Feature morph (#62)

* Disable windows CI (because of hmatrix)
* Implement ear-clip triangulation.
* Implement common framework for polygon morphing.
* Draft implementations of compatible triangulation and mesh smoothing.
* Implement least-work morphing.
* Implement as-rigid-as-possible morphing.
* Implement SSSP.
* Draft article about polygon morphing.

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David Himmelstrup 2020-05-14 15:14:29 +08:00 committed by GitHub
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# Core concepts
# Introduction
This document will introduce the foundamental concepts used in **reanimate**.
It is assumed that you are already familiar with Haskell. After reading, you will be able to understand all the concepts used in the [API reference documentation](http://hackage.haskell.org/package/reanimate/docs/Reanimate.html). This is not a tutorial, though, and you may have to look at the examples before you can turn these concepts into beautiful animations.