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Use gifs to improve documentation. (#21)
Former-commit-id: 40e5ccedcf5d1ca8f0d5cc373ba3b3c4cc2d6c6a
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50 changed files with 512 additions and 129 deletions
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@ -29,7 +29,7 @@ run out.
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-}
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main :: IO ()
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main = reanimate $ pauseAtEnd 2
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(animate $ const $ mkBackground "black") `sim`
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(animate $ const $ mkBackground "black") `parA`
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drawBox
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drawBox :: Animation
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@ -38,9 +38,9 @@ drawBox = mkAnimation 5 $ \t ->
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[ withFillColor "white" $
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translate 0 (-70) $
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scale 2 $ center $ latex "Baker's Algorithm"
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, let s = signalFromList [(0.7, signalFlat 0), (1, signalLinear)] t
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d = signalFromList [(0.7, signalFlat 0), (1, signalLinear)] t
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draw = signalFromList [(0.5, signalLinear), (1, signalFlat 1)] t
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, let s = fromListS [(0.7, constantS 0), (1, id)] t
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d = fromListS [(0.7, constantS 0), (1, id)] t
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draw = fromListS [(0.5, id), (1, constantS 1)] t
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mlc = MemoryLineChart
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{ mlcWidth = 230
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, mlcHeight = 50 + s*50
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@ -59,7 +59,7 @@ highlightBox = mkAnimation 2 $ \t ->
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boxY = negate mlcHeight / 2
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mlcWidth = 230
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mlcHeight = 50
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s = signalFromList [(0.0, signalFlat 0), (1, signalBell 2)] t
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s = fromListS [(0.0, constantS 0), (1, bellS 2)] t
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in
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withStrokeColor "white" $
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withStrokeWidth (0.5 + s) $
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@ -23,7 +23,7 @@ import System.Random
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import System.Random.Shuffle
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fixed :: Tree -> Animation -> Animation
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fixed svg ani = animate (const svg) `sim` ani
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fixed svg ani = animate (const svg) `parA` ani
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digitWidth = 25
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digitCount = 10
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@ -53,7 +53,7 @@ main = reanimate $ fixed bg $ pauseAtEnd 1 $
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-- msg = "Eve"
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glyphs = lowerTransformations $ scale 3 $ pathify $ center $ latexAlign msg
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fillText = mkAnimation 1 $ \t ->
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let sat = signalFromTo 0 0.7 signalLinear t in
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let sat = fromToS 0 0.7 t in
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withFillColor "white" $ withStrokeColor "white" $ withStrokeWidth (0.4 * (1-t)) $
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withFillOpacity t glyphs
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-- withSubglyphs [0] (withFillColorPixel $ toRGBString sat 0.0) $
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@ -146,7 +146,7 @@ renderSortElement SortElement{..} t
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| t > sortElementStartTime + sortElementDuration =
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translate (fromIntegral sortElementEndPosition * digitWidth) 0 sortElementTree
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| otherwise =
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let pos = signalCurve 2 $ (t - sortElementStartTime) / sortElementDuration
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let pos = curveS 2 $ (t - sortElementStartTime) / sortElementDuration
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from = sortElementStartPosition
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to = sortElementEndPosition
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linear = fromIntegral from + (fromIntegral (to-from))*pos
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