diff --git a/README.md b/README.md index e2982c9..f1631df 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ ## Sine wave -``` +```haskell sinewave :: Ani () sinewave = proc () -> do duration 10 -< () @@ -35,7 +35,7 @@ sinewave = proc () -> do ## Morphing wave -``` +```haskell morph_wave :: Ani () morph_wave = proc () -> do duration 5 -< () @@ -58,7 +58,7 @@ morph_wave = proc () -> do ## Morph wave to circle -``` +```haskell morph_wave_circle :: Ani () morph_wave_circle = proc t -> do duration 5 -< () @@ -80,7 +80,7 @@ morph_wave_circle = proc t -> do ## Speed modification -``` +```haskell progressMeters :: Ani () progressMeters = proc () -> do emit -< rect_ [width_ "100%", height_ "100%", fill_ "black"] @@ -106,7 +106,7 @@ progressMeters = proc () -> do ## Clipping -``` +```haskell clip_rect :: Ani () clip_rect = proc () -> do emit -< rect_ [width_ "100%", height_ "100%", fill_ "black"] @@ -139,7 +139,7 @@ Animations can be reused, scaled and stretched in time. This example reuse four different animations of different lengths, scales their runtime so they're all in sync, and increases the playback speed. -``` +```haskell scaling :: Ani () scaling = adjustSpeed 2 $ syncAll [ defineAnimation $ proc () ->