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Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165)
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68 changed files with 140 additions and 214 deletions
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@ -18,7 +18,7 @@ import Geom2D.CubicBezier.Linear
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import Text.Printf
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main :: IO ()
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main = reanimate $ sceneAnimation $ do
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main = reanimate $ scene $ do
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newSpriteSVG_ $ mkBackgroundPixel rtfdBackgroundColor
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newSpriteSVG_ static
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dotPath <- newVar (QuadBezier (V2 0 0) (V2 0 0) (V2 0 0))
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