uvg266/src/threadqueue.c

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2014-05-13 09:28:15 +00:00
#include <assert.h>
#include <pthread.h>
#include <stdlib.h>
#include "global.h"
#include "threadqueue.h"
#include "threads.h"
#define THREADQUEUE_LIST_REALLOC_SIZE 32
//#define PTHREAD_LOCK(l) fprintf(stderr, "%s:%d pthread_mutex_lock(%s=%p) (try)\n", __FUNCTION__, __LINE__, #l, l); if (pthread_mutex_lock((l)) != 0) { fprintf(stderr, "pthread_mutex_lock(%s=%p) failed!\n", #l, l); assert(0); return 0; } else {fprintf(stderr, "%s:%d pthread_mutex_lock(%s=%p)\n", __FUNCTION__, __LINE__, #l, l);}
//#define PTHREAD_UNLOCK(l) if (pthread_mutex_unlock((l)) != 0) { fprintf(stderr, "pthread_mutex_unlock(%s=%p) failed!\n", #l, l); assert(0); return 0; } else {fprintf(stderr, "%s:%d pthread_mutex_unlock(%s=%p)\n", __FUNCTION__, __LINE__, #l, l);}
#define PTHREAD_LOCK(l) if (pthread_mutex_lock((l)) != 0) { fprintf(stderr, "pthread_mutex_lock(%s) failed!\n", #l); assert(0); return 0; }
#define PTHREAD_UNLOCK(l) if (pthread_mutex_unlock((l)) != 0) { fprintf(stderr, "pthread_mutex_unlock(%s) failed!\n", #l); assert(0); return 0; }
static void* threadqueue_worker(void* threadqueue_opaque) {
threadqueue_queue * const threadqueue = threadqueue_opaque;
for(;;) {
int task_id = -1, i = 0;
PTHREAD_LOCK(&threadqueue->lock);
while(!threadqueue->stop && threadqueue->queue_waiting == 0) {
if (pthread_cond_wait(&threadqueue->cond, &threadqueue->lock) != 0) {
fprintf(stderr, "pthread_cond_wait failed!\n");
assert(0);
return 0;
}
}
if(threadqueue->stop) {
break;
}
//Find a task (should be fast enough)
task_id = -1;
for (i = 0; i < threadqueue->queue_count; ++i) {
threadqueue_job * const job = threadqueue->queue[i];
PTHREAD_LOCK(&job->lock);
if (job->state == THREADQUEUE_JOB_STATE_QUEUED && job->ndepends == 0) {
task_id = i;
break; //Task remains locked
}
//Not this task, so unlock it
PTHREAD_UNLOCK(&job->lock);
}
//Ok we got a job (and we have a lock on it)
if (task_id != -1) {
threadqueue_job * const job = threadqueue->queue[i];
assert(job->state == THREADQUEUE_JOB_STATE_QUEUED);
job->state = THREADQUEUE_JOB_STATE_RUNNING;
--threadqueue->queue_waiting;
//We can unlock the job here, since fptr and arg are constant
PTHREAD_UNLOCK(&job->lock);
//Unlock the queue
PTHREAD_UNLOCK(&threadqueue->lock);
job->fptr(job->arg);
//Re-lock the job to update its status and treat its dependencies
PTHREAD_LOCK(&job->lock);
assert(job->state == THREADQUEUE_JOB_STATE_RUNNING);
job->state = THREADQUEUE_JOB_STATE_DONE;
//Decrease counter of dependencies
for (i = 0; i < job->rdepends_count; ++i) {
threadqueue_job * const depjob = job->rdepends[i];
//Note that we lock the dependency AFTER locking the source. This avoids a deadlock in dep_add
PTHREAD_LOCK(&depjob->lock);
assert(depjob->state == THREADQUEUE_JOB_STATE_QUEUED);
assert(depjob->ndepends > 0);
--depjob->ndepends;
PTHREAD_UNLOCK(&depjob->lock);
}
//Unlock the job
PTHREAD_UNLOCK(&job->lock);
//Signal the queue that we've done a job
PTHREAD_LOCK(&threadqueue->lock);
pthread_cond_broadcast(&threadqueue->cb_cond);
PTHREAD_UNLOCK(&threadqueue->lock);
} else {
PTHREAD_UNLOCK(&threadqueue->lock);
}
}
//We got out of the loop because threadqueue->stop == 1. The queue is locked.
assert(threadqueue->stop);
--threadqueue->threads_running;
PTHREAD_UNLOCK(&threadqueue->lock);
pthread_exit(NULL);
return NULL;
}
int threadqueue_init(threadqueue_queue * const threadqueue, int thread_count) {
int i;
if (pthread_mutex_init(&threadqueue->lock, NULL) != 0) {
fprintf(stderr, "pthread_mutex_init failed!\n");
assert(0);
return 0;
}
if (pthread_cond_init(&threadqueue->cond, NULL) != 0) {
fprintf(stderr, "pthread_cond_init failed!\n");
assert(0);
return 0;
}
if (pthread_cond_init(&threadqueue->cb_cond, NULL) != 0) {
fprintf(stderr, "pthread_cond_init failed!\n");
assert(0);
return 0;
}
threadqueue->stop = 0;
threadqueue->threads_running = 0;
threadqueue->threads_count = thread_count;
threadqueue->threads = MALLOC(pthread_t, thread_count);
if (!threadqueue->threads) {
fprintf(stderr, "Could not malloc threadqueue->threads!\n");
return 0;
}
threadqueue->queue = NULL;
threadqueue->queue_size = 0;
threadqueue->queue_count = 0;
threadqueue->queue_waiting = 0;
//Lock the queue before creating threads, to ensure they all have correct information
PTHREAD_LOCK(&threadqueue->lock);
for(i = 0; i < thread_count; i++) {
if(pthread_create(&(threadqueue->threads[i]), NULL, threadqueue_worker, (void*)threadqueue) != 0) {
fprintf(stderr, "pthread_create failed!\n");
assert(0);
return 0;
}
threadqueue->threads_running++;
}
PTHREAD_UNLOCK(&threadqueue->lock);
return 1;
}
int threadqueue_finalize(threadqueue_queue * const threadqueue) {
int i;
//Flush the queue
if (!threadqueue_flush(threadqueue)) {
fprintf(stderr, "Unable to flush threadqueue!\n");
return 0;
}
//Lock threadqueue
PTHREAD_LOCK(&threadqueue->lock);
//Free job memory
for (i=0; i < threadqueue->queue_count; ++i) {
FREE_POINTER(threadqueue->queue[i]);
}
threadqueue->queue_count = 0;
if (threadqueue->stop) {
fprintf(stderr, "threadqueue already stopping\n");
if (pthread_mutex_unlock(&threadqueue->lock) != 0) {
fprintf(stderr, "pthread_mutex_unlock failed!\n");
assert(0);
return 0;
}
assert(0); //We should get here...
return 0;
}
threadqueue->stop = 1;
if (pthread_cond_broadcast(&(threadqueue->cond)) != 0) {
fprintf(stderr, "pthread_cond_broadcast failed!\n");
PTHREAD_UNLOCK(&threadqueue->lock);
assert(0);
return 0;
}
//Unlock it now, since all jobs have to stpo
PTHREAD_UNLOCK(&threadqueue->lock);
//Join threads
for(i = 0; i < threadqueue->threads_count; i++) {
if(pthread_join(threadqueue->threads[i], NULL) != 0) {
fprintf(stderr, "pthread_join failed!\n");
return 0;
}
}
//Free allocated stuff
FREE_POINTER(threadqueue->queue);
threadqueue->queue_count = 0;
threadqueue->queue_size = 0;
FREE_POINTER(threadqueue->threads);
threadqueue->threads_count = 0;
if (pthread_mutex_destroy(&threadqueue->lock) != 0) {
fprintf(stderr, "pthread_mutex_destroy failed!\n");
assert(0);
return 0;
}
if (pthread_cond_destroy(&threadqueue->cond) != 0) {
fprintf(stderr, "pthread_cond_destroy failed!\n");
assert(0);
return 0;
}
if (pthread_cond_destroy(&threadqueue->cb_cond) != 0) {
fprintf(stderr, "pthread_cond_destroy failed!\n");
assert(0);
return 0;
}
return 1;
}
int threadqueue_flush(threadqueue_queue * const threadqueue) {
int notdone = 1;
int i;
//Lock the queue
PTHREAD_LOCK(&threadqueue->lock);
do {
if (threadqueue->queue_waiting > 0) {
notdone = threadqueue->queue_waiting;
} else {
notdone = 0;
for (i = 0; i < threadqueue->queue_count; ++i) {
PTHREAD_LOCK(&threadqueue->queue[i]->lock);
if (threadqueue->queue[i]->state != THREADQUEUE_JOB_STATE_DONE) {
notdone++;
}
PTHREAD_UNLOCK(&threadqueue->queue[i]->lock);
}
}
if (notdone > 0) {
//Give threads a change to unlock if needed
if (pthread_cond_broadcast(&(threadqueue->cond)) != 0) {
fprintf(stderr, "pthread_cond_broadcast failed!\n");
assert(0);
return 0;
}
SLEEP();
if (pthread_cond_wait(&threadqueue->cb_cond, &threadqueue->lock) != 0) {
fprintf(stderr, "pthread_cond_wait failed!\n");
assert(0); //FIXME
return 0;
}
}
} while (notdone > 0);
if (0) { //technically not needed
for (i=0; i < threadqueue->queue_count; ++i) {
FREE_POINTER(threadqueue->queue[i]);
}
threadqueue->queue_count = 0;
}
assert(threadqueue->queue_waiting == 0);
PTHREAD_UNLOCK(&threadqueue->lock);
return 1;
}
threadqueue_job * threadqueue_submit(threadqueue_queue * const threadqueue, void (*fptr)(void *arg), void *arg) {
threadqueue_job *job;
//No lock here... this should be constant
if (threadqueue->threads_count == 0) {
fptr(arg);
return NULL;
}
job = MALLOC(threadqueue_job, 1);
if (!job) {
fprintf(stderr, "Could not alloc job!\n");
assert(0);
return NULL;
}
job->fptr = fptr;
job->arg = arg;
if (pthread_mutex_init(&job->lock, NULL) != 0) {
fprintf(stderr, "pthread_mutex_init(job) failed!\n");
assert(0);
return NULL;
}
job->ndepends = 0;
job->rdepends = NULL;
job->rdepends_count = 0;
job->rdepends_size = 0;
job->state = THREADQUEUE_JOB_STATE_QUEUED;
PTHREAD_LOCK(&threadqueue->lock);
//Add the reverse dependency
if (threadqueue->queue_count >= threadqueue->queue_size) {
threadqueue->queue = realloc(threadqueue->queue, sizeof(threadqueue_job *) * (threadqueue->queue_size + THREADQUEUE_LIST_REALLOC_SIZE));
if (!threadqueue->queue) {
fprintf(stderr, "Could not realloc queue!\n");
assert(0);
return NULL;
}
threadqueue->queue_size += THREADQUEUE_LIST_REALLOC_SIZE;
}
threadqueue->queue[threadqueue->queue_count++] = job;
++threadqueue->queue_waiting;
//Hope a thread can do it...
if(pthread_cond_signal(&(threadqueue->cond)) != 0) {
fprintf(stderr, "pthread_cond_signal failed!\n");
assert(0);
return NULL;
}
PTHREAD_UNLOCK(&threadqueue->lock);
return job;
}
int threadqueue_job_dep_add(threadqueue_job *job, threadqueue_job *depends_on) {
//Lock first the job, and then the dependency
PTHREAD_LOCK(&job->lock);
PTHREAD_LOCK(&depends_on->lock);
if (depends_on->state != THREADQUEUE_JOB_STATE_DONE) {
job->ndepends++;
}
//Add the reverse dependency (FIXME: this may be moved in the if above... but we would lose ability to track)
if (depends_on->rdepends_count >= depends_on->rdepends_size) {
depends_on->rdepends = realloc(depends_on->rdepends, sizeof(threadqueue_job *) * (depends_on->rdepends_size + THREADQUEUE_LIST_REALLOC_SIZE));
if (!depends_on->rdepends) {
fprintf(stderr, "Could not realloc rdepends!\n");
assert(0);
return 0;
}
depends_on->rdepends_size += THREADQUEUE_LIST_REALLOC_SIZE;
}
depends_on->rdepends[depends_on->rdepends_count++] = job;
PTHREAD_UNLOCK(&depends_on->lock);
PTHREAD_UNLOCK(&job->lock);
return 1;
}