dataMutex;
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bool hasAnyData; // With this being false, dataSize() always returns -1
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vector< char > data;
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};
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/// A helper class for synchronous word search implementations.
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class WordSearchRequestInstant: public WordSearchRequest
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{
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public:
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WordSearchRequestInstant()
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{ finish(); }
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virtual void cancel()
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{}
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vector< WordMatch > & getMatches()
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{ return matches; }
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void setUncertain( bool value )
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{ uncertain = value; }
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};
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/// A helper class for synchronous data read implementations.
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class DataRequestInstant: public DataRequest
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{
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public:
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DataRequestInstant( bool succeeded )
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{ hasAnyData = succeeded; finish(); }
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DataRequestInstant( QString const & errorString )
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{ setErrorString( errorString ); finish(); }
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virtual void cancel()
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{}
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vector< char > & getData()
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{ return data; }
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};
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/// Dictionary features. Different dictionaries can possess different features,
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/// which hint at some of their aspects.
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enum Feature
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{
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/// No features
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NoFeatures = 0,
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/// The dictionary is suitable to query when searching for compound expressions.
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SuitableForCompoundSearching = 1
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};
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Q_DECLARE_FLAGS( Features, Feature )
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Q_DECLARE_OPERATORS_FOR_FLAGS( Features )
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/// A dictionary. Can be used to query words.
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class Class
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{
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string id;
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vector< string > dictionaryFiles;
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protected:
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QString dictionaryDescription;
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QIcon dictionaryIcon, dictionaryNativeIcon;
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bool dictionaryIconLoaded;
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bool can_FTS;
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QAtomicInt FTS_index_completed;
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bool synonymSearchEnabled;
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// Load user icon if it exist
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// By default set icon to empty
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virtual void loadIcon() throw();
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// Load icon from filename directly if isFullName == true
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// else treat filename as name without extension
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bool loadIconFromFile( QString const & filename, bool isFullName = false );
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/// Make css content usable only for articles from this dictionary
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void isolateCSS( QString & css, QString const & wrapperSelector = QString() );
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public:
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/// Creates a dictionary. The id should be made using
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/// Format::makeDictionaryId(), the dictionaryFiles is the file names the
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/// dictionary consists of.
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Class( string const & id, vector< string > const & dictionaryFiles );
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/// Called once after the dictionary is constructed. Usually called for each
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/// dictionaries once all dictionaries were made. The implementation should
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/// queue any initialization tasks the dictionary decided to postpone to
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/// threadpools, network requests etc, so the system could complete them
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/// in background.
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/// The default implementation does nothing.
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virtual void deferredInit();
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/// Returns the dictionary's id.
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string getId() throw()
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{ return id; }
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/// Returns the list of file names the dictionary consists of.
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vector< string > const & getDictionaryFilenames() throw()
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{ return dictionaryFiles; }
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/// Returns the dictionary's full name, utf8.
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virtual string getName() throw()=0;
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/// Returns all the available properties, like the author's name, copyright,
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/// description etc. All strings are in utf8.
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virtual map< Property, string > getProperties() throw()=0;
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/// Returns the features the dictionary possess. See the Feature enum for
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/// their list.
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virtual Features getFeatures() const throw()
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{ return NoFeatures; }
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/// Returns the number of articles in the dictionary.
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virtual unsigned long getArticleCount() throw()=0;
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/// Returns the number of words in the dictionary. This can be equal to
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/// the number of articles, or can be larger if some synonyms are present.
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virtual unsigned long getWordCount() throw()=0;
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/// Returns the dictionary's icon.
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virtual QIcon const & getIcon() throw();
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/// Returns the dictionary's native icon. Dsl icons are usually rectangular,
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/// and are adapted by getIcon() to be square. This function allows getting
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/// the original icon with no geometry transformations applied.
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virtual QIcon const & getNativeIcon() throw();
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/// Returns the dictionary's source language.
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virtual quint32 getLangFrom() const
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{ return 0; }
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/// Returns the dictionary's target language.
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virtual quint32 getLangTo() const
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{ return 0; }
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/// Looks up a given word in the dictionary, aiming for exact matches and
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/// prefix matches. If it's not possible to locate any prefix matches, no
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/// prefix results should be added. Not more than maxResults results should
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/// be stored. The whole operation is supposed to be fast, though some
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/// dictionaries, the network ones particularly, may of course be slow.
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virtual sptr< WordSearchRequest > prefixMatch( wstring const &,
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unsigned long maxResults ) THROW_SPEC( std::exception )=0;
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/// Looks up a given word in the dictionary, aiming to find different forms
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/// of the given word by allowing suffix variations. This means allowing words
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/// which can be as short as the input word size minus maxSuffixVariation, or as
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/// long as the input word size plus maxSuffixVariation, which share at least
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/// the input word size minus maxSuffixVariation initial symbols.
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/// Since the goal is to find forms of the words, no matches where a word
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/// in the middle of a phrase got matched should be returned.
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/// The default implementation does nothing, returning an empty result.
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virtual sptr< WordSearchRequest > stemmedMatch( wstring const &,
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unsigned minLength,
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unsigned maxSuffixVariation,
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unsigned long maxResults ) THROW_SPEC( std::exception );
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/// Finds known headwords for the given word, that is, the words for which
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/// the given word is a synonym. If a dictionary can't perform this operation,
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/// it should leave the default implementation which always returns an empty
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/// result.
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virtual sptr< WordSearchRequest > findHeadwordsForSynonym( wstring const & )
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THROW_SPEC( std::exception );
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/// For a given word, provides alternate writings of it which are to be looked
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/// up alongside with it. Transliteration dictionaries implement this. The
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/// default implementation returns an empty list. Note that this function is
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/// supposed to be very fast and simple, and the results are thus returned
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/// synchronously.
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virtual vector< wstring > getAlternateWritings( wstring const & )
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throw();
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/// Returns a definition for the given word. The definition should
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/// be an html fragment (without html/head/body tags) in an utf8 encoding.
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/// The 'alts' vector could contain a list of words the definitions of which
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/// should be included in the output as well, being treated as additional
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/// synonyms for the main word.
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/// context is a dictionary-specific data, currently only used for the
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/// 'Websites' feature.
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virtual sptr< DataRequest > getArticle( wstring const &,
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vector< wstring > const & alts,
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wstring const & context = wstring(),
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bool ignoreDiacritics = false )
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THROW_SPEC( std::exception )=0;
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/// Loads contents of a resource named 'name' into the 'data' vector. This is
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/// usually a picture file referenced in the article or something like that.
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/// The default implementation always returns the non-existing resource
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/// response.
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virtual sptr< DataRequest > getResource( string const & /*name*/ )
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THROW_SPEC( std::exception );
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/// Returns a results of full-text search of given string similar getArticle().
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virtual sptr< DataRequest > getSearchResults( QString const & searchString,
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int searchMode, bool matchCase,
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int distanceBetweenWords,
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int maxArticlesPerDictionary,
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bool ignoreWordsOrder,
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bool ignoreDiacritics );
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// Return dictionary description if presented
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virtual QString const& getDescription();
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// Return dictionary main file name
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virtual QString getMainFilename();
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/// Check text direction
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bool isFromLanguageRTL()
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{ return LangCoder::isLanguageRTL( getLangFrom() ); }
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bool isToLanguageRTL()
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{ return LangCoder::isLanguageRTL( getLangTo() ); }
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/// Return true if dictionary is local dictionary
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virtual bool isLocalDictionary()
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{ return false; }
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/// Dictionary can full-text search
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bool canFTS()
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{ return can_FTS; }
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/// Dictionary have index for full-text search
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bool haveFTSIndex()
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{ return Utils::AtomicInt::loadAcquire( FTS_index_completed ) != 0; }
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/// Make index for full-text search
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virtual void makeFTSIndex( QAtomicInt &, bool )
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{}
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/// Set full-text search parameters
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virtual void setFTSParameters( Config::FullTextSearch const & )
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{}
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/// Retrieve all dictionary headwords
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virtual bool getHeadwords( QStringList & )
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{ return false; }
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/// Enable/disable search via synonyms
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void setSynonymSearchEnabled( bool enabled )
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{ synonymSearchEnabled = enabled; }
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virtual ~Class()
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{}
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};
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/// Callbacks to be used when the dictionaries are being initialized.
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class Initializing
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{
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public:
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/// Called by the Format instance to notify the caller that the given
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/// dictionary is being indexed. Since indexing can take some time, this
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/// is useful to show in some kind of a splash screen.
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/// The dictionaryName is in utf8.
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virtual void indexingDictionary( string const & dictionaryName ) throw()=0;
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virtual ~Initializing()
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{}
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};
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/// Generates an id based on the set of file names which the dictionary
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/// consists of. The resulting id is an alphanumeric hex value made by
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/// hashing the file names. This id should be used to identify dictionary
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/// and for the index file name, if one is needed.
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/// This function is supposed to be used by dictionary implementations.
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string makeDictionaryId( vector< string > const & dictionaryFiles ) throw();
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/// Checks if it is needed to regenerate index file based on its timestamp
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/// and the timestamps of the dictionary files. If some files are newer than
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/// the index file, or the index file doesn't exist, returns true. If some
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/// dictionary files don't exist, returns true, too.
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/// This function is supposed to be used by dictionary implementations.
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bool needToRebuildIndex( vector< string > const & dictionaryFiles,
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string const & indexFile ) throw();
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/// Returns a random dictionary id useful for interactively created
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/// dictionaries.
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QString generateRandomDictionaryId();
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}
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#endif
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