uvg266/src/filter.c

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/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
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*
* Copyright (C) 2013-2014 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* Kvazaar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
/*
* \file
*/
#include "filter.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "bitstream.h"
#include "videoframe.h"
#include "cabac.h"
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#include "transform.h"
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//////////////////////////////////////////////////////////////////////////
// INITIALIZATIONS
const uint8_t g_tc_table_8x8[54] =
{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 3, 3, 3, 3, 4, 4, 4, 5, 5,
6, 6, 7, 8, 9, 10, 11, 13, 14, 16,
18, 20, 22, 24
};
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const uint8_t g_beta_table_8x8[52] =
{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17, 18, 20,
22, 24, 26, 28, 30, 32, 34, 36, 38, 40,
42, 44, 46, 48, 50, 52, 54, 56, 58, 60,
62, 64
};
const int16_t g_luma_filter[4][8] =
{
{ 0, 0, 0, 64, 0, 0, 0, 0 },
{ -1, 4, -10, 58, 17, -5, 1, 0 },
{ -1, 4, -11, 40, 40, -11, 4, -1 },
{ 0, 1, -5, 17, 58, -10, 4, -1 }
};
const int16_t g_chroma_filter[8][4] =
{
{ 0, 64, 0, 0 },
{ -2, 58, 10, -2 },
{ -4, 54, 16, -2 },
{ -6, 46, 28, -4 },
{ -4, 36, 36, -4 },
{ -4, 28, 46, -6 },
{ -2, 16, 54, -4 },
{ -2, 10, 58, -2 }
};
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//////////////////////////////////////////////////////////////////////////
// FUNCTIONS
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/**
* \brief
*/
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INLINE void filter_deblock_luma(const encoder_control * const encoder, pixel *src, int32_t offset,
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int32_t tc, int8_t sw,
int8_t part_P_nofilter, int8_t part_Q_nofilter,
int32_t thr_cut,
int8_t filter_second_P, int8_t filter_second_Q)
{
int32_t delta;
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int16_t m0 = src[-offset * 4];
int16_t m1 = src[-offset * 3];
int16_t m2 = src[-offset * 2];
int16_t m3 = src[-offset];
int16_t m4 = src[0];
int16_t m5 = src[offset];
int16_t m6 = src[offset * 2];
int16_t m7 = src[offset * 3];
if (sw) {
src[-offset * 3] = CLIP(m1 - 2*tc, m1 + 2*tc, (2*m0 + 3*m1 + m2 + m3 + m4 + 4) >> 3);
src[-offset * 2] = CLIP(m2 - 2*tc, m2 + 2*tc, ( m1 + m2 + m3 + m4 + 2) >> 2);
src[-offset] = CLIP(m3 - 2*tc, m3 + 2*tc, ( m1 + 2*m2 + 2*m3 + 2*m4 + m5 + 4) >> 3);
src[0] = CLIP(m4 - 2*tc, m4 + 2*tc, ( m2 + 2*m3 + 2*m4 + 2*m5 + m6 + 4) >> 3);
src[offset] = CLIP(m5 - 2*tc, m5 + 2*tc, ( m3 + m4 + m5 + m6 + 2) >> 2);
src[offset * 2] = CLIP(m6 - 2*tc, m6 + 2*tc, ( m3 + m4 + m5 + 3*m6 + 2*m7 + 4) >> 3);
} else {
// Weak filter
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delta = (9*(m4 - m3) - 3*(m5 - m2) + 8) >> 4;
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if (abs(delta) < thr_cut) {
int32_t tc2 = tc >> 1;
delta = CLIP(-tc, tc, delta);
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src[-offset] = CLIP(0, (1 << encoder->bitdepth) - 1, (m3 + delta));
src[0] = CLIP(0, (1 << encoder->bitdepth) - 1, (m4 - delta));
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if(filter_second_P) {
int32_t delta1 = CLIP(-tc2, tc2, (((m1 + m3 + 1) >> 1) - m2 + delta) >> 1);
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src[-offset * 2] = CLIP(0, (1 << encoder->bitdepth) - 1, m2 + delta1);
}
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if(filter_second_Q) {
int32_t delta2 = CLIP(-tc2, tc2, (((m6 + m4 + 1) >> 1) - m5 - delta) >> 1);
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src[offset] = CLIP(0, (1 << encoder->bitdepth) - 1, m5 + delta2);
}
}
}
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if(part_P_nofilter) {
src[-offset] = (uint8_t)m3;
src[-offset*2] = (uint8_t)m2;
src[-offset*3] = (uint8_t)m1;
}
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if(part_Q_nofilter) {
src[0] = (uint8_t)m4;
src[offset] = (uint8_t)m5;
src[offset*2] = (uint8_t)m6;
}
}
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/**
* \brief
*/
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INLINE void filter_deblock_chroma(const encoder_control * const encoder, pixel *src, int32_t offset, int32_t tc,
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int8_t part_P_nofilter, int8_t part_Q_nofilter)
{
int32_t delta;
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int16_t m2 = src[-offset * 2];
int16_t m3 = src[-offset];
int16_t m4 = src[0];
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int16_t m5 = src[offset];
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delta = CLIP(-tc,tc, (((m4 - m3) << 2) + m2 - m5 + 4 ) >> 3);
if(!part_P_nofilter) {
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src[-offset] = CLIP(0, (1 << encoder->bitdepth) - 1, m3 + delta);
}
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if(!part_Q_nofilter) {
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src[0] = CLIP(0, (1 << encoder->bitdepth) - 1, m4 - delta);
}
}
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/**
* \brief
*/
void filter_deblock_edge_luma(encoder_state * const encoder_state,
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int32_t xpos, int32_t ypos,
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int8_t depth, int8_t dir)
{
const videoframe * const frame = encoder_state->tile->frame;
const encoder_control * const encoder = encoder_state->encoder_control;
const cu_info *cu_q = videoframe_get_cu_const(frame, xpos>>MIN_SIZE, ypos>>MIN_SIZE);
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{
// Return if called with a coordinate which is not at CU or TU boundary.
// TODO: Add handling for asymmetric inter CU boundaries which do not coincide
// with transform boundaries.
const int tu_width = LCU_WIDTH >> cu_q->tr_depth;
if (dir == EDGE_HOR && (ypos & (tu_width - 1))) return;
if (dir == EDGE_VER && (xpos & (tu_width - 1))) return;
}
{
int32_t stride = frame->rec->stride;
int32_t offset = stride;
int32_t beta_offset_div2 = encoder->beta_offset_div2;
int32_t tc_offset_div2 = encoder->tc_offset_div2;
// TODO: support 10+bits
pixel *orig_src = &frame->rec->y[xpos + ypos*stride];
pixel *src = orig_src;
int32_t step = 1;
const cu_info *cu_p = NULL;
int16_t x_cu = xpos>>MIN_SIZE,y_cu = ypos>>MIN_SIZE;
int8_t strength = 0;
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int32_t qp = encoder_state->global->QP;
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int32_t bitdepth_scale = 1 << (encoder->bitdepth - 8);
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int32_t b_index = CLIP(0, 51, qp + (beta_offset_div2 << 1));
int32_t beta = g_beta_table_8x8[b_index] * bitdepth_scale;
int32_t side_threshold = (beta + (beta >>1 )) >> 3;
uint32_t blocks_in_part = (LCU_WIDTH >> depth) / 4;
uint32_t block_idx;
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int32_t tc_index,tc,thr_cut;
if (dir == EDGE_VER) {
offset = 1;
step = stride;
}
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// TODO: add CU based QP calculation
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// For each 4-pixel part in the edge
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for (block_idx = 0; block_idx < blocks_in_part; ++block_idx) {
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int32_t dp0, dq0, dp3, dq3, d0, d3, dp, dq, d;
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{
vector2d px = {
(dir == EDGE_HOR ? xpos + block_idx * 4 : xpos),
(dir == EDGE_VER ? ypos + block_idx * 4 : ypos)
};
// Don't deblock the last 4x4 block of the LCU. This will be deblocked
// when processing the next LCU.
if (block_idx > 0 && dir == EDGE_HOR && (px.x + 4) % 64 == 0 && (px.x + 4 != frame->width)) {
continue;
}
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// CU in the side we are filtering, update every 8-pixels
cu_p = videoframe_get_cu_const(frame, x_cu - (dir == EDGE_VER) + (dir == EDGE_HOR ? block_idx>>1 : 0), y_cu - (dir == EDGE_HOR) + (dir == EDGE_VER ? block_idx>>1 : 0));
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// Filter strength
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strength = 0;
if(cu_q->type == CU_INTRA || cu_p->type == CU_INTRA) {
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strength = 2;
} else if(cbf_is_set(cu_q->cbf.y, cu_q->tr_depth) || cbf_is_set(cu_p->cbf.y, cu_p->tr_depth)) {
// Non-zero residual/coeffs and transform boundary
// Neither CU is intra so tr_depth <= MAX_DEPTH.
strength = 1;
} else if((abs(cu_q->inter.mv[0] - cu_p->inter.mv[0]) >= 4) || (abs(cu_q->inter.mv[1] - cu_p->inter.mv[1]) >= 4)) {
// Absolute motion vector diff between blocks >= 1 (Integer pixel)
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strength = 1;
} else if(cu_q->inter.mv_ref != cu_p->inter.mv_ref) {
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strength = 1;
}
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tc_index = CLIP(0, 51 + 2, (int32_t)(qp + 2*(strength - 1) + (tc_offset_div2 << 1)));
tc = g_tc_table_8x8[tc_index] * bitdepth_scale;
thr_cut = tc * 10;
}
if(!strength) continue;
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// Check conditions for filtering
// TODO: Get rid of these inline defines.
#define calc_DP(s,o) abs( (int16_t)s[-o*3] - (int16_t)2*s[-o*2] + (int16_t)s[-o] )
#define calc_DQ(s,o) abs( (int16_t)s[0] - (int16_t)2*s[o] + (int16_t)s[o*2] )
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dp0 = calc_DP((src+step*(block_idx*4+0)), offset);
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dq0 = calc_DQ((src+step*(block_idx*4+0)), offset);
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dp3 = calc_DP((src+step*(block_idx*4+3)), offset);
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dq3 = calc_DQ((src+step*(block_idx*4+3)), offset);
d0 = dp0 + dq0;
d3 = dp3 + dq3;
dp = dp0 + dp3;
dq = dq0 + dq3;
d = d0 + d3;
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#if ENABLE_PCM
// TODO: add PCM deblocking
#endif
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if (d < beta) {
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int8_t filter_P = (dp < side_threshold) ? 1 : 0;
int8_t filter_Q = (dq < side_threshold) ? 1 : 0;
// Strong filtering flag checking
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#define useStrongFiltering(o,d,s) ( ((abs(s[-o*4]-s[-o]) + abs(s[o*3]-s[0])) < (beta>>3)) && (d<(beta>>2)) && ( abs(s[-o]-s[0]) < ((tc*5+1)>>1)) )
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int8_t sw = useStrongFiltering(offset, 2*d0, (src+step*(block_idx*4+0))) &&
useStrongFiltering(offset, 2*d3, (src+step*(block_idx*4+3)));
// Filter four rows/columns
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filter_deblock_luma(encoder, src + step * (4*block_idx + 0), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q);
filter_deblock_luma(encoder, src + step * (4*block_idx + 1), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q);
filter_deblock_luma(encoder, src + step * (4*block_idx + 2), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q);
filter_deblock_luma(encoder, src + step * (4*block_idx + 3), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q);
}
}
}
}
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/**
* \brief
*/
void filter_deblock_edge_chroma(encoder_state * const encoder_state,
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int32_t x, int32_t y,
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int8_t depth, int8_t dir)
{
const encoder_control * const encoder = encoder_state->encoder_control;
const videoframe * const frame = encoder_state->tile->frame;
const cu_info *cu_q = videoframe_get_cu_const(frame, x>>(MIN_SIZE-1), y>>(MIN_SIZE-1));
// Chroma edges that do not lay on a 8x8 grid are not deblocked.
if (depth >= MAX_DEPTH) {
if (dir == EDGE_HOR && (y & (8 - 1))) return;
if (dir == EDGE_VER && (x & (8 - 1))) return;
}
{
// Return if called with a coordinate which is not at CU or TU boundary.
// TODO: Add handling for asymmetric inter CU boundaries which do not coincide
// with transform boundaries.
const int tu_width = (LCU_WIDTH / 2) >> cu_q->tr_depth;
if (dir == EDGE_HOR && (y & (tu_width - 1))) return;
if (dir == EDGE_VER && (x & (tu_width - 1))) return;
}
// For each subpart
{
int32_t stride = frame->rec->stride >> 1;
int32_t tc_offset_div2 = encoder->tc_offset_div2;
// TODO: support 10+bits
pixel *src_u = &frame->rec->u[x + y*stride];
pixel *src_v = &frame->rec->v[x + y*stride];
// Init offset and step to EDGE_HOR
int32_t offset = stride;
int32_t step = 1;
const cu_info *cu_p = NULL;
int16_t x_cu = x>>(MIN_SIZE-1),y_cu = y>>(MIN_SIZE-1);
int8_t strength = 2;
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int32_t QP = g_chroma_scale[encoder_state->global->QP];
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int32_t bitdepth_scale = 1 << (encoder->bitdepth-8);
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int32_t TC_index = CLIP(0, 51+2, (int32_t)(QP + 2*(strength-1) + (tc_offset_div2 << 1)));
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int32_t Tc = g_tc_table_8x8[TC_index]*bitdepth_scale;
// Special handling for depth 4. It's meaning is that we want to bypass
// last block in LCU check in order to deblock just that block.
uint32_t blocks_in_part= (LCU_WIDTH>>(depth == 4 ? depth : depth + 1)) / 4;
uint32_t blk_idx;
if(dir == EDGE_VER) {
offset = 1;
step = stride;
}
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for (blk_idx = 0; blk_idx < blocks_in_part; ++blk_idx)
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{
vector2d px = {
(dir == EDGE_HOR ? x + blk_idx * 4 : x),
(dir == EDGE_VER ? y + blk_idx * 4 : y)
};
cu_p = videoframe_get_cu_const(frame, x_cu - (dir == EDGE_VER) + (dir == EDGE_HOR ? blk_idx : 0), y_cu - (dir == EDGE_HOR) + (dir == EDGE_VER ? blk_idx : 0));
// Don't deblock the last 4x4 block of the LCU. This will be deblocked
// when processing the next LCU.
if (depth != 4 && dir == EDGE_HOR && (px.x + 4) % 32 == 0 && (px.x + 4 != frame->width / 2)) {
continue;
}
// Only filter when strenght == 2 (one of the blocks is intra coded)
if (cu_q->type == CU_INTRA || cu_p->type == CU_INTRA) {
// Chroma U
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filter_deblock_chroma(encoder, src_u + step * (4*blk_idx + 0), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_u + step * (4*blk_idx + 1), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_u + step * (4*blk_idx + 2), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_u + step * (4*blk_idx + 3), offset, Tc, 0, 0);
// Chroma V
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filter_deblock_chroma(encoder, src_v + step * (4*blk_idx + 0), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_v + step * (4*blk_idx + 1), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_v + step * (4*blk_idx + 2), offset, Tc, 0, 0);
filter_deblock_chroma(encoder, src_v + step * (4*blk_idx + 3), offset, Tc, 0, 0);
}
}
}
}
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/**
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* \brief function to split LCU into smaller CU blocks
* \param encoder the encoder info structure
* \param xCtb block x-position (as SCU)
* \param yCtb block y-position (as SCU)
* \param depth block depth
* \param edge which edge we are filtering
*
* This function takes (SCU) block position as input and splits the block
* until the coded block size has been achived. Calls luma and chroma filtering
* functions for each coded CU size.
*/
void filter_deblock_cu(encoder_state * const encoder_state, int32_t x, int32_t y, int8_t depth, int32_t edge)
{
const videoframe * const frame = encoder_state->tile->frame;
const cu_info *cur_cu = videoframe_get_cu_const(frame, x, y);
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uint8_t split_flag = (cur_cu->depth > depth) ? 1 : 0;
uint8_t tr_split = (cur_cu->tr_depth > depth) ? 1 : 0;
uint8_t border_x = (frame->width < x*(LCU_WIDTH >> MAX_DEPTH) + (LCU_WIDTH >> depth)) ? 1 : 0;
uint8_t border_y = (frame->height < y*(LCU_WIDTH >> MAX_DEPTH) + (LCU_WIDTH >> depth)) ? 1 : 0;
uint8_t border_split_x = (frame->width < ((x + 1) * (LCU_WIDTH >> MAX_DEPTH)) + (LCU_WIDTH >> (depth + 1))) ? 0 : 1;
uint8_t border_split_y = (frame->height < ((y + 1) * (LCU_WIDTH >> MAX_DEPTH)) + (LCU_WIDTH >> (depth + 1))) ? 0 : 1;
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uint8_t border = border_x | border_y; // are we in any border CU?
// split 64x64, on split flag and on border
if (depth < MAX_DEPTH && (depth == 0 || split_flag || border || tr_split)) {
// Split the four sub-blocks of this block recursively.
uint8_t change;
assert(depth >= 0); // for clang-analyzer
change = 1 << (MAX_DEPTH - 1 - depth);
filter_deblock_cu(encoder_state, x, y, depth + 1, edge);
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if(!border_x || border_split_x) {
filter_deblock_cu(encoder_state, x + change, y, depth + 1, edge);
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}
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if(!border_y || border_split_y) {
filter_deblock_cu(encoder_state, x , y + change, depth + 1, edge);
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}
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if((!border_x && !border_y) || (border_split_x && border_split_y)) {
filter_deblock_cu(encoder_state, x + change, y + change, depth + 1, edge);
}
return;
}
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// no filtering on borders (where filter would use pixels outside the picture)
if ((x == 0 && edge == EDGE_VER) || (y == 0 && edge == EDGE_HOR)) return;
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// do the filtering for block edge
filter_deblock_edge_luma(encoder_state, x*(LCU_WIDTH >> MAX_DEPTH), y*(LCU_WIDTH >> MAX_DEPTH), depth, edge);
filter_deblock_edge_chroma(encoder_state, x*(LCU_WIDTH >> (MAX_DEPTH + 1)), y*(LCU_WIDTH >> (MAX_DEPTH + 1)), depth, edge);
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}
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/**
* \brief Deblock a single LCU without using data from right or down.
*
* Filter all the following edges:
* - All edges within the LCU, except for the last 4 pixels on the right when
* using horizontal filtering.
* - Left edge and top edge.
* - After vertical filtering the left edge, filter the last 4 pixels of
* horizontal edges in the LCU to the left.
*/
void filter_deblock_lcu(encoder_state * const encoder_state, int x_px, int y_px)
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{
const vector2d lcu = { x_px / LCU_WIDTH, y_px / LCU_WIDTH };
filter_deblock_cu(encoder_state, lcu.x << MAX_DEPTH, lcu.y << MAX_DEPTH, 0, EDGE_VER);
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// Filter rightmost 4 pixels from last LCU now that they have been
// finally deblocked vertically.
if (lcu.x > 0) {
int y;
for (y = 0; y < 64; y += 8) {
if (lcu.y + y == 0) continue;
filter_deblock_edge_luma(encoder_state, lcu.x * 64 - 4, lcu.y * 64 + y, 4, EDGE_HOR);
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}
for (y = 0; y < 32; y += 8) {
if (lcu.y + y == 0) continue;
filter_deblock_edge_chroma(encoder_state, lcu.x * 32 - 4, lcu.y * 32 + y, 4, EDGE_HOR);
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}
}
filter_deblock_cu(encoder_state, lcu.x << MAX_DEPTH, lcu.y << MAX_DEPTH, 0, EDGE_HOR);
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}
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/**
* \brief Interpolation for chroma half-pixel
* \param src source image in integer pels (-2..width+3, -2..height+3)
* \param src_stride stride of source image
* \param width width of source image block
* \param height height of source image block
* \param dst destination image in half-pixel resolution
* \param dst_stride stride of destination image
*
*/
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void filter_inter_halfpel_chroma(const encoder_control * const encoder, int16_t *src, int16_t src_stride, int width, int height, int16_t *dst, int16_t dst_stride, int8_t hor_flag, int8_t ver_flag)
{
/* ____________
* | B0,0|ae0,0|
* |ea0,0|ee0,0|
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*
* ae0,0 = (-4*B-1,0 + 36*B0,0 + 36*B1,0 - 4*B2,0) >> shift1
* ea0,0 = (-4*B0,-1 + 36*B0,0 + 36*B0,1 - 4*B0,2) >> shift1
* ee0,0 = (-4*ae0,-1 + 36*ae0,0 + 36*ae0,1 - 4*ae0,2) >> shift2
*/
int i = 0;
int32_t x, y;
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int32_t shift1 = encoder->bitdepth-8;
int32_t shift2 = 6;
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int32_t shift3 = 14-encoder->bitdepth;
int32_t offset3 = 1 << (shift3 - 1);
int32_t offset23 = 1 << (shift2 + shift3 - 1);
// Loop source pixels and generate four filtered half-pel pixels on each round
for (y = 0; y < height; y++) {
int dst_pos_y = (y<<1)*dst_stride;
int src_pos_y = y*src_stride;
for (x = 0; x < width; x++) {
// Calculate current dst and src pixel positions
int dst_pos = dst_pos_y+(x<<1);
int src_pos = src_pos_y+x;
// Temporary variables..
int32_t ae_temp = 0;
// Original pixel (not really needed)
dst[dst_pos] = src[src_pos]; //B0,0
// ae0,0 - We need this only when hor_flag and for ee0,0
if (hor_flag) {
ae_temp = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,0
}
// ea0,0 - needed only when ver_flag
if(ver_flag) {
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dst[dst_pos + 1*dst_stride] = (((-4*src[src_pos - src_stride] + 36*src[src_pos] + 36*src[src_pos + src_stride]
- 4*src[src_pos + 2*src_stride] ) >> shift1) + (1<<(shift3-1))) >> shift3; // ea0,0
}
// When both flags, we use _only_ this pixel (but still need ae0,0 for it)
if (hor_flag && ver_flag) {
int32_t ae_temp1, ae_temp2, ae_temp3;
// Calculate temporary values..
//TODO: optimization, store these values
src_pos -= src_stride; //0,-1
ae_temp1 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,-1
src_pos += 2*src_stride; //0,1
ae_temp2 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,1
src_pos += src_stride; //0,2
ae_temp3 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,2
dst[dst_pos + 1*dst_stride + 1] = (((-4*ae_temp1 + 36*ae_temp + 36*ae_temp2 - 4*ae_temp3 ) + offset23) >> shift2) >> shift3; // ee0,0
}
if(hor_flag) {
dst[dst_pos + 1] = (ae_temp + offset3) >> shift3;
}
}
}
//Clamp values to bitdepth
for(i = 0; i < width*height*4; ++i) {
if(dst[i] > ((1 << encoder->bitdepth)-1)) dst[i] = (int16_t)((1 << encoder->bitdepth)-1);
if(dst[i] < 0) dst[i] = 0;
}
}
void filter_inter_octpel_chroma(const encoder_control * const encoder, int16_t *src, int16_t src_stride, int width, int height, int16_t *dst, int16_t dst_stride, int8_t hor_flag, int8_t ver_flag)
{
int32_t x, y;
int32_t shift1 = encoder->bitdepth-8;
int32_t shift2 = 6;
int32_t shift3 = 14-encoder->bitdepth;
int32_t offset3 = 1 << (shift3 - 1);
int32_t offset23 = 1 << (shift2 + shift3 - 1);
//coefficients for 1/8, 2/8, 3/8, 4/8, 5/8, 6/8 and 7/8 positions
int16_t c1[4], c2[4], c3[4], c4[4], c5[4], c6[4], c7[4];
int i;
for(i = 0; i < 4; ++i ) {
c1[i] = g_chroma_filter[1][i];
c2[i] = g_chroma_filter[2][i];
c3[i] = g_chroma_filter[3][i];
c4[i] = g_chroma_filter[4][i];
c5[i] = g_chroma_filter[5][i];
c6[i] = g_chroma_filter[6][i];
c7[i] = g_chroma_filter[7][i];
}
// Loop source pixels and generate 64 filtered 1/8-pel pixels on each round
for (y = 0; y < height; y++) {
int dst_pos_y = (y<<3)*dst_stride;
int src_pos_y = y*src_stride;
for (x = 0; x < width; x++) {
// Calculate current dst and src pixel positions
int dst_pos = dst_pos_y+(x<<3);
int src_pos = src_pos_y+x;
// Temporary horizontally interpolated postions
int32_t h_temp[7] = {0,0,0,0,0,0,0};
// Original pixel
dst[dst_pos] = src[src_pos];
// Horizontal 1/8-values
if (hor_flag) {
h_temp[0] = ((c1[0]*src[src_pos - 1]
+ c1[1]*src[src_pos]
+ c1[2]*src[src_pos + 1]
+ c1[3]*src[src_pos + 2]) >> shift1); // ae0,0 h0
h_temp[1] = ((c2[0]*src[src_pos - 1]
+ c2[1]*src[src_pos]
+ c2[2]*src[src_pos + 1]
+ c2[3]*src[src_pos + 2]) >> shift1); // ae0,0 h1
h_temp[2] = ((c3[0]*src[src_pos - 1]
+ c3[1]*src[src_pos]
+ c3[2]*src[src_pos + 1]
+ c3[3]*src[src_pos + 2]) >> shift1); // ae0,0 h2
h_temp[3] = ((c4[0]*src[src_pos - 1]
+ c4[1]*src[src_pos]
+ c4[2]*src[src_pos + 1]
+ c4[3]*src[src_pos + 2]) >> shift1); // ae0,0 h2
h_temp[4] = ((c5[0]*src[src_pos - 1]
+ c5[1]*src[src_pos]
+ c5[2]*src[src_pos + 1]
+ c5[3]*src[src_pos + 2]) >> shift1); // ae0,0 h2
h_temp[5] = ((c6[0]*src[src_pos - 1]
+ c6[1]*src[src_pos]
+ c6[2]*src[src_pos + 1]
+ c6[3]*src[src_pos + 2]) >> shift1); // ae0,0 h2
h_temp[6] = ((c7[0]*src[src_pos - 1]
+ c7[1]*src[src_pos]
+ c7[2]*src[src_pos + 1]
+ c7[3]*src[src_pos + 2]) >> shift1); // ae0,0 h2
}
// Vertical 1/8-values
if(ver_flag) {
dst[dst_pos + 1*dst_stride] = (((c1[0]*src[src_pos - 1*src_stride]
+ c1[1]*src[src_pos]
+ c1[2]*src[src_pos + 1*src_stride]
+ c1[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 2*dst_stride] = (((c2[0]*src[src_pos - 1*src_stride]
+ c2[1]*src[src_pos]
+ c2[2]*src[src_pos + 1*src_stride]
+ c2[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 3*dst_stride] = (((c3[0]*src[src_pos - 1*src_stride]
+ c3[1]*src[src_pos]
+ c3[2]*src[src_pos + 1*src_stride]
+ c3[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 4*dst_stride] = (((c4[0]*src[src_pos - 1*src_stride]
+ c4[1]*src[src_pos]
+ c4[2]*src[src_pos + 1*src_stride]
+ c4[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 5*dst_stride] = (((c5[0]*src[src_pos - 1*src_stride]
+ c5[1]*src[src_pos]
+ c5[2]*src[src_pos + 1*src_stride]
+ c5[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 6*dst_stride] = (((c6[0]*src[src_pos - 1*src_stride]
+ c6[1]*src[src_pos]
+ c6[2]*src[src_pos + 1*src_stride]
+ c6[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
dst[dst_pos + 7*dst_stride] = (((c7[0]*src[src_pos - 1*src_stride]
+ c7[1]*src[src_pos]
+ c7[2]*src[src_pos + 1*src_stride]
+ c7[3]*src[src_pos + 2*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3; //
}
// When both flags, interpolate values from temporary horizontal values
if (hor_flag && ver_flag) {
int32_t temp[3][7]; // Temporary horizontal values calculated from integer pixels
// Calculate temporary values
src_pos -= 1*src_stride; //0,-3
for(i = 0; i < 3; ++i) {
temp[i][0] = ((c1[0]*src[src_pos - 1] + c1[1]*src[src_pos]
+ c1[2]*src[src_pos + 1] + c1[3]*src[src_pos + 2])
>> shift1); // h0(0,-3+i)
temp[i][1] = ((c2[0]*src[src_pos - 1] + c2[1]*src[src_pos]
+ c2[2]*src[src_pos + 1] + c2[3]*src[src_pos + 2])
>> shift1); // h1(0,-3+i)
temp[i][2] = ((c3[0]*src[src_pos - 1] + c3[1]*src[src_pos]
+ c3[2]*src[src_pos + 1] + c3[3]*src[src_pos + 2])
>> shift1); // h2(0,-3+i)
temp[i][3] = ((c4[0]*src[src_pos - 1] + c4[1]*src[src_pos]
+ c4[2]*src[src_pos + 1] + c4[3]*src[src_pos + 2])
>> shift1); // h2(0,-3+i)
temp[i][4] = ((c5[0]*src[src_pos - 1] + c5[1]*src[src_pos]
+ c5[2]*src[src_pos + 1] + c5[3]*src[src_pos + 2])
>> shift1); // h2(0,-3+i)
temp[i][5] = ((c6[0]*src[src_pos - 1] + c6[1]*src[src_pos]
+ c6[2]*src[src_pos + 1] + c6[3]*src[src_pos + 2])
>> shift1); // h2(0,-3+i)
temp[i][6] = ((c7[0]*src[src_pos - 1] + c7[1]*src[src_pos]
+ c7[2]*src[src_pos + 1] + c7[3]*src[src_pos + 2])
>> shift1); // h2(0,-3+i)
if(i == 0) {
//Skip calculating h_temp again
src_pos += 2*src_stride;
} else {
src_pos += src_stride;
}
}
//Calculate values from temporary horizontal 1/8-values
for(i=0;i<7;++i){
dst[dst_pos + 1*dst_stride + i+1] = (((c1[0]*temp[0][i] + c1[1]*h_temp[i]
+ c1[2]*temp[1][i] + c1[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 2*dst_stride + i+1] = (((c2[0]*temp[0][i] + c2[1]*h_temp[i]
+ c2[2]*temp[1][i] + c2[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 3*dst_stride + i+1] = (((c3[0]*temp[0][i] + c3[1]*h_temp[i]
+ c3[2]*temp[1][i] + c3[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 4*dst_stride + i+1] = (((c4[0]*temp[0][i] + c4[1]*h_temp[i]
+ c4[2]*temp[1][i] + c4[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 5*dst_stride + i+1] = (((c5[0]*temp[0][i] + c5[1]*h_temp[i]
+ c5[2]*temp[1][i] + c5[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 6*dst_stride + i+1] = (((c6[0]*temp[0][i] + c6[1]*h_temp[i]
+ c6[2]*temp[1][i] + c6[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
dst[dst_pos + 7*dst_stride + i+1] = (((c7[0]*temp[0][i] + c7[1]*h_temp[i]
+ c7[2]*temp[1][i] + c7[3]*temp[2][i])
+ offset23) >> shift2) >> shift3; // ee0,0
}
}
if(hor_flag) {
dst[dst_pos + 1] = (h_temp[0] + offset3) >> shift3;
dst[dst_pos + 2] = (h_temp[1] + offset3) >> shift3;
dst[dst_pos + 3] = (h_temp[2] + offset3) >> shift3;
dst[dst_pos + 4] = (h_temp[3] + offset3) >> shift3;
dst[dst_pos + 5] = (h_temp[4] + offset3) >> shift3;
dst[dst_pos + 6] = (h_temp[5] + offset3) >> shift3;
dst[dst_pos + 7] = (h_temp[6] + offset3) >> shift3;
}
}
}
//Clamp values to bitdepth
for(i = 0; i < width*height*64; ++i) {
if(dst[i] > ((1 << encoder->bitdepth)-1)) dst[i] = (int16_t)((1 << encoder->bitdepth)-1);
if(dst[i] < 0) dst[i] = 0;
}
}
void filter_inter_quarterpel_luma(const encoder_control * const encoder, int16_t *src, int16_t src_stride, int width, int height, int16_t *dst, int16_t dst_stride, int8_t hor_flag, int8_t ver_flag)
{
int32_t x, y;
int32_t shift1 = encoder->bitdepth-8;
int32_t shift2 = 6;
int32_t shift3 = 14-encoder->bitdepth;
int32_t offset3 = 1 << (shift3 - 1);
int32_t offset23 = 1 << (shift2 + shift3 - 1);
//coefficients for 1/4, 2/4 and 3/4 positions
int16_t c1[8], c2[8], c3[8];
int i;
for(i = 0; i < 8; ++i ) {
c1[i] = g_luma_filter[1][i];
c2[i] = g_luma_filter[2][i];
c3[i] = g_luma_filter[3][i];
}
// Loop source pixels and generate sixteen filtered quarter-pel pixels on each round
for (y = 0; y < height; y++) {
int dst_pos_y = (y<<2)*dst_stride;
int src_pos_y = y*src_stride;
for (x = 0; x < width; x++) {
// Calculate current dst and src pixel positions
int dst_pos = dst_pos_y+(x<<2);
int src_pos = src_pos_y+x;
// Temporary variables..
int32_t h_temp[3] = {0,0,0};
// Original pixel
dst[dst_pos] = src[src_pos];
//
if (hor_flag) {
h_temp[0] = ((c1[0]*src[src_pos - 3]
+ c1[1]*src[src_pos - 2]
+ c1[2]*src[src_pos - 1]
+ c1[3]*src[src_pos]
+ c1[4]*src[src_pos + 1]
+ c1[5]*src[src_pos + 2]
+ c1[6]*src[src_pos + 3]
+ c1[7]*src[src_pos + 4]) >> shift1);
h_temp[1] = ((c2[0]*src[src_pos - 3]
+ c2[1]*src[src_pos - 2]
+ c2[2]*src[src_pos - 1]
+ c2[3]*src[src_pos]
+ c2[4]*src[src_pos + 1]
+ c2[5]*src[src_pos + 2]
+ c2[6]*src[src_pos + 3]
+ c2[7]*src[src_pos + 4]) >> shift1);
h_temp[2] = ((c3[0]*src[src_pos - 3]
+ c3[1]*src[src_pos - 2]
+ c3[2]*src[src_pos - 1]
+ c3[3]*src[src_pos]
+ c3[4]*src[src_pos + 1]
+ c3[5]*src[src_pos + 2]
+ c3[6]*src[src_pos + 3]
+ c3[7]*src[src_pos + 4]) >> shift1);
}
// ea0,0 - needed only when ver_flag
if(ver_flag) {
dst[dst_pos + 1*dst_stride] = (((c1[0]*src[src_pos - 3*src_stride]
+ c1[1]*src[src_pos - 2*src_stride]
+ c1[2]*src[src_pos - 1*src_stride]
+ c1[3]*src[src_pos]
+ c1[4]*src[src_pos + 1*src_stride]
+ c1[5]*src[src_pos + 2*src_stride]
+ c1[6]*src[src_pos + 3*src_stride]
+ c1[7]*src[src_pos + 4*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3;
dst[dst_pos + 2*dst_stride] = (((c2[0]*src[src_pos - 3*src_stride]
+ c2[1]*src[src_pos - 2*src_stride]
+ c2[2]*src[src_pos - 1*src_stride]
+ c2[3]*src[src_pos]
+ c2[4]*src[src_pos + 1*src_stride]
+ c2[5]*src[src_pos + 2*src_stride]
+ c2[6]*src[src_pos + 3*src_stride]
+ c2[7]*src[src_pos + 4*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3;
dst[dst_pos + 3*dst_stride] = (((c3[0]*src[src_pos - 3*src_stride]
+ c3[1]*src[src_pos - 2*src_stride]
+ c3[2]*src[src_pos - 1*src_stride]
+ c3[3]*src[src_pos]
+ c3[4]*src[src_pos + 1*src_stride]
+ c3[5]*src[src_pos + 2*src_stride]
+ c3[6]*src[src_pos + 3*src_stride]
+ c3[7]*src[src_pos + 4*src_stride]) >> shift1)
+ (1<<(shift3-1))) >> shift3;
}
// When both flags, we use _only_ this pixel (but still need ae0,0 for it)
if (hor_flag && ver_flag) {
int32_t temp[7][3];
// Calculate temporary values..
src_pos -= 3*src_stride; //0,-3
for(i = 0; i < 7; ++i) {
temp[i][0] = ((c1[0]*src[src_pos - 3] + c1[1]*src[src_pos - 2]
+ c1[2]*src[src_pos - 1] + c1[3]*src[src_pos]
+ c1[4]*src[src_pos + 1] + c1[5]*src[src_pos + 2]
+ c1[6]*src[src_pos + 3] + c1[7]*src[src_pos + 4])
>> shift1); // h0(0,-3+i)
temp[i][1] = ((c2[0]*src[src_pos - 3] + c2[1]*src[src_pos - 2]
+ c2[2]*src[src_pos - 1] + c2[3]*src[src_pos]
+ c2[4]*src[src_pos + 1] + c2[5]*src[src_pos + 2]
+ c2[6]*src[src_pos + 3] + c2[7]*src[src_pos + 4])
>> shift1); // h1(0,-3+i)
temp[i][2] = ((c3[0]*src[src_pos - 3] + c3[1]*src[src_pos - 2]
+ c3[2]*src[src_pos - 1] + c3[3]*src[src_pos]
+ c3[4]*src[src_pos + 1] + c3[5]*src[src_pos + 2]
+ c3[6]*src[src_pos + 3] + c3[7]*src[src_pos + 4])
>> shift1); // h2(0,-3+i)
if(i == 2) {
//Skip calculating h_temp again
src_pos += 2*src_stride;
} else {
src_pos += src_stride;
}
}
for(i=0;i<3;++i){
dst[dst_pos + 1*dst_stride + i+1] = (((c1[0]*temp[0][i] + c1[1]*temp[1][i]
+ c1[2]*temp[2][i] + c1[3]*h_temp[i]
+ c1[4]*temp[3][i] + c1[5]*temp[4][i]
+ c1[6]*temp[5][i] + c1[7]*temp[6][i])
+ offset23) >> shift2) >> shift3;
dst[dst_pos + 2*dst_stride + i+1] = (((c2[0]*temp[0][i] + c2[1]*temp[1][i]
+ c2[2]*temp[2][i] + c2[3]*h_temp[i]
+ c2[4]*temp[3][i] + c2[5]*temp[4][i]
+ c2[6]*temp[5][i] + c2[7]*temp[6][i])
+ offset23) >> shift2) >> shift3;
dst[dst_pos + 3*dst_stride + i+1] = (((c3[0]*temp[0][i] + c3[1]*temp[1][i]
+ c3[2]*temp[2][i] + c3[3]*h_temp[i]
+ c3[4]*temp[3][i] + c3[5]*temp[4][i]
+ c3[6]*temp[5][i] + c3[7]*temp[6][i])
+ offset23) >> shift2) >> shift3;
}
}
if(hor_flag) {
dst[dst_pos + 1] = (h_temp[0] + offset3) >> shift3;
dst[dst_pos + 2] = (h_temp[1] + offset3) >> shift3;
dst[dst_pos + 3] = (h_temp[2] + offset3) >> shift3;
}
}
}
//Clamp values to bitdepth
for(i = 0; i < width*height*16; ++i) {
if(dst[i] > ((1 << encoder->bitdepth)-1)) dst[i] = (int16_t)((1 << encoder->bitdepth)-1);
if(dst[i] < 0) dst[i] = 0;
}
}