uvg266/src/strategyselector.h

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#ifndef STRATEGYSELECTOR_H_
#define STRATEGYSELECTOR_H_
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2014 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* Kvazaar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
//Hardware data (abstraction of defines). Extend for other compilers
#if defined(_M_IX86) || defined(__i586__) || defined(__i686__) || defined(_M_X64) || defined(_M_AMD64) || defined(__amd64__) || defined(__x86_64__)
#define COMPILE_INTEL 1
#if defined(__MMX__)
#define COMPILE_INTEL_MMX 1
#endif
#if defined(__SSE__)
#define COMPILE_INTEL_SSE 1
#endif
#if defined(__SSE2__)
#define COMPILE_INTEL_SSE2 1
#endif
#if defined(__SSE3__)
#define COMPILE_INTEL_SSE3 1
#endif
#if defined(__SSSE3__)
#define COMPILE_INTEL_SSSE3 1
#endif
#if defined(__SSE4_1__)
#define COMPILE_INTEL_SSE41 1
#endif
#if defined(__SSE4_2__)
#define COMPILE_INTEL_SSE42 1
#endif
#if defined(__AVX__)
#define COMPILE_INTEL_AVX 1
#endif
#else
#define COMPILE_INTEL 0
#endif
#if defined (_M_PPC) || defined(__powerpc64__) || defined(__powerpc__)
#define COMPILE_POWERPC 1
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#ifdef __ALTIVEC__
#define COMPILE_POWERPC_ALTIVEC 1
#else
#define COMPILE_POWERPC_ALTIVEC 0
#endif
#else
#define COMPILE_POWERPC 0
#endif
#if defined (_M_ARM) || defined(__arm__) || defined(__thumb__)
#define COMPILE_ARM 1
#else
#define COMPILE_ARM 0
#endif
typedef struct {
const char *type; //Type of the function, usually its name
const char *strategy_name; //Name of the strategy (e.g. sse2)
unsigned int priority; //Priority. 0 = lowest (default strategy)
void *fptr; //Pointer to the function
} strategy;
typedef struct {
unsigned int count;
unsigned int allocated;
strategy* strategies;
} strategy_list;
#define STRATEGY_LIST_ALLOC_SIZE 16
typedef struct {
const char *strategy_type;
void **fptr;
} strategy_to_select;
typedef struct {
int intel;
struct {
int mmx;
int sse;
int sse2;
int sse3;
int ssse3;
int sse41;
int sse42;
int avx;
} intel_flags;
int powerpc;
struct {
int altivec;
} powerpc_flags;
int arm;
struct {
int neon;
} arm_flags;
} hardware_flags;
extern hardware_flags g_hardware_flags;
int strategyselector_init();
void strategyselector_free();
int strategyselector_register(void *opaque, const char *type, const char *strategy_name, int priority, void *fptr);
//Strategy to include
#include "strategies/nal.h"
#include "strategies/picture.h"
static const strategy_to_select strategies_to_select[] = {
STRATEGIES_NAL_EXPORTS,
STRATEGIES_PICTURE_EXPORTS,
{NULL, NULL},
};
#endif //STRATEGYSELECTOR_H_