mirror of
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200 lines
6.9 KiB
C++
200 lines
6.9 KiB
C++
/* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org>
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* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
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#ifndef __BTREEIDX_HH_INCLUDED__
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#define __BTREEIDX_HH_INCLUDED__
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#include "dictionary.hh"
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#include "file.hh"
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#include <string>
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#include <vector>
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#include <map>
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#ifdef _MSC_VER
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#include <stdint_msvc.h>
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#else
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#include <stdint.h>
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#endif
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/// A base for the dictionary which creates a btree index to look up
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/// the words.
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namespace BtreeIndexing {
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using std::string;
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using gd::wstring;
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using std::vector;
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using std::map;
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enum
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{
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/// This is to be bumped up each time the internal format changes.
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/// The value isn't used here by itself, it is supposed to be added
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/// to each dictionary's internal format version.
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FormatVersion = 4
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};
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// These exceptions which might be thrown during the index traversal
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DEF_EX( exIndexWasNotOpened, "The index wasn't opened", Dictionary::Ex )
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DEF_EX( exFailedToDecompressNode, "Failed to decompress a btree's node", Dictionary::Ex )
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DEF_EX( exCorruptedChainData, "Corrupted chain data in the leaf of a btree encountered", Dictionary::Ex )
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/// This structure describes a word linked to its translation. The
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/// translation is represented as an abstract 32-bit offset.
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struct WordArticleLink
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{
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string word, prefix; // in utf8
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uint32_t articleOffset;
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WordArticleLink()
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{}
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WordArticleLink( string const & word_, uint32_t articleOffset_, string const & prefix_ = string() ):
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word( word_ ), prefix( prefix_ ), articleOffset( articleOffset_ )
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{}
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};
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/// Information needed to open the index
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struct IndexInfo
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{
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uint32_t btreeMaxElements, rootOffset;
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IndexInfo( uint32_t btreeMaxElements_, uint32_t rootOffset_ ):
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btreeMaxElements( btreeMaxElements_ ), rootOffset( rootOffset_ )
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{}
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};
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/// Base btree indexing class which allows using what buildIndex() function
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/// created. It's quite low-lovel and is basically a set of 'bulding blocks'
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/// functions.
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class BtreeIndex
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{
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public:
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BtreeIndex();
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/// Opens the index. The file reference is saved to be used for
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/// subsequent lookups.
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/// The mutex is the one to be locked when working with the file.
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void openIndex( IndexInfo const &, File::Class &, Mutex & );
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/// Finds articles that match the given string. A case-insensitive search
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/// is performed.
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vector< WordArticleLink > findArticles( wstring const & );
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protected:
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/// Finds the offset in the btree leaf for the given word, either matching
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/// by an exact match, or by finding the smallest entry that might match
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/// by prefix. It can return zero if there isn't even a possible prefx
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/// match. The input string must already be folded. The exactMatch is set
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/// to true when an exact match is located, and to false otherwise.
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/// The located leaf is loaded to 'leaf', and the pointer to the next
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/// leaf is saved to 'nextLeaf'.
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/// However, due to root node being permanently cached, the 'leaf' passed
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/// might not get used at all if the root node was the terminal one. In that
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/// case, the returned pointer wouldn't belong to 'leaf' at all. To that end,
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/// the leafEnd pointer always holds the pointer to the first byte outside
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/// the node data.
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char const * findChainOffsetExactOrPrefix( wstring const & target,
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bool & exactMatch,
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vector< char > & leaf,
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uint32_t & nextLeaf,
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char const * & leafEnd );
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/// Reads a node or leaf at the given offset. Just uncompresses its data
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/// to the given vector and does nothing more.
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void readNode( uint32_t offset, vector< char > & out );
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/// Reads the word-article links' chain at the given offset. The pointer
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/// is updated to point to the next chain, if there's any.
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vector< WordArticleLink > readChain( char const * & );
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/// Drops any alises which arose due to folding. Only case-folded aliases
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/// are left.
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void antialias( wstring const &, vector< WordArticleLink > & );
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protected:
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Mutex * idxFileMutex;
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File::Class * idxFile;
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private:
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uint32_t indexNodeSize;
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uint32_t rootOffset;
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bool rootNodeLoaded;
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vector< char > rootNode; // We load root note here and keep it at all times,
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// since all searches always start with it.
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};
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class BtreeWordSearchRequest;
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/// A base for the dictionary that utilizes a btree index build using
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/// buildIndex() function declared below.
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class BtreeDictionary: public Dictionary::Class, public BtreeIndex
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{
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public:
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BtreeDictionary( string const & id, vector< string > const & dictionaryFiles );
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/// Btree-indexed dictionaries are usually a good source for compound searches.
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virtual Dictionary::Features getFeatures() const throw()
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{ return Dictionary::SuitableForCompoundSearching; }
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/// This function does the search using the btree index. Derivatives
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/// need not to implement this function.
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virtual sptr< Dictionary::WordSearchRequest > prefixMatch( wstring const &,
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unsigned long )
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throw( std::exception );
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virtual sptr< Dictionary::WordSearchRequest > stemmedMatch( wstring const &,
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unsigned minLength,
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unsigned maxSuffixVariation,
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unsigned long maxResults )
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throw( std::exception );
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virtual bool isLocalDictionary()
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{ return true; }
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protected:
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/// Called before each matching operation to ensure that any child init
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/// has completed. Mainly used for deferred init. The default implementation
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/// does nothing.
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/// The function returns an empty string if the initialization is or was
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/// successful, or a human-readable error string otherwise.
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virtual string const & ensureInitDone();
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friend class BtreeWordSearchRequest;
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};
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// Everything below is for building the index data.
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/// This represents the index in its source form, as a map which binds folded
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/// words to sequences of their unfolded source forms and the corresponding
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/// article offsets. The words are utf8-encoded -- it doesn't break Unicode
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/// sorting, but conserves space.
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struct IndexedWords: public map< string, vector< WordArticleLink > >
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{
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/// Instead of adding to the map directly, use this function. It does folding
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/// itself, and for phrases/sentences it adds additional entries beginning with
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/// each new word.
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void addWord( wstring const & word, uint32_t articleOffset, unsigned int maxHeadwordSize = 256U );
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/// Differs from addWord() in that it only adds a single entry. We use this
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/// for zip's file names.
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void addSingleWord( wstring const & word, uint32_t articleOffset );
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};
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/// Builds the index, as a compressed btree. Returns IndexInfo.
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/// All the data is stored to the given file, beginning from its current
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/// position.
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IndexInfo buildIndex( IndexedWords const &, File::Class & file );
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}
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#endif
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