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Improve povray examples.
Former-commit-id: c7d6f6ced12cc3ee017d57bfc59fb0d54a1f5093
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3 changed files with 22 additions and 37 deletions
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@ -33,7 +33,7 @@ main = reanimate $ parA bg $ sceneAnimation $ do
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getZ <- freezeVar zRot
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return $ \real_t dur t ->
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povraySlow [] $
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script (svgAsPngFile (texture (t/dur))) (transZ real_t) (getX real_t) (getZ real_t)
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script (svgAsPngFile (texture (t/dur))) (transZ real_t) (getX real_t) (getZ real_t)
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wait 2
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tweenVar zPos 9 (\t v -> fromToS v 8 (t/9))
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tweenVar xRot 9 (\t v -> fromToS v 360 $ curveS 2 (t/9))
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@ -45,9 +45,7 @@ main = reanimate $ parA bg $ sceneAnimation $ do
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bg = animate $ const $ mkBackgroundPixel $ PixelRGBA8 252 252 252 0xFF
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texture :: Double -> SVG
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texture t = mkGroup
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[ checker 10 10
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, frameAt (t*duration latexExample) latexExample ]
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texture t = frameAt (t*duration latexExample) latexExample
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script :: FilePath -> Double -> Double -> Double -> Text
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script png transZ rotX rotZ = [iTrim|
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@ -83,32 +81,6 @@ polygon {
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}
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|]
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checker :: Int -> Int -> SVG
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checker w h =
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withFillColor "white" $
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withStrokeColor "white" $
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withStrokeWidth 0.1 $
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mkGroup
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[ withStrokeWidth 0 $
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withFillOpacity 1 $ mkBackground "blue"
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, mkGroup
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[ translate (stepX*x-offsetX + stepX/2) 0 $
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mkLine (0, -screenHeight/2*0.9) (0, screenHeight/2*0.9)
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| x <- map fromIntegral [0..w-1]
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]
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,
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mkGroup
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[ translate 0 (stepY*y-offsetY) $
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mkLine (-screenWidth/2, 0) (screenWidth/2, 0)
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| y <- map fromIntegral [0..h]
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]
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]
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where
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stepX = screenWidth/fromIntegral w
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stepY = screenHeight/fromIntegral h
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offsetX = screenWidth/2
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offsetY = screenHeight/2
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-----------------------------------
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-- COPIED FROM tut_glue_latex.hs --
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