mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-11-23 20:14:05 +00:00
196 lines
4.9 KiB
C++
196 lines
4.9 KiB
C++
#include "audiooutput.h"
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#include <QAudioFormat>
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#include <QDebug>
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#include <QtConcurrent/qtconcurrentrun.h>
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#include <QFuture>
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#include <QWaitCondition>
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#include <QCoreApplication>
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#include <QThreadPool>
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#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
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#include <QAudioOutput>
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#else
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#include <QAudioSink>
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#endif
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#include <QtGlobal>
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#include <QBuffer>
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// take reference from this file (https://github.com/valbok/QtAVPlayer/blob/6cc30e484b354d59511c9a60fabced4cb7c57c8e/src/QtAVPlayer/qavaudiooutput.cpp)
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// and make some changes.
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static QAudioFormat format( int sampleRate, int channelCount )
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{
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QAudioFormat out;
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out.setSampleRate( sampleRate );
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out.setChannelCount( channelCount );
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#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
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out.setByteOrder( QAudioFormat::LittleEndian );
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out.setCodec( QLatin1String( "audio/pcm" ) );
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#endif
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#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
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out.setSampleSize( 16 );
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out.setSampleType( QAudioFormat::SignedInt );
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#else
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out.setSampleFormat( QAudioFormat::Int16 );
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#endif
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return out;
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}
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class AudioOutputPrivate: public QIODevice
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{
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public:
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AudioOutputPrivate()
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{
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open( QIODevice::ReadOnly );
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threadPool.setMaxThreadCount( 1 );
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}
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QFuture< void > audioPlayFuture;
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#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
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using AudioOutput = QAudioOutput;
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#else
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using AudioOutput = QAudioSink;
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#endif
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AudioOutput * audioOutput = nullptr;
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QByteArray buffer;
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qint64 offset = 0;
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bool quit = 0;
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QMutex mutex;
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QWaitCondition cond;
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QThreadPool threadPool;
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int sampleRate = 0;
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int channels = 0;
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void setAudioFormat( int _sampleRate, int _channels )
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{
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sampleRate = _sampleRate;
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channels = _channels;
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}
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qint64 readData( char * data, qint64 len ) override
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{
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if( !len )
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return 0;
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QMutexLocker locker( &mutex );
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qint64 bytesWritten = 0;
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while( len && !quit )
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{
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if( buffer.isEmpty() )
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{
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// Wait for more frames
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if( bytesWritten == 0 )
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cond.wait( &mutex );
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if( buffer.isEmpty() )
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break;
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}
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auto sampleData = buffer.data();
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const int toWrite = qMin( (qint64) buffer.size(), len );
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memcpy( &data[bytesWritten], sampleData, toWrite );
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buffer.remove( 0, toWrite );
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bytesWritten += toWrite;
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// data += toWrite;
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len -= toWrite;
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}
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return bytesWritten;
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}
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qint64 writeData( const char *, qint64 ) override { return 0; }
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qint64 size() const override { return buffer.size(); }
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qint64 bytesAvailable() const override { return buffer.size(); }
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bool isSequential() const override { return true; }
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bool atEnd() const override { return buffer.isEmpty(); }
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void init( const QAudioFormat & fmt )
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{
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if( !audioOutput || ( fmt.isValid() && audioOutput->format() != fmt )
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|| audioOutput->state() == QAudio::StoppedState )
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{
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if( audioOutput )
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audioOutput->deleteLater();
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audioOutput = new AudioOutput( fmt );
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QObject::connect( audioOutput, &AudioOutput::stateChanged, audioOutput, [ & ]( QAudio::State state ) {
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switch( state )
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{
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case QAudio::StoppedState:
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if( audioOutput->error() != QAudio::NoError )
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{
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qWarning() << "QAudioOutput stopped:" << audioOutput->error();
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quit = true;
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}
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break;
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default:
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break;
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}
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} );
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audioOutput->start( this );
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if( audioOutput && audioOutput->state() == QAudio::StoppedState )
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quit = true;
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}
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// audioOutput->setVolume(volume);
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}
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void doPlayAudio()
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{
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while( !quit )
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{
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QMutexLocker locker( &mutex );
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cond.wait( &mutex, 10 );
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auto fmt = sampleRate == 0 ? QAudioFormat() : format( sampleRate, channels );
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locker.unlock();
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if( fmt.isValid() )
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init( fmt );
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QCoreApplication::processEvents();
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}
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if( audioOutput )
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{
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audioOutput->stop();
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audioOutput->deleteLater();
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}
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audioOutput = nullptr;
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}
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};
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AudioOutput::AudioOutput( QObject * parent ): QObject( parent ), d_ptr( new AudioOutputPrivate )
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{
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#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
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d_ptr->audioPlayFuture = QtConcurrent::run( &d_ptr->threadPool, d_ptr.data(), &AudioOutputPrivate::doPlayAudio );
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#else
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d_ptr->audioPlayFuture = QtConcurrent::run( &d_ptr->threadPool, &AudioOutputPrivate::doPlayAudio, d_ptr.data() );
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#endif
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}
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void AudioOutput::setAudioFormat( int sampleRate, int channels ) { d_ptr->setAudioFormat( sampleRate, channels ); }
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AudioOutput::~AudioOutput()
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{
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Q_D( AudioOutput );
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d->quit = true;
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d->cond.wakeAll();
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d->audioPlayFuture.waitForFinished();
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}
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bool AudioOutput::play( const uint8_t * data, qint64 len )
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{
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Q_D( AudioOutput );
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if( d->quit )
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return false;
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QMutexLocker locker( &d->mutex );
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auto cuint = const_cast< uint8_t * >( data );
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auto cptr = reinterpret_cast< char * >( cuint );
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d->buffer.append( cptr, len );
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d->cond.wakeAll();
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return true;
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}
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