pref: topic reactivity
This commit is contained in:
parent
30502722ef
commit
3f5a6158b0
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@ -3,7 +3,7 @@
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*/
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*/
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// 读取本地存储中的语言配置
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// 读取本地存储中的语言配置
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const localStorageString = localStorage.getItem('KUNGalgame-settings')
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const localStorageString = localStorage.getItem('KUNGalgameSettings')
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// 这里是为了兼容各种浏览器,某些浏览器的 navigator.language 值为 'zh-CN',会导致报错
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// 这里是为了兼容各种浏览器,某些浏览器的 navigator.language 值为 'zh-CN',会导致报错
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const getInitLanguage = () => {
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const getInitLanguage = () => {
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@ -1,6 +1,6 @@
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<!-- 话题的底部区域,推话题,回复,点赞等 -->
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<!-- 话题的底部区域,推话题,回复,点赞等 -->
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<script setup lang="ts">
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<script setup lang="ts">
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import { onMounted, ref } from 'vue'
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import { watch, ref } from 'vue'
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import { Icon } from '@iconify/vue'
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import { Icon } from '@iconify/vue'
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// 全局消息组件(顶部)
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// 全局消息组件(顶部)
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import message from '@/components/alert/Message'
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import message from '@/components/alert/Message'
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@ -19,8 +19,18 @@ const props = defineProps<{
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toUid: number
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toUid: number
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}>()
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}>()
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const dislikesArray = ref(props.dislikes)
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const isDisliked = ref(props.dislikes.includes(props.uid))
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const isDisliked = ref(false)
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const dislikesCount = ref(props.dislikes.length)
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// 响应式
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watch(
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() => props.dislikes,
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(newLikes) => {
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// 更新 isLiked 和 likesCount
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isDisliked.value = newLikes.includes(props.uid)
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dislikesCount.value = newLikes.length
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}
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)
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// throttle 回调函数
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// throttle 回调函数
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const throttleCallback = () => {
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const throttleCallback = () => {
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@ -56,34 +66,32 @@ const dislikeOperation = async (
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}
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}
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}
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}
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// throttle 函数,1007 毫秒仅会触发一次点踩
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// 点踩 / 取消点踩
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const handleClickDislikeThrottled = throttle(
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const toggleDislike = async () => {
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async () => {
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// 当前用户不可以给自己点赞
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// 当前用户不可以给自己点赞
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if (props.uid === props.toUid) {
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if (props.uid === props.toUid) {
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message('You cannot dislike yourself', '您不可以给自己点踩', 'warn')
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message('You cannot dislike yourself', '您不可以给自己点踩', 'warn')
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return
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return
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}
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}
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// 切换点赞激活状态
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const { tid, rid, toUid } = props
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isDisliked.value = !isDisliked.value
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const isPush = !isDisliked.value // 取反表示点赞或取消点赞
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const res = await dislikeOperation(
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// 执行点赞或取消点赞操作
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props.tid,
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const res = await dislikeOperation(tid, rid, toUid, isPush)
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props.rid,
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props.toUid,
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isDisliked.value
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)
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if (res.code === 200) {
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if (res.code === 200) {
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// 更新点踩数
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isDisliked.value = isPush
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dislikesArray.value.length = isDisliked.value
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dislikesCount.value += isPush ? 1 : -1
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? dislikesArray.value.length + 1
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message('Dislike successfully!', '点踩成功', 'success')
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: dislikesArray.value.length - 1
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} else {
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} else {
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message('Dislike failed!', '点踩失败', 'error')
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message('Dislike failed!', '点踩失败', 'error')
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}
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}
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},
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}
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// throttle 函数,1007 毫秒仅会触发一次点踩
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const handleClickDislikeThrottled = throttle(
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toggleDislike,
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1007,
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1007,
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throttleCallback
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throttleCallback
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)
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)
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@ -92,14 +100,6 @@ const handleClickDislikeThrottled = throttle(
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const handleClickDislike = () => {
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const handleClickDislike = () => {
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handleClickDislikeThrottled()
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handleClickDislikeThrottled()
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}
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}
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// 初始化按钮的状态
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onMounted(() => {
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// 已经点踩
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if (props.dislikes.includes(props.uid)) {
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isDisliked.value = true
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}
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})
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</script>
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</script>
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<template>
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<template>
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@ -112,7 +112,7 @@ onMounted(() => {
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>
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>
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<Icon icon="line-md:thumbs-down-twotone" />
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<Icon icon="line-md:thumbs-down-twotone" />
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</span>
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</span>
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{{ dislikes.length }}
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{{ dislikesCount }}
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</li>
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</li>
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</template>
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</template>
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@ -15,6 +15,7 @@ import { useKUNGalgameTopicStore } from '@/store/modules/topic'
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// 导入用户的 store
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// 导入用户的 store
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import { useKUNGalgameUserStore } from '@/store/modules/kungalgamer'
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import { useKUNGalgameUserStore } from '@/store/modules/kungalgamer'
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import { storeToRefs } from 'pinia'
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import { storeToRefs } from 'pinia'
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import { computed } from 'vue'
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// 使用话题页面的 store
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// 使用话题页面的 store
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const { isEdit, replyDraft } = storeToRefs(useKUNGalgameTopicStore())
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const { isEdit, replyDraft } = storeToRefs(useKUNGalgameTopicStore())
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@ -38,6 +39,10 @@ const props = defineProps<{
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toUid: number
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toUid: number
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}>()
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}>()
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const info = computed(() => props.info)
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const content = computed(() => props.content)
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const toUid = computed(() => props.toUid)
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/**
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/**
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* 这里只是简单起见,不显示重新编辑
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* 这里只是简单起见,不显示重新编辑
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* 实际上如果用户自己修改了 localStorage 中保存的信息,这个验证就失效了
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* 实际上如果用户自己修改了 localStorage 中保存的信息,这个验证就失效了
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@ -45,15 +50,13 @@ const props = defineProps<{
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*/
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*/
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// 当前登录用户的 uid
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// 当前登录用户的 uid
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const currUserUid = useKUNGalgameUserStore().uid
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const currUserUid = useKUNGalgameUserStore().uid
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// 话题 / 回复发布者的 uid
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const masterUid = props.toUid
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// 点击回复打开回复面板
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// 点击回复打开回复面板
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const handleClickReply = async () => {
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const handleClickReply = () => {
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// 保存必要信息,以便发表回复
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// 保存必要信息,以便发表回复
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replyDraft.value.tid = props.info.tid
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replyDraft.value.tid = info.value.tid
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// 被回复人就是发表人的 uid
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// 被回复人就是发表人的 uid
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replyDraft.value.to_uid = masterUid
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replyDraft.value.to_uid = toUid.value
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// 楼主的 floor 就是 0
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// 楼主的 floor 就是 0
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replyDraft.value.to_floor = 0
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replyDraft.value.to_floor = 0
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// 打开回复面板
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// 打开回复面板
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@ -70,14 +73,14 @@ const handleClickReply = async () => {
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<!-- 推话题 -->
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<!-- 推话题 -->
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<Upvote
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<Upvote
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:uid="currUserUid"
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:uid="currUserUid"
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:tid="props.info.tid"
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:tid="info.tid"
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:rid="props.info.rid"
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:rid="info.rid"
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:upvotes="props.info.upvotes"
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:upvotes="info.upvotes"
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:to-uid="masterUid"
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:to-uid="toUid"
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/>
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/>
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<!-- 浏览数,楼主才会显示 -->
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<!-- 浏览数,楼主才会显示 -->
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<li v-if="props.info.views > 0">
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<li v-if="info.views > 0">
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<span class="icon"><Icon icon="ic:outline-remove-red-eye" /></span>
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<span class="icon"><Icon icon="ic:outline-remove-red-eye" /></span>
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{{ info.views }}
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{{ info.views }}
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</li>
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</li>
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<!-- 点赞 -->
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<!-- 点赞 -->
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<Like
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<Like
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:uid="currUserUid"
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:uid="currUserUid"
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:tid="props.info.tid"
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:tid="info.tid"
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:rid="props.info.rid"
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:rid="info.rid"
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:likes="props.info.likes"
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:likes="info.likes"
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:to-uid="masterUid"
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:to-uid="toUid"
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/>
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/>
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<!-- 踩 -->
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<!-- 踩 -->
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<Dislike
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<Dislike
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:uid="currUserUid"
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:uid="currUserUid"
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:tid="props.info.tid"
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:tid="info.tid"
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:rid="props.info.rid"
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:rid="info.rid"
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:dislikes="props.info.dislikes"
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:dislikes="info.dislikes"
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:to-uid="masterUid"
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:to-uid="toUid"
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/>
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/>
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</ul>
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</ul>
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</div>
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</div>
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@ -116,14 +119,14 @@ const handleClickReply = async () => {
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<!-- 编辑 -->
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<!-- 编辑 -->
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<Rewrite
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<Rewrite
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:tid="props.info.tid"
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:tid="info.tid"
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:rid="props.info.rid"
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:rid="info.rid"
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:uid="currUserUid"
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:uid="currUserUid"
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:title="props.content.title"
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:title="content.title"
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:content="props.content.content"
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:content="content.content"
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:tags="props.content.tags"
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:tags="content.tags"
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:category="props.content.category"
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:category="content.category"
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:to-uid="masterUid"
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:to-uid="toUid"
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/>
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/>
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<!-- 回复的插槽 -->
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<!-- 回复的插槽 -->
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@ -1,6 +1,6 @@
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<!-- 话题的底部区域,推话题,回复,点赞等 -->
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<!-- 话题的底部区域,推话题,回复,点赞等 -->
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<script setup lang="ts">
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<script setup lang="ts">
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import { onMounted, ref } from 'vue'
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import { watch, ref } from 'vue'
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import { Icon } from '@iconify/vue'
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import { Icon } from '@iconify/vue'
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// 全局消息组件(顶部)
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// 全局消息组件(顶部)
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import message from '@/components/alert/Message'
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import message from '@/components/alert/Message'
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@ -19,8 +19,18 @@ const props = defineProps<{
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toUid: number
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toUid: number
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}>()
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}>()
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const likesArray = ref(props.likes)
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const isLiked = ref(props.likes.includes(props.uid))
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const isLiked = ref(false)
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const likesCount = ref(props.likes.length)
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// 响应式
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watch(
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() => props.likes,
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(newLikes) => {
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// 更新 isLiked 和 likesCount
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isLiked.value = newLikes.includes(props.uid)
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likesCount.value = newLikes.length
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}
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)
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// throttle 回调函数
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// throttle 回调函数
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const throttleCallback = () => {
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const throttleCallback = () => {
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@ -52,50 +62,36 @@ const likeOperation = async (
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}
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}
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}
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}
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// throttle 函数,1007 毫秒仅会触发一次点赞
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// 点赞 / 取消点赞
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const handleClickLikeThrottled = throttle(
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const toggleLike = async () => {
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async () => {
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// 当前用户不可以给自己点赞
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// 当前用户不可以给自己点赞
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if (props.uid === props.toUid) {
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if (props.uid === props.toUid) {
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message('You cannot like yourself', '您不可以给自己点赞', 'warn')
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message('You cannot like yourself', '您不可以给自己点赞', 'warn')
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return
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return
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}
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}
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// 切换点赞激活状态
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const { tid, rid, toUid } = props
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isLiked.value = !isLiked.value
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const isPush = !isLiked.value // 取反表示点赞或取消点赞
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const res = await likeOperation(
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// 执行点赞或取消点赞操作
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props.tid,
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const res = await likeOperation(tid, rid, toUid, isPush)
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props.rid,
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props.toUid,
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isLiked.value
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)
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if (res.code === 200) {
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if (res.code === 200) {
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// 更新点赞数
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isLiked.value = isPush
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likesArray.value.length = isLiked.value
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likesCount.value += isPush ? 1 : -1
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? likesArray.value.length + 1
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message('Like successfully!', '点赞成功', 'success')
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: likesArray.value.length - 1
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} else {
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} else {
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message('Like failed!', '点赞失败', 'error')
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message('Like failed!', '点赞失败', 'error')
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}
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}
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},
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}
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1007,
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throttleCallback
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// throttle 函数,1007 毫秒仅会触发一次点赞
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)
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const handleClickLikeThrottled = throttle(toggleLike, 1007, throttleCallback)
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// 点赞
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// 点赞
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const handleClickLike = () => {
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const handleClickLike = () => {
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handleClickLikeThrottled()
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handleClickLikeThrottled()
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}
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}
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// 初始化按钮的状态,是否已点赞等
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onMounted(() => {
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// 已经点赞
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if (props.likes.includes(props.uid)) {
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isLiked.value = true
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}
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})
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</script>
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</script>
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<template>
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<template>
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@ -108,7 +104,7 @@ onMounted(() => {
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>
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>
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<Icon icon="line-md:thumbs-up-twotone" />
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<Icon icon="line-md:thumbs-up-twotone" />
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</span>
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</span>
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{{ likesArray.length }}
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{{ likesCount }}
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</li>
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</li>
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</template>
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</template>
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@ -1,5 +1,6 @@
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<!-- 话题的底部区域,推话题,回复,点赞等 -->
|
<!-- 话题的底部区域,推话题,回复,点赞等 -->
|
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<script setup lang="ts">
|
<script setup lang="ts">
|
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|
import { watch, ref } from 'vue'
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import { Icon } from '@iconify/vue'
|
import { Icon } from '@iconify/vue'
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import { useRouter } from 'vue-router'
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import { useRouter } from 'vue-router'
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||||||
// 导入编辑界面的 store
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// 导入编辑界面的 store
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||||||
|
@ -28,7 +29,19 @@ const props = defineProps<{
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}>()
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}>()
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|
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// 是否具有重新编辑的权限
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// 是否具有重新编辑的权限
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const isShowRewrite = props.uid === props.toUid
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const isShowRewrite = ref(props.uid === props.toUid)
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|
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// 响应式
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watch(
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() => props.toUid,
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() => {
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if (props.uid === props.toUid) {
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isShowRewrite.value = true
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} else {
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isShowRewrite.value = false
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}
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}
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||||||
|
)
|
||||||
|
|
||||||
// 重新编辑话题
|
// 重新编辑话题
|
||||||
const rewriteTopic = () => {
|
const rewriteTopic = () => {
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
<!-- 话题的底部区域,推话题,回复,点赞等 -->
|
<!-- 话题的底部区域,推话题,回复,点赞等 -->
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { onMounted, ref } from 'vue'
|
import { watch, ref } from 'vue'
|
||||||
import { Icon } from '@iconify/vue'
|
import { Icon } from '@iconify/vue'
|
||||||
// 全局消息组件(底部)
|
// 全局消息组件(底部)
|
||||||
import { useKUNGalgameMessageStore } from '@/store/modules/message'
|
import { useKUNGalgameMessageStore } from '@/store/modules/message'
|
||||||
|
@ -18,8 +18,17 @@ const props = defineProps<{
|
||||||
toUid: number
|
toUid: number
|
||||||
}>()
|
}>()
|
||||||
|
|
||||||
const upvotesArray = ref(props.upvotes)
|
const isUpvote = ref(props.upvotes.includes(props.uid))
|
||||||
const isUpvote = ref(false)
|
const upvoteCount = ref(props.upvotes.length)
|
||||||
|
|
||||||
|
// 响应式
|
||||||
|
watch(
|
||||||
|
() => props.upvotes,
|
||||||
|
(newUpvote) => {
|
||||||
|
isUpvote.value = props.upvotes.includes(props.uid)
|
||||||
|
upvoteCount.value = newUpvote.length
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
// 推话题
|
// 推话题
|
||||||
const upvoteTopic = async () => {
|
const upvoteTopic = async () => {
|
||||||
|
@ -31,15 +40,14 @@ const upvoteTopic = async () => {
|
||||||
|
|
||||||
// 这里实现用户的点击确认取消逻辑
|
// 这里实现用户的点击确认取消逻辑
|
||||||
if (res) {
|
if (res) {
|
||||||
|
const { tid, toUid } = props
|
||||||
// 请求推话题的接口
|
// 请求推话题的接口
|
||||||
const res = await useKUNGalgameTopicStore().updateTopicUpvote(
|
const res = await useKUNGalgameTopicStore().updateTopicUpvote(tid, toUid)
|
||||||
props.tid,
|
|
||||||
props.toUid
|
|
||||||
)
|
|
||||||
|
|
||||||
if (res.code === 200) {
|
if (res.code === 200) {
|
||||||
// 更新推数
|
// 更新推数
|
||||||
upvotesArray.value.length++
|
upvoteCount.value++
|
||||||
|
isUpvote.value = true
|
||||||
|
|
||||||
message('Topic upvote successfully', '推话题成功', 'success')
|
message('Topic upvote successfully', '推话题成功', 'success')
|
||||||
} else {
|
} else {
|
||||||
|
@ -58,16 +66,18 @@ const upvoteReply = async () => {
|
||||||
|
|
||||||
// 这里实现用户的点击确认取消逻辑
|
// 这里实现用户的点击确认取消逻辑
|
||||||
if (res) {
|
if (res) {
|
||||||
|
const { tid, toUid, rid } = props
|
||||||
// 请求推话题的接口
|
// 请求推话题的接口
|
||||||
const res = await useKUNGalgameTopicStore().updateReplyUpvote(
|
const res = await useKUNGalgameTopicStore().updateReplyUpvote(
|
||||||
props.tid,
|
tid,
|
||||||
props.toUid,
|
toUid,
|
||||||
props.rid
|
rid
|
||||||
)
|
)
|
||||||
|
|
||||||
if (res.code === 200) {
|
if (res.code === 200) {
|
||||||
// 更新推数
|
// 更新推数
|
||||||
upvotesArray.value.length++
|
upvoteCount.value++
|
||||||
|
isUpvote.value = true
|
||||||
|
|
||||||
message('Reply upvote successfully', '推回复成功', 'success')
|
message('Reply upvote successfully', '推回复成功', 'success')
|
||||||
} else {
|
} else {
|
||||||
|
@ -91,14 +101,6 @@ const handleClickUpvote = async () => {
|
||||||
upvoteReply()
|
upvoteReply()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 初始化按钮的状态
|
|
||||||
onMounted(() => {
|
|
||||||
// 已经推过
|
|
||||||
if (props.upvotes.includes(props.uid)) {
|
|
||||||
isUpvote.value = true
|
|
||||||
}
|
|
||||||
})
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
|
@ -111,7 +113,7 @@ onMounted(() => {
|
||||||
>
|
>
|
||||||
<Icon icon="bi:rocket" />
|
<Icon icon="bi:rocket" />
|
||||||
</span>
|
</span>
|
||||||
{{ upvotes.length }}
|
{{ upvoteCount }}
|
||||||
</li>
|
</li>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
|
@ -141,6 +143,6 @@ li {
|
||||||
|
|
||||||
/* 激活后的样式 */
|
/* 激活后的样式 */
|
||||||
.active {
|
.active {
|
||||||
color: var(--kungalgame-blue-4);
|
color: var(--kungalgame-blue-4) !important;
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|
|
@ -4,8 +4,10 @@
|
||||||
这个区域包含所有人回复给楼主的话题,其中每个人的话题将会被拆分成为单独的组件
|
这个区域包含所有人回复给楼主的话题,其中每个人的话题将会被拆分成为单独的组件
|
||||||
-->
|
-->
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { onMounted, onUnmounted, onUpdated, ref } from 'vue'
|
import { computed, onMounted, onUnmounted, onUpdated, ref } from 'vue'
|
||||||
import { Icon } from '@iconify/vue'
|
import { Icon } from '@iconify/vue'
|
||||||
|
// 内容区组件
|
||||||
|
import Content from '../Content.vue'
|
||||||
// 导入评论组件
|
// 导入评论组件
|
||||||
import Comments from '../comment/Comments.vue'
|
import Comments from '../comment/Comments.vue'
|
||||||
// 导入 Footer 组件
|
// 导入 Footer 组件
|
||||||
|
@ -30,10 +32,13 @@ import { storeToRefs } from 'pinia'
|
||||||
|
|
||||||
const { scrollToReplyId, commentDraft } = storeToRefs(useKUNGalgameTopicStore())
|
const { scrollToReplyId, commentDraft } = storeToRefs(useKUNGalgameTopicStore())
|
||||||
|
|
||||||
defineProps<{
|
const props = defineProps<{
|
||||||
repliesData: TopicReply[]
|
repliesData: TopicReply[]
|
||||||
}>()
|
}>()
|
||||||
|
|
||||||
|
// 响应式 props 的值,因为子组件还要用
|
||||||
|
const replies = computed(() => props.repliesData)
|
||||||
|
|
||||||
// 控制面板关闭的值
|
// 控制面板关闭的值
|
||||||
const isCommentPanelOpen = ref(false)
|
const isCommentPanelOpen = ref(false)
|
||||||
// 切换面板的状态
|
// 切换面板的状态
|
||||||
|
@ -58,14 +63,14 @@ const handleClickComment = (rid: number) => {
|
||||||
<!-- 被推 10 小时内样式改变 -->
|
<!-- 被推 10 小时内样式改变 -->
|
||||||
<div
|
<div
|
||||||
class="other-topic-container"
|
class="other-topic-container"
|
||||||
v-for="(reply, index) in repliesData"
|
v-for="(reply, index) in replies"
|
||||||
:class="hourDiff(reply.upvote_time, 10) ? 'active-upvote' : ''"
|
:class="hourDiff(reply.upvote_time, 10) ? 'active-upvote' : ''"
|
||||||
:key="`${index}`"
|
:key="`${index}`"
|
||||||
:id="`kungalgame-reply-${reply.floor}`"
|
:id="`kungalgame-reply-${reply.floor}`"
|
||||||
>
|
>
|
||||||
<!-- 每个人的单个话题 -->
|
<!-- 每个人的单个话题 -->
|
||||||
<!-- 楼层标志 -->
|
<!-- 楼层标志 -->
|
||||||
<div class="floor">
|
<div class="floor" :class="reply.edited ? 'rewrite' : ''">
|
||||||
<span>K{{ reply.floor }}</span>
|
<span>K{{ reply.floor }}</span>
|
||||||
</div>
|
</div>
|
||||||
<!-- 其他人话题内容区的容器 -->
|
<!-- 其他人话题内容区的容器 -->
|
||||||
|
@ -91,8 +96,9 @@ const handleClickComment = (rid: number) => {
|
||||||
<!-- 上部区域的右边 -->
|
<!-- 上部区域的右边 -->
|
||||||
<Rewrite v-if="reply.edited" :time="reply.edited" />
|
<Rewrite v-if="reply.edited" :time="reply.edited" />
|
||||||
</div>
|
</div>
|
||||||
<!-- 右侧部分分文本 -->
|
|
||||||
<div class="text" v-html="reply.content"></div>
|
<!-- 富文本内容展示区域 -->
|
||||||
|
<Content :content="reply.content" />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<!-- 其他人回复的下部 -->
|
<!-- 其他人回复的下部 -->
|
||||||
|
@ -164,6 +170,7 @@ const handleClickComment = (rid: number) => {
|
||||||
border-bottom: none;
|
border-bottom: none;
|
||||||
/* 这里的阴影只能这么绘制 */
|
/* 这里的阴影只能这么绘制 */
|
||||||
filter: drop-shadow(1px 2px 2px var(--kungalgame-trans-blue-4));
|
filter: drop-shadow(1px 2px 2px var(--kungalgame-trans-blue-4));
|
||||||
|
margin: 5px 0;
|
||||||
span {
|
span {
|
||||||
transform: rotate(10deg) translateY(40px);
|
transform: rotate(10deg) translateY(40px);
|
||||||
padding: 0 30px;
|
padding: 0 30px;
|
||||||
|
@ -253,6 +260,13 @@ const handleClickComment = (rid: number) => {
|
||||||
margin-right: 17px;
|
margin-right: 17px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* 被重新编辑后的楼层标志样式 */
|
||||||
|
.rewrite {
|
||||||
|
span {
|
||||||
|
transform: rotate(0) translateY(0) translateX(-7px);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* 回复被推的样式 */
|
/* 回复被推的样式 */
|
||||||
.active-upvote .container {
|
.active-upvote .container {
|
||||||
border: 2px solid var(--kungalgame-pink-3);
|
border: 2px solid var(--kungalgame-pink-3);
|
||||||
|
|
|
@ -21,8 +21,6 @@ import ReplyPanelBtn from './ReplyPanelBtn.vue'
|
||||||
|
|
||||||
// 全局消息组件(底部)
|
// 全局消息组件(底部)
|
||||||
import { useKUNGalgameMessageStore } from '@/store/modules/message'
|
import { useKUNGalgameMessageStore } from '@/store/modules/message'
|
||||||
// 全局消息组件(顶部)
|
|
||||||
import message from '@/components/alert/Message'
|
|
||||||
// 导入话题页面 store
|
// 导入话题页面 store
|
||||||
import { useKUNGalgameTopicStore } from '@/store/modules/topic'
|
import { useKUNGalgameTopicStore } from '@/store/modules/topic'
|
||||||
import { storeToRefs } from 'pinia'
|
import { storeToRefs } from 'pinia'
|
||||||
|
|
|
@ -10,7 +10,6 @@ import { useTempReplyStore } from '@/store/temp/reply'
|
||||||
import { storeToRefs } from 'pinia'
|
import { storeToRefs } from 'pinia'
|
||||||
// 回复重新编辑响应的临时数据
|
// 回复重新编辑响应的临时数据
|
||||||
import { useTempReplyRewriteStore } from '@/store/temp/replyRewrite'
|
import { useTempReplyRewriteStore } from '@/store/temp/replyRewrite'
|
||||||
import { timeEnd } from 'console'
|
|
||||||
|
|
||||||
const { rid, replyContent, tags, edited } = storeToRefs(
|
const { rid, replyContent, tags, edited } = storeToRefs(
|
||||||
useTempReplyRewriteStore()
|
useTempReplyRewriteStore()
|
||||||
|
|
Loading…
Reference in a new issue