reanimate/examples/doc_spriteMap.hs

12 lines
261 B
Haskell
Executable file

#!/usr/bin/env stack
-- stack runghc --package reanimate
module Main(main) where
import Reanimate
import Reanimate.Builtin.Documentation
main :: IO ()
main = reanimate $ docEnv $ scene $ do
s <- fork $ newSpriteA drawCircle
wait 1
spriteMap s flipYAxis