reanimate/examples/blender_default_cube.hs
David Himmelstrup f10bc16726 Clean up examples.
Former-commit-id: 03934429a7a98d8c2891452e802e348a0456886a
2019-12-09 21:00:25 +08:00

38 lines
882 B
Haskell

#!/usr/bin/env stack
-- stack runghc --package reanimate
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE QuasiQuotes #-}
module Main (main) where
import Data.String.Here
import Reanimate
main :: IO ()
main = reanimate $ mkAnimation 5 $ \t ->
let s = t * pi in
mkGroup
[ mkBackground "black"
, blender (script s)
, withFillColor "white" $
translate 0 2 $
mkText "default cube"
]
where
script s = [iTrim|
import bpy
if __name__ == "__main__":
# Args
resolution_percentage = 40
# Setting
default_scene = bpy.context.scene
default_scene.render.resolution_percentage = resolution_percentage
default_scene.render.film_transparent = True
default_cube = bpy.data.objects["Cube"]
default_cube.rotation_euler = (0,0,${s})
# Rendering
bpy.ops.render.render(animation=False, write_still=True)
|]