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Feature morph (#62)
* Disable windows CI (because of hmatrix) * Implement ear-clip triangulation. * Implement common framework for polygon morphing. * Draft implementations of compatible triangulation and mesh smoothing. * Implement least-work morphing. * Implement as-rigid-as-possible morphing. * Implement SSSP. * Draft article about polygon morphing. Former-commit-id: f6f19f58b9dd58c655bcca0ed2d65f72726f0a06
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# Core concepts
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# Introduction
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This document will introduce the foundamental concepts used in **reanimate**.
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It is assumed that you are already familiar with Haskell. After reading, you will be able to understand all the concepts used in the [API reference documentation](http://hackage.haskell.org/package/reanimate/docs/Reanimate.html). This is not a tutorial, though, and you may have to look at the examples before you can turn these concepts into beautiful animations.
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