2014-04-28 12:20:49 +00:00
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/*****************************************************************************
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* This file is part of Kvazaar HEVC encoder.
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*
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* Copyright (C) 2013-2014 Tampere University of Technology and others (see
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* COPYING file).
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*
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* Kvazaar is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as published
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* by the Free Software Foundation.
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*
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* Kvazaar is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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/*
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* \file
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*/
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2014-04-29 08:14:42 +00:00
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#include "../strategyselector.h"
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2014-04-28 16:25:42 +00:00
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#include "../picture.h"
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2014-04-28 12:20:49 +00:00
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#include <immintrin.h>
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2014-04-29 08:14:42 +00:00
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#include <assert.h>
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2014-04-28 12:20:49 +00:00
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2014-04-29 12:28:16 +00:00
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#ifdef __GNUC__
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__attribute__ ((__target__ ("sse2")))
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#endif
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2014-04-29 08:14:42 +00:00
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static unsigned reg_sad_sse2(const pixel * const data1, const pixel * const data2,
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2014-04-28 12:20:49 +00:00
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const int width, const int height, const unsigned stride1, const unsigned stride2)
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{
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int y, x;
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unsigned sad = 0;
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__m128i sse_inc = _mm_setzero_si128 ();
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long long int sse_inc_array[2];
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for (y = 0; y < height; ++y) {
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for (x = 0; x <= width-16; x+=16) {
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const __m128i a = _mm_loadu_si128((__m128i const*) &data1[y * stride1 + x]);
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const __m128i b = _mm_loadu_si128((__m128i const*) &data2[y * stride2 + x]);
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a,b));
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}
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for (; x < width; ++x) {
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sad += abs(data1[y * stride1 + x] - data2[y * stride2 + x]);
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}
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}
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_mm_storeu_si128((__m128i*) sse_inc_array, sse_inc);
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sad += sse_inc_array[0] + sse_inc_array[1];
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return sad;
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}
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2014-04-29 08:14:42 +00:00
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static int strategy_register_picture_sse2(void* opaque) {
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return strategyselector_register(opaque, "reg_sad", "sse2", 10, ®_sad_sse2);
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}
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