Refactor storyboard generation
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@ -715,14 +715,15 @@ struct Video
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storyboards = player_response["storyboards"]?
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.try &.as_h
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.try &.["playerStoryboardSpecRenderer"]?
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.try &.["spec"]?
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.try &.as_s.split("|")
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if !storyboards
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storyboards = player_response["storyboards"]?
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.try &.as_h
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.try &.["playerLiveStoryboardSpecRenderer"]?
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if storyboard = storyboards.try &.["spec"]?
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.try &.as_s
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if storyboard = player_response["storyboards"]?
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.try &.as_h
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.try &.["playerLiveStoryboardSpecRenderer"]?
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.try &.["spec"]?
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.try &.as_s
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return [{
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url: storyboard.split("#")[0],
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width: 106,
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@ -736,9 +737,6 @@ struct Video
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end
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end
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storyboards = storyboards.try &.["spec"]?
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.try &.as_s.split("|")
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items = [] of NamedTuple(
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url: String,
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width: Int32,
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@ -767,6 +765,7 @@ struct Video
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interval = interval.to_i
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storyboard_width = storyboard_width.to_i
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storyboard_height = storyboard_height.to_i
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storyboard_count = (count / (storyboard_width * storyboard_height)).ceil.to_i
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items << {
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url: url.to_s.sub("$L", i).sub("$N", "M$M"),
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@ -776,7 +775,7 @@ struct Video
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interval: interval,
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storyboard_width: storyboard_width,
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storyboard_height: storyboard_height,
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storyboard_count: (count.to_f / (storyboard_width.to_f * storyboard_height.to_f)).ceil.to_i,
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storyboard_count: storyboard_count,
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}
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end
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