Commit graph reanimate/examples/morphology_rotational.hs
Author SHA1 Message Date
Jan Hrcek
0aca2333e2
Fix some hlint warnings, and more consistency in examples (#167)
* Remove redundant brackets

* Various hlint fixes

* Remove unused language pragrams and other fixes

* Use addStatic more consistently in examples

* Rename remaining usages of sceneAnimation to scene
2020-09-20 22:51:22 +08:00
David Himmelstrup
d37e71ca94
Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
David Himmelstrup
d1b0a50e51
More haddock docs. (#131)
* More haddock docs.

* Remove unused imports.

* Replace '#' with '&' from Control.Lens
2020-08-07 11:09:15 +08:00
David Himmelstrup
4356efbc7e Feature morph (#62)
* Disable windows CI (because of hmatrix)
* Implement ear-clip triangulation.
* Implement common framework for polygon morphing.
* Draft implementations of compatible triangulation and mesh smoothing.
* Implement least-work morphing.
* Implement as-rigid-as-possible morphing.
* Implement SSSP.
* Draft article about polygon morphing.

Former-commit-id: f6f19f58b9dd58c655bcca0ed2d65f72726f0a06
2020-05-14 15:14:29 +08:00