feat: error handler
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parent
232dc1e0bf
commit
c8bc852267
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@ -1,11 +1,13 @@
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<script setup lang="ts">
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<script setup lang="ts">
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import { watch, ref } from 'vue'
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import { Icon } from '@iconify/vue'
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import { Icon } from '@iconify/vue'
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// 导入设置面板 store
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// 导入设置面板 store
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import { useKUNGalgameSettingsStore } from '@/store/modules/settings'
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import { useKUNGalgameSettingsStore } from '@/store/modules/settings'
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import { storeToRefs } from 'pinia'
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// 使用设置面板的 store
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// 使用设置面板的 store
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const settingsStore = useKUNGalgameSettingsStore()
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const { showKUNGalgameLanguage } = storeToRefs(useKUNGalgameSettingsStore())
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const props = defineProps<{
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const props = defineProps<{
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messageCN: string
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messageCN: string
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@ -13,10 +15,10 @@ const props = defineProps<{
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type: `warn` | `success` | `error` | `info`
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type: `warn` | `success` | `error` | `info`
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}>()
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}>()
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const message =
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const message = ref('')
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settingsStore.showKUNGalgameLanguage === 'en'
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// 初始化
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? props.messageEN
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message.value =
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: props.messageCN
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showKUNGalgameLanguage.value === 'en' ? props.messageEN : props.messageCN
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const messageClass = (type: string): string => {
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const messageClass = (type: string): string => {
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if (type === 'warn') {
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if (type === 'warn') {
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@ -31,6 +33,15 @@ const messageClass = (type: string): string => {
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return ''
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return ''
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}
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}
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}
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}
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// 监听属性,实现响应式
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watch(
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() => useKUNGalgameSettingsStore().showKUNGalgameLanguage,
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() => {
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message.value =
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showKUNGalgameLanguage.value === 'en' ? props.messageEN : props.messageCN
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}
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)
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</script>
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</script>
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<template>
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<template>
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17
src/error/errorHandler.ts
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17
src/error/errorHandler.ts
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@ -0,0 +1,17 @@
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// 全局消息组件(顶部)
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import message from '@/components/alert/Message'
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import { getErrorMessageEN, getErrorMessageCN } from './errorI18n'
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const showMessage = (errorCode: number) => {
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const messageType = 'error'
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const messageTextEN = getErrorMessageEN(errorCode)
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const messageTextCN = getErrorMessageCN(errorCode)
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message(messageTextEN, messageTextCN, messageType)
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}
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/**
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* KUNGalgame 已知错误处理函数,错误代码与后端协同
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*/
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export const kungalgameErrorHandler = (errorNumber: number) => {
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showMessage(errorNumber)
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}
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23
src/error/errorI18n.ts
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23
src/error/errorI18n.ts
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@ -0,0 +1,23 @@
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const errorMessagesEN: Record<number, string> = {
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10101: 'User not found',
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10102: 'User password error',
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10103: 'Email verification code error',
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10104: 'Email is already registered, please change it',
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10105: 'Username is already registered, please change it',
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}
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const errorMessagesCN: Record<number, string> = {
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10101: '用户未找到',
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10102: '用户密码错误',
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10103: '邮箱验证码错误',
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10104: '邮箱已被注册,请更改',
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10105: '用户名已被注册,请修改',
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}
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export const getErrorMessageEN = (errorCode: number) => {
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return errorMessagesEN[errorCode] || 'Unknown server error'
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}
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export const getErrorMessageCN = (errorCode: number) => {
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return errorMessagesCN[errorCode] || '未知的服务器错误'
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}
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@ -5,8 +5,20 @@ import { generateTokenByRefreshTokenApi } from '@/api'
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import { useKUNGalgameUserStore } from '@/store/modules/kungalgamer'
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import { useKUNGalgameUserStore } from '@/store/modules/kungalgamer'
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// 导入路由
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// 导入路由
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import router from '@/router'
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import router from '@/router'
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// 导入已知错误处理函数
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import { kungalgameErrorHandler } from './errorHandler'
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interface ErrorResponseData {
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code: number
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message: string
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}
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/**
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* 相当于拦截器,先根据可预见的状态码识别常见错误
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* 再根据后端自定义的状态码识别错误,识别不了则抛出错误
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*/
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export async function onRequestError(response: Response) {
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export async function onRequestError(response: Response) {
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// 根据状态码识别错误
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if (response.status === 401) {
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if (response.status === 401) {
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// 尝试根据 refresh token 获取新的 token
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// 尝试根据 refresh token 获取新的 token
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const accessTokenResponse = await generateTokenByRefreshTokenApi()
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const accessTokenResponse = await generateTokenByRefreshTokenApi()
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@ -26,6 +38,7 @@ export async function onRequestError(response: Response) {
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useKUNGalgameUserStore().removeToken()
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useKUNGalgameUserStore().removeToken()
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router.push('/login')
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router.push('/login')
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}
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}
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return
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}
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}
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if (response.status === 404) {
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if (response.status === 404) {
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@ -34,9 +47,11 @@ export async function onRequestError(response: Response) {
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'资源未找到,请求地址出错',
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'资源未找到,请求地址出错',
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'error'
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'error'
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)
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)
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return
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}
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}
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if (response.status === 500) {
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// 获取错误响应体数据
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message('Internal Server Error', '服务器错误', 'error')
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const data: ErrorResponseData = await response.json()
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}
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// 处理已知错误
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kungalgameErrorHandler(data.code)
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}
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}
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@ -220,7 +220,6 @@ export default {
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leave: 'Confirm leaving the page? Your changes will not be saved.',
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leave: 'Confirm leaving the page? Your changes will not be saved.',
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},
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},
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login: {
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login: {
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success: 'Login Successfully! Welcome to KUN Visual Novel ~ ',
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invalidUsername:
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invalidUsername:
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'Invalid username. Username should be 1 to 17 characters long and can include: Chinese characters, English letters, numbers, underscore, and tilde (~)',
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'Invalid username. Username should be 1 to 17 characters long and can include: Chinese characters, English letters, numbers, underscore, and tilde (~)',
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invalidPassword:
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invalidPassword:
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@ -218,7 +218,6 @@ export default {
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leave: '确认离开界面吗?您的更改将不会保存',
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leave: '确认离开界面吗?您的更改将不会保存',
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},
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},
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login: {
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login: {
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login: '登陆成功!欢迎来到 鲲 Galgame ~ ',
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invalidUsername:
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invalidUsername:
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'非法的用户名,用户名为 1 到 17 位,可以包含:中文、英文、数字、下划线、波浪线',
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'非法的用户名,用户名为 1 到 17 位,可以包含:中文、英文、数字、下划线、波浪线',
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invalidPassword:
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invalidPassword:
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@ -28,8 +28,12 @@ const kunFetchRequest = async <T>(
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const response = await fetch(fullUrl, { ...options, headers })
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const response = await fetch(fullUrl, { ...options, headers })
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// 处理错误,token 过期
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// 后端的一切正常响应都被设为 200 了
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await onRequestError(response)
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if (response.status != 200) {
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// 处理错误,token 过期
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await onRequestError(response)
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throw new Error('KUNGalgame Fetch Error occurred, but no problem')
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}
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const data: T = await response.json()
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const data: T = await response.json()
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return data
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return data
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@ -89,7 +89,12 @@ const handleLogin = () => {
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// 如果请求成功跳转到主页
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// 如果请求成功跳转到主页
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if (res.code === 200) {
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if (res.code === 200) {
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router.push('/')
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router.push('/')
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info.info(tm('AlertInfo.login.success'))
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message(
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'Login Successfully! Welcome to KUN Visual Novel ~ ',
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'登陆成功!欢迎来到 鲲 Galgame ~ ',
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'success',
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5000
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)
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}
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}
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})
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})
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}
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}
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