reanimate/examples
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2020-09-19 22:17:51 +08:00
..
blender_default_cube.hs Simplify default cube example. 2020-07-28 15:05:58 +08:00
blender_sphere.hs Replace 'here' dependency with the lightweight 'neat-interpolation' (#106) 2020-07-12 13:27:01 +08:00
boundingbox.hs
bug_latex.hs Fix warnings. 2020-07-28 11:37:14 +08:00
bug_play1.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
bug_play1.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
bug_play2.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
bug_play2.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
bug_play3.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
bug_play3.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
bug_quad.golden Minor style changes. (#155) 2020-09-04 10:15:10 +08:00
bug_quad.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
colormaps.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
counter.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
counter.hs
demo_stars.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
demo_tangent.hs Use reanimate-svg-0.11.0.0 (#161) 2020-09-08 14:01:18 +08:00
doc_addStatic.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_addStatic.hs Documentation (mostly for scenes) (#58) 2020-02-22 20:32:31 +08:00
doc_andThen.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_andThen.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_applyVar.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_applyVar.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_augustP.hs Document the GeoJSON module. 2020-08-25 15:49:06 +08:00
doc_balloon.hs More API docs. 2020-08-27 11:13:45 +08:00
doc_bellS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_bellS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_bonneP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_bottomleyP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_cameraAttach.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_cameraFocus.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_cassiniP.hs Document the GeoJSON module. 2020-08-25 15:49:06 +08:00
doc_chainT.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_chainT.hs Documentation (mostly for scenes) (#58) 2020-02-22 20:32:31 +08:00
doc_circlePlot.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
doc_cividis.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_cividis.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_collignonP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_constantS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_constantS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_ctex.hs LaTeX: add xelatexWithHeaders (#110) 2020-07-15 14:09:36 +08:00
doc_cubicBezierS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_cubicBezierS.hs add cubic bezier signal 2020-03-13 17:30:18 +08:00
doc_curveS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_curveS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_cylindricalEqualAreaP.hs Document the GeoJSON module. 2020-08-25 15:49:06 +08:00
doc_destroySprite.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_destroySprite.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_drawBox.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_drawBox.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_drawCircle.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_drawCircle.hs Adding haskell.nix based default and shell.nix (#141) 2020-09-02 09:47:04 +08:00
doc_drawProgress.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_drawProgress.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_eckert1P.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_eckert3P.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_eckert5P.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_equirectangularP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_fadeT.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_fadeT.hs Documentation (mostly for scenes) (#58) 2020-02-22 20:32:31 +08:00
doc_faheyP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_fork.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_fork.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_foucautP.hs Document the GeoJSON module. 2020-08-25 15:49:06 +08:00
doc_fromToS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_fromToS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_githubIcon.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_githubIcon.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
doc_githubWhiteIcon.hs Remove unused import. 2020-08-25 16:49:15 +08:00
doc_greyscale.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_greyscale.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_hammerP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_haskellLogo.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_haskellLogo.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
doc_hsv.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_hsv.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_hsvComponents.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_hsvComponents.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
doc_hsvMatlab.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_hsvMatlab.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_inferno.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_inferno.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_jet.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_jet.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_labComponents.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_labComponents.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
doc_lagrangeP.hs Document the GeoJSON module. 2020-08-25 15:49:06 +08:00
doc_lambertP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_latex.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_latex.hs Document latex, latexAlign, and xelatex. 2019-09-29 12:05:13 +08:00
doc_latexAlign.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_latexAlign.hs Document latex, latexAlign, and xelatex. 2019-09-29 12:05:13 +08:00
doc_lchComponents.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_lchComponents.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
doc_linear.hs More API docs. 2020-08-27 11:13:45 +08:00
doc_magma.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_magma.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_mapA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_mapA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_mercatorP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_mkBackground.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_mkBackground.hs Fix mkBackground example. 2019-11-29 17:48:55 +08:00
doc_mkImage.hs Improve and expose 'mkImage'. 2020-05-12 13:16:16 +08:00
doc_mkText.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_mkText.hs Fix text and add more documentation. 2019-11-29 13:46:19 +08:00
doc_mollweideP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_newSprite.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_newSprite.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_newSpriteA'.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_newSpriteA'.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_newSpriteA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_newSpriteA.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_newSpriteSVG.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_newSpriteSVG.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_oDraw.hs Fix minor bug. 2020-09-01 18:17:32 +08:00
doc_orthoP.hs Country distortion video (#54) 2020-02-20 21:22:36 +08:00
doc_oScaleIn.hs Fix minor bug. 2020-09-01 18:17:32 +08:00
doc_oScaleOut.hs Fix tests. 2020-09-01 15:48:30 +08:00
doc_oscillateS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_oscillateS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_overlapT.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_overlapT.hs Documentation (mostly for scenes) (#58) 2020-02-22 20:32:31 +08:00
doc_parA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_parA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_parDropA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_parDropA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_parLoopA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_parLoopA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_parula.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_parula.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_pathify.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_pathify.hs Extent pathify to work for elipses, polylines and polygons 2020-01-06 08:00:08 +08:00
doc_pause.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_pause.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_pauseAround.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_pauseAround.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_pauseAtBeginning.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_pauseAtBeginning.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_pauseAtEnd.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_pauseAtEnd.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_plasma.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_plasma.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_play.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_play.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_playThenReverseA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_playThenReverseA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_queryNow.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_queryNow.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_rawLinear.hs More API docs. 2020-08-27 11:13:45 +08:00
doc_repeatA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_repeatA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_reverseA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_reverseA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_reverseS.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_reverseS.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_rgbComponents.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_rgbComponents.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
doc_rotationalTrajectory.hs Update stylish preferences. 2020-08-27 13:42:59 +08:00
doc_seqA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_seqA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_signalA.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_signalA.hs Run 'chmod +x' on all example scripts 2019-12-10 10:38:10 +01:00
doc_simpleVar.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_simpleVar.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_sinebow.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_sinebow.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_sinusoidalP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_slideDownT.golden Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_slideDownT.hs Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_slideLeftT.golden Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_slideLeftT.hs Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_slideUpT.golden Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_slideUpT.hs Yet more haddock documentation. 2020-08-27 16:46:53 +08:00
doc_smallEarth.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_spriteE.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_spriteE.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_spriteMap.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_spriteMap.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_spriteScope.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_spriteTween.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_spriteTween.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_spriteVar.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_spriteVar.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_spriteZ.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_spriteZ.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_svgLogo.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_svgLogo.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
doc_ternaryPlot.hs Write more API documentation. 2020-08-25 16:38:29 +08:00
doc_turbo.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_turbo.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_unVar.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_unVar.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_viridis.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_viridis.hs Remove unused imports to fix tests 2019-12-11 07:49:32 +08:00
doc_wait.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_wait.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_waitOn.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_waitOn.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_wernerP.hs Geo projections (#52) 2020-02-11 19:10:45 +08:00
doc_withViewBox.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_withViewBox.hs Add documentation for 'withViewBox'. 2020-05-14 10:07:05 +08:00
doc_writeVar.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_writeVar.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
doc_xyzComponents.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
doc_xyzComponents.hs Rename Interpolate module to ColorComponents 2020-05-21 21:12:33 +08:00
fe_bleed.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
fe_morph.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
fonts_latex.hs Draft article about fonts (#95) 2020-06-24 22:02:09 +08:00
fourier.hs Feature morph (#62) 2020-05-14 15:14:29 +08:00
fourier_draw.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
goo.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
goo.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
intro_canvas.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
intro_canvas.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
intro_canvas_square.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
intro_canvas_square.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
intro_hello.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
intro_hello.hs Add intro_* examples. 2020-05-14 11:01:26 +08:00
knock_knock.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
latex_basic.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
latex_basic.hs
latex_color.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
latex_draw.hs
latex_wheel.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_closest.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_color.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_intro.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_linear.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_object_correspondence.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_point_correspondence.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_rotational.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
morphology_rotational_intro.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
obj_intro.hs Make the HelloWorld example more interesting. 2020-09-02 18:47:45 +08:00
obj_replace.hs Fix tests. 2020-09-01 15:48:30 +08:00
parameters.hs More documentation, parameters, update blender example. 2019-12-09 17:22:14 +08:00
raster.golden Reduce test fidelity from 50 frames to 10 frames. 2020-06-24 22:36:56 +08:00
raster.hs Fix orientation of embedded images. 2019-09-29 14:42:48 +08:00
scene_camera.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
slow.hs Fix warnings. 2019-12-16 09:25:23 +08:00
sorting.hs [WIP] Use hgeometry instead of custom code (#142) 2020-08-26 17:39:13 +08:00
sphere.hs Replace 'here' dependency with the lightweight 'neat-interpolation' (#106) 2020-07-12 13:27:01 +08:00
sunflower.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
tangent_and_normal.hs Rename Signals module to Ease 2020-05-21 20:41:05 +08:00
tut_glue_animate.hs Documentation (mostly for scenes) (#58) 2020-02-22 20:32:31 +08:00
tut_glue_blender.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_fourier.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_keyframe.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_latex.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_potrace.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_povray.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_povray_ortho.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
tut_glue_svg.hs Move glue tutorial to imgur. 2020-06-15 14:26:16 +08:00
vector_field.hs Fix some hlint warnings 2019-12-11 07:50:27 +08:00
voice_advanced.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
voice_advanced.txt Voice control (#75) 2020-05-22 23:30:44 +08:00
voice_fake.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
voice_transcript.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
voice_transcript.json Voice control (#75) 2020-05-22 23:30:44 +08:00
voice_transcript.txt Voice control (#75) 2020-05-22 23:30:44 +08:00
voice_triggers.hs Use V2 instead of tuples and rename 'sceneAnimation' to 'scene'. (#165) 2020-09-19 22:17:51 +08:00
voice_triggers.json Voice control (#75) 2020-05-22 23:30:44 +08:00
voice_triggers.txt Voice control (#75) 2020-05-22 23:30:44 +08:00